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-rw-r--r--src/GroupManager.cpp227
1 files changed, 0 insertions, 227 deletions
diff --git a/src/GroupManager.cpp b/src/GroupManager.cpp
deleted file mode 100644
index 4c3dfc6f0..000000000
--- a/src/GroupManager.cpp
+++ /dev/null
@@ -1,227 +0,0 @@
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "GroupManager.h"
-#include "Group.h"
-#include "inifile/iniFile.h"
-#include "ChatColor.h"
-#include "Root.h"
-
-
-
-
-
-typedef std::map< AString, cGroup* > GroupMap;
-
-
-
-
-
-struct cGroupManager::sGroupManagerState
-{
- GroupMap Groups;
-};
-
-
-
-
-
-cGroupManager::~cGroupManager()
-{
- for (GroupMap::iterator itr = m_pState->Groups.begin(); itr != m_pState->Groups.end(); ++itr)
- {
- delete itr->second;
- itr->second = NULL;
- }
- m_pState->Groups.clear();
-
- delete m_pState;
- m_pState = NULL;
-}
-
-
-
-
-
-cGroupManager::cGroupManager()
- : m_pState( new sGroupManagerState)
-{
- LOGD("-- Loading Groups --");
-
- if (!LoadGroups())
- {
- LOGWARNING("ERROR: Groups could not load!");
- }
- if (!CheckUsers())
- {
- LOGWARNING("ERROR: User file could not be found!");
- }
-
- LOGD("-- Groups Successfully Loaded --");
-}
-
-
-
-
-
-void cGroupManager::GenerateDefaultUsersIni(cIniFile & a_IniFile)
-{
- LOGWARN("Regenerating users.ini, all users will be reset");
- a_IniFile.AddHeaderComment(" This file stores the players' groups.");
- a_IniFile.AddHeaderComment(" The format is:");
- a_IniFile.AddHeaderComment(" [PlayerName]");
- a_IniFile.AddHeaderComment(" Groups = GroupName1, GroupName2, ...");
-
- a_IniFile.WriteFile("users.ini");
-}
-
-
-
-
-
-bool cGroupManager::CheckUsers()
-{
- cIniFile IniFile;
- if (!IniFile.ReadFile("users.ini"))
- {
- GenerateDefaultUsersIni(IniFile);
- return true;
- }
-
- int NumKeys = IniFile.GetNumKeys();
- for (int i = 0; i < NumKeys; i++)
- {
- AString Player = IniFile.GetKeyName(i);
- AString Groups = IniFile.GetValue(Player, "Groups", "");
- if (Groups.empty())
- {
- continue;
- }
- AStringVector Split = StringSplitAndTrim(Groups, ",");
- for (AStringVector::const_iterator itr = Split.begin(), end = Split.end(); itr != end; ++itr)
- {
- if (!ExistsGroup(*itr))
- {
- LOGWARNING("The group %s for player %s was not found!", Split[i].c_str(), Player.c_str());
- }
- } // for itr - Split[]
- } // for i - ini file keys
- // Always return true for now, just but we can handle writefile fails later.
- return true;
-}
-
-
-
-
-
-bool cGroupManager::LoadGroups()
-{
- cIniFile IniFile;
- if (!IniFile.ReadFile("groups.ini"))
- {
- LOGWARNING("Regenerating groups.ini, all groups will be reset");
- IniFile.AddHeaderComment(" This is the MCServer permissions manager groups file");
- IniFile.AddHeaderComment(" It stores all defined groups such as Administrators, Players, or Moderators");
-
- IniFile.SetValue("Owner", "Permissions", "*", true);
- IniFile.SetValue("Owner", "Color", "2", true);
-
- IniFile.SetValue("Moderator", "Permissions", "core.time, core.item, core.tpa, core.tpaccept, core.ban, core.unban, core.save-all, core.toggledownfall");
- IniFile.SetValue("Moderator", "Color", "2", true);
- IniFile.SetValue("Moderator", "Inherits", "Player", true);
-
- IniFile.SetValue("Player", "Permissions", "core.portal", true);
- IniFile.SetValue("Player", "Color", "f", true);
- IniFile.SetValue("Player", "Inherits", "Default", true);
-
- IniFile.SetValue("Default", "Permissions", "core.help, core.plugins, core.spawn, core.worlds, core.back, core.motd, core.build, core.locate, core.viewdistance", true);
- IniFile.SetValue("Default", "Color", "f", true);
-
- IniFile.WriteFile("groups.ini");
- }
-
- int NumKeys = IniFile.GetNumKeys();
- for (int i = 0; i < NumKeys; i++)
- {
- AString KeyName = IniFile.GetKeyName(i);
- cGroup * Group = GetGroup(KeyName.c_str());
-
- Group->ClearPermission(); // Needed in case the groups are reloaded.
-
- LOGD("Loading group %s", KeyName.c_str());
-
- Group->SetName(KeyName);
- AString Color = IniFile.GetValue(KeyName, "Color", "-");
- if ((Color != "-") && (Color.length() >= 1))
- {
- Group->SetColor(AString(cChatColor::Delimiter) + Color[0]);
- }
- else
- {
- Group->SetColor(cChatColor::White);
- }
-
- AString Commands = IniFile.GetValue(KeyName, "Commands", "");
- if (!Commands.empty())
- {
- AStringVector Split = StringSplitAndTrim(Commands, ",");
- for (size_t i = 0; i < Split.size(); i++)
- {
- Group->AddCommand(Split[i]);
- }
- }
-
- AString Permissions = IniFile.GetValue(KeyName, "Permissions", "");
- if (!Permissions.empty())
- {
- AStringVector Split = StringSplitAndTrim(Permissions, ",");
- for (size_t i = 0; i < Split.size(); i++)
- {
- Group->AddPermission(Split[i]);
- }
- }
-
- AString Groups = IniFile.GetValue(KeyName, "Inherits", "");
- if (!Groups.empty())
- {
- AStringVector Split = StringSplitAndTrim(Groups, ",");
- for (size_t i = 0; i < Split.size(); i++)
- {
- Group->InheritFrom(GetGroup(Split[i].c_str()));
- }
- }
- }
- // Always return true, we can handle writefile fails later.
- return true;
-}
-
-
-
-
-
-bool cGroupManager::ExistsGroup( const AString & a_Name)
-{
- GroupMap::iterator itr = m_pState->Groups.find( a_Name);
- return ( itr != m_pState->Groups.end());
-}
-
-
-
-
-
-cGroup* cGroupManager::GetGroup( const AString & a_Name)
-{
- GroupMap::iterator itr = m_pState->Groups.find( a_Name);
- if (itr != m_pState->Groups.end())
- {
- return itr->second;
- }
-
- cGroup* Group = new cGroup();
- m_pState->Groups[a_Name] = Group;
-
- return Group;
-}
-
-
-
-