diff options
Diffstat (limited to 'src/Generating')
-rw-r--r-- | src/Generating/EnderDragonFightStructuresGen.h | 6 | ||||
-rw-r--r-- | src/Generating/FinishGen.cpp | 2 |
2 files changed, 4 insertions, 4 deletions
diff --git a/src/Generating/EnderDragonFightStructuresGen.h b/src/Generating/EnderDragonFightStructuresGen.h index be6b2506e..7d415e80b 100644 --- a/src/Generating/EnderDragonFightStructuresGen.h +++ b/src/Generating/EnderDragonFightStructuresGen.h @@ -2,9 +2,9 @@ #pragma once /* -https://minecraft.gamepedia.com/End_spike -https://minecraft.gamepedia.com/End_Crystal -https://minecraft.gamepedia.com/Ender_Dragon +https://minecraft.wiki/w/End_spike +https://minecraft.wiki/w/End_Crystal +https://minecraft.wiki/w/Ender_Dragon */ #include "FinishGen.h" diff --git a/src/Generating/FinishGen.cpp b/src/Generating/FinishGen.cpp index 0cf65d1f6..f899a1dbb 100644 --- a/src/Generating/FinishGen.cpp +++ b/src/Generating/FinishGen.cpp @@ -1914,7 +1914,7 @@ void cFinishGenOreNests::GenerateOre( } // Gold ores are generated more often in Mesa-Type-Biomes: - // https://minecraft.gamepedia.com/Gold_Ore + // https://minecraft.wiki/w/Gold_Ore if (a_OreType == E_BLOCK_GOLD_ORE) { const auto BiomeSampleOne = a_ChunkDesc.GetBiome( 4, 4); |