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-rw-r--r--src/Generating/BioGen.cpp14
-rw-r--r--src/Generating/EndGen.cpp8
-rw-r--r--src/Generating/Noise3DGenerator.cpp15
-rw-r--r--src/Generating/StructGen.cpp14
-rw-r--r--src/Generating/Trees.cpp14
5 files changed, 48 insertions, 17 deletions
diff --git a/src/Generating/BioGen.cpp b/src/Generating/BioGen.cpp
index 2a4dbe794..2cc810d3b 100644
--- a/src/Generating/BioGen.cpp
+++ b/src/Generating/BioGen.cpp
@@ -733,7 +733,19 @@ cBioGenTwoLevel::cBioGenTwoLevel(int a_Seed) :
m_Noise3(a_Seed + 5003),
m_Noise4(a_Seed + 5004),
m_Noise5(a_Seed + 5005),
- m_Noise6(a_Seed + 5006)
+ m_Noise6(a_Seed + 5006),
+ m_FreqX1(0.0),
+ m_AmpX1(0.0),
+ m_FreqX2(0.0),
+ m_AmpX2(0.0),
+ m_FreqX3(0.0),
+ m_AmpX3(0.0),
+ m_FreqZ1(0.0),
+ m_AmpZ1(0.0),
+ m_FreqZ2(0.0),
+ m_AmpZ2(0.0),
+ m_FreqZ3(0.0),
+ m_AmpZ3(0.0)
{
}
diff --git a/src/Generating/EndGen.cpp b/src/Generating/EndGen.cpp
index 89d6117bb..c559e765f 100644
--- a/src/Generating/EndGen.cpp
+++ b/src/Generating/EndGen.cpp
@@ -39,7 +39,13 @@ cEndGen::cEndGen(int a_Seed) :
m_IslandSizeZ(256),
m_FrequencyX(80),
m_FrequencyY(80),
- m_FrequencyZ(80)
+ m_FrequencyZ(80),
+ m_MinChunkX(0),
+ m_MaxChunkX(0),
+ m_MinChunkZ(0),
+ m_MaxChunkZ(0),
+ m_LastChunkX(0x7fffffff), // Use dummy coords that won't ever be used by real chunks
+ m_LastChunkZ(0x7fffffff)
{
m_Perlin.AddOctave(1, 1);
m_Perlin.AddOctave(2, 0.5);
diff --git a/src/Generating/Noise3DGenerator.cpp b/src/Generating/Noise3DGenerator.cpp
index b43a1a6de..eadc66a4e 100644
--- a/src/Generating/Noise3DGenerator.cpp
+++ b/src/Generating/Noise3DGenerator.cpp
@@ -379,7 +379,20 @@ cNoise3DComposable::cNoise3DComposable(int a_Seed) :
m_ChoiceNoise(a_Seed),
m_DensityNoiseA(a_Seed + 1),
m_DensityNoiseB(a_Seed + 2),
- m_BaseNoise(a_Seed + 3)
+ m_BaseNoise(a_Seed + 3),
+ m_HeightAmplification(0.0),
+ m_MidPoint(0.0),
+ m_FrequencyX(0.0),
+ m_FrequencyY(0.0),
+ m_FrequencyZ(0.0),
+ m_BaseFrequencyX(0.0),
+ m_BaseFrequencyZ(0.0),
+ m_ChoiceFrequencyX(0.0),
+ m_ChoiceFrequencyY(0.0),
+ m_ChoiceFrequencyZ(0.0),
+ m_AirThreshold(0.0),
+ m_LastChunkX(0x7fffffff), // Use dummy coords that won't ever be used by real chunks
+ m_LastChunkZ(0x7fffffff)
{
}
diff --git a/src/Generating/StructGen.cpp b/src/Generating/StructGen.cpp
index 2f685c808..2d5a73739 100644
--- a/src/Generating/StructGen.cpp
+++ b/src/Generating/StructGen.cpp
@@ -123,18 +123,18 @@ void cStructGenTrees::GenerateSingleTree(
// Check if the generated image fits the terrain. Only the logs are checked:
for (sSetBlockVector::const_iterator itr = TreeLogs.begin(); itr != TreeLogs.end(); ++itr)
{
- if ((itr->ChunkX != a_ChunkX) || (itr->ChunkZ != a_ChunkZ))
+ if ((itr->m_ChunkX != a_ChunkX) || (itr->m_ChunkZ != a_ChunkZ))
{
// Outside the chunk
continue;
}
- if (itr->y >= cChunkDef::Height)
+ if (itr->m_RelY >= cChunkDef::Height)
{
// Above the chunk, cut off (this shouldn't happen too often, we're limiting trees to y < 230)
continue;
}
- BLOCKTYPE Block = a_ChunkDesc.GetBlockType(itr->x, itr->y, itr->z);
+ BLOCKTYPE Block = a_ChunkDesc.GetBlockType(itr->m_RelX, itr->m_RelY, itr->m_RelZ);
switch (Block)
{
CASE_TREE_ALLOWED_BLOCKS:
@@ -167,14 +167,14 @@ void cStructGenTrees::ApplyTreeImage(
// Put the generated image into a_BlockTypes, push things outside this chunk into a_Blocks
for (sSetBlockVector::const_iterator itr = a_Image.begin(), end = a_Image.end(); itr != end; ++itr)
{
- if ((itr->ChunkX == a_ChunkX) && (itr->ChunkZ == a_ChunkZ) && (itr->y < cChunkDef::Height))
+ if ((itr->m_ChunkX == a_ChunkX) && (itr->m_ChunkZ == a_ChunkZ) && (itr->m_RelY < cChunkDef::Height))
{
// Inside this chunk, integrate into a_ChunkDesc:
- switch (a_ChunkDesc.GetBlockType(itr->x, itr->y, itr->z))
+ switch (a_ChunkDesc.GetBlockType(itr->m_RelX, itr->m_RelY, itr->m_RelZ))
{
case E_BLOCK_LEAVES:
{
- if (itr->BlockType != E_BLOCK_LOG)
+ if (itr->m_BlockType != E_BLOCK_LOG)
{
break;
}
@@ -182,7 +182,7 @@ void cStructGenTrees::ApplyTreeImage(
}
CASE_TREE_OVERWRITTEN_BLOCKS:
{
- a_ChunkDesc.SetBlockTypeMeta(itr->x, itr->y, itr->z, itr->BlockType, itr->BlockMeta);
+ a_ChunkDesc.SetBlockTypeMeta(itr->m_RelX, itr->m_RelY, itr->m_RelZ, itr->m_BlockType, itr->m_BlockMeta);
break;
}
diff --git a/src/Generating/Trees.cpp b/src/Generating/Trees.cpp
index be8b0cd6b..a10e0f4f1 100644
--- a/src/Generating/Trees.cpp
+++ b/src/Generating/Trees.cpp
@@ -403,17 +403,17 @@ void GetLargeAppleTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a
for (auto itr : a_LogBlocks)
{
// Get the log's X and Z coordinates
- int X = itr.ChunkX * 16 + itr.x;
- int Z = itr.ChunkZ * 16 + itr.z;
+ int X = itr.GetX();
+ int Z = itr.GetZ();
- a_OtherBlocks.push_back(sSetBlock(X, itr.y - 2, Z, E_BLOCK_LEAVES, E_META_LEAVES_APPLE));
- PushCoordBlocks(X, itr.y - 2, Z, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
+ a_OtherBlocks.push_back(sSetBlock(X, itr.m_RelY - 2, Z, E_BLOCK_LEAVES, E_META_LEAVES_APPLE));
+ PushCoordBlocks(X, itr.m_RelY - 2, Z, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
for (int y = -1; y <= 1; y++)
{
- PushCoordBlocks (X, itr.y + y, Z, a_OtherBlocks, BigO2, ARRAYCOUNT(BigO2), E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
+ PushCoordBlocks (X, itr.m_RelY + y, Z, a_OtherBlocks, BigO2, ARRAYCOUNT(BigO2), E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
}
- PushCoordBlocks(X, itr.y + 2, Z, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
- a_OtherBlocks.push_back(sSetBlock(X, itr.y + 2, Z, E_BLOCK_LEAVES, E_META_LEAVES_APPLE));
+ PushCoordBlocks(X, itr.m_RelY + 2, Z, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_APPLE);
+ a_OtherBlocks.push_back(sSetBlock(X, itr.m_RelY + 2, Z, E_BLOCK_LEAVES, E_META_LEAVES_APPLE));
}
// Trunk: