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-rw-r--r--src/Generating/CompoGen.cpp12
1 files changed, 11 insertions, 1 deletions
diff --git a/src/Generating/CompoGen.cpp b/src/Generating/CompoGen.cpp
index f929ddc2f..9c67170d8 100644
--- a/src/Generating/CompoGen.cpp
+++ b/src/Generating/CompoGen.cpp
@@ -589,7 +589,17 @@ void cCompoGenNether::ComposeTerrain(cChunkDesc & a_ChunkDesc)
for (int y = 0; y < SEGMENT_HEIGHT; y++)
{
int Val = Lo + (Hi - Lo) * y / SEGMENT_HEIGHT;
- a_ChunkDesc.SetBlockType(x, y + Segment, z, (Val < m_Threshold) ? E_BLOCK_NETHERRACK : E_BLOCK_AIR);
+ NOISE_DATATYPE NoiseX = ((NOISE_DATATYPE)(BaseX * cChunkDef::Width + x)) / 8;
+ NOISE_DATATYPE NoiseY = ((NOISE_DATATYPE)(BaseZ * cChunkDef::Width + z)) / 8;
+ NOISE_DATATYPE CompBlock = m_Noise1.CubicNoise3D(NoiseX, (float) y, NoiseY);
+ if (CompBlock < -0.5)
+ {
+ a_ChunkDesc.SetBlockType(x, y + Segment, z, (Val < m_Threshold) ? E_BLOCK_SOULSAND : E_BLOCK_AIR);
+ }
+ else
+ {
+ a_ChunkDesc.SetBlockType(x, y + Segment, z, (Val < m_Threshold) ? E_BLOCK_NETHERRACK : E_BLOCK_AIR);
+ }
}
}