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-rw-r--r--src/Generating/FinishGen.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/Generating/FinishGen.cpp b/src/Generating/FinishGen.cpp
index 3e5b24017..0844b01ab 100644
--- a/src/Generating/FinishGen.cpp
+++ b/src/Generating/FinishGen.cpp
@@ -986,6 +986,8 @@ cFinishGenPassiveMobs::cFinishGenPassiveMobs(int a_Seed, cIniFile & a_IniFile, e
void cFinishGenPassiveMobs::GenFinish(cChunkDesc & a_ChunkDesc)
{
+ int chunkX = a_ChunkDesc.GetChunkX();
+ int chunkZ = a_ChunkDesc.GetChunkZ();
int ChanceRnd = (m_Noise.IntNoise2DInt(chunkX, chunkZ) / 7) % 100;
if (ChanceRnd > m_AnimalProbability)
{
@@ -1074,6 +1076,8 @@ eMonsterType cFinishGenPassiveMobs::GetRandomMob(cChunkDesc & a_ChunkDesc)
std::set<eMonsterType> ListOfSpawnables;
std::set<eMonsterType>::iterator MobIter = ListOfSpawnables.begin();
+ int chunkX = a_ChunkDesc.GetChunkX();
+ int chunkZ = a_ChunkDesc.GetChunkZ();
int x = (m_Noise.IntNoise2DInt(chunkX, chunkZ) / 7) % cChunkDef::Width;
int z = (m_Noise.IntNoise2DInt(chunkX, chunkZ) / 7) % cChunkDef::Width;
@@ -1137,7 +1141,7 @@ eMonsterType cFinishGenPassiveMobs::GetRandomMob(cChunkDesc & a_ChunkDesc)
return mtInvalidType;
}
- int RandMob = m_Random.NextInt(ListOfSpawnables.size());
+ int RandMob = (m_Noise.IntNoise2DInt(chunkX, chunkZ) / 7) % ListOfSpawnables.size();
MobIter=ListOfSpawnables.begin();
for (int i = 0; i < RandMob; i++)
{