diff options
Diffstat (limited to 'src/Generating')
-rw-r--r-- | src/Generating/FinishGen.cpp | 3 | ||||
-rw-r--r-- | src/Generating/TwoHeights.cpp | 2 | ||||
-rw-r--r-- | src/Generating/VillageGen.cpp | 4 |
3 files changed, 5 insertions, 4 deletions
diff --git a/src/Generating/FinishGen.cpp b/src/Generating/FinishGen.cpp index 00b34bddd..c988224e6 100644 --- a/src/Generating/FinishGen.cpp +++ b/src/Generating/FinishGen.cpp @@ -1259,7 +1259,7 @@ bool cFinishGenPassiveMobs::TrySpawnAnimals(cChunkDesc & a_ChunkDesc, int a_RelX } if ( (BlockUnderFeet != E_BLOCK_GRASS) && - ((AnimalToSpawn == mtSheep) || (AnimalToSpawn == mtChicken) || (AnimalToSpawn == mtPig)) + ((AnimalToSpawn == mtWolf) || (AnimalToSpawn == mtRabbit) || (AnimalToSpawn == mtCow) || (AnimalToSpawn == mtSheep) || (AnimalToSpawn == mtChicken) || (AnimalToSpawn == mtPig)) ) { return false; @@ -1274,6 +1274,7 @@ bool cFinishGenPassiveMobs::TrySpawnAnimals(cChunkDesc & a_ChunkDesc, int a_RelX double AnimalZ = static_cast<double>(a_ChunkDesc.GetChunkZ() * cChunkDef::Width + a_RelZ + 0.5); cMonster * NewMob = cMonster::NewMonsterFromType(AnimalToSpawn); + NewMob->SetHealth(NewMob->GetMaxHealth()); NewMob->SetPosition(AnimalX, AnimalY, AnimalZ); a_ChunkDesc.GetEntities().push_back(NewMob); LOGD("Spawning %s #%i at {%.02f, %.02f, %.02f}", NewMob->GetClass(), NewMob->GetUniqueID(), AnimalX, AnimalY, AnimalZ); diff --git a/src/Generating/TwoHeights.cpp b/src/Generating/TwoHeights.cpp index e75c301de..06c474458 100644 --- a/src/Generating/TwoHeights.cpp +++ b/src/Generating/TwoHeights.cpp @@ -69,7 +69,7 @@ public: } - virtual void InitializeShapeGen(cIniFile & a_IniFile) + virtual void InitializeShapeGen(cIniFile & a_IniFile) override { m_FrequencyX = static_cast<NOISE_DATATYPE>(a_IniFile.GetValueSetF("Generator", "TwoHeightsFrequencyX", 40)); m_FrequencyY = static_cast<NOISE_DATATYPE>(a_IniFile.GetValueSetF("Generator", "TwoHeightsFrequencyY", 40)); diff --git a/src/Generating/VillageGen.cpp b/src/Generating/VillageGen.cpp index a3f8caa46..27146e757 100644 --- a/src/Generating/VillageGen.cpp +++ b/src/Generating/VillageGen.cpp @@ -259,13 +259,13 @@ protected: // cPiecePool overrides: - virtual cPieces GetPiecesWithConnector(int a_ConnectorType) + virtual cPieces GetPiecesWithConnector(int a_ConnectorType) override { return m_Prefabs.GetPiecesWithConnector(a_ConnectorType); } - virtual cPieces GetStartingPieces(void) + virtual cPieces GetStartingPieces(void) override { return m_Prefabs.GetStartingPieces(); } |