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-rw-r--r--src/ItemGrid.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/ItemGrid.h b/src/ItemGrid.h
index a4af523cf..b344e3daf 100644
--- a/src/ItemGrid.h
+++ b/src/ItemGrid.h
@@ -157,7 +157,7 @@ public:
A total of a_NumSlots are taken by the loot.
Cannot export to Lua due to raw array a_LootProbabs. TODO: Make this exportable / export through ManualBindings.cpp with a Lua table as LootProbabs
*/
- void GenerateRandomLootWithBooks(const cLootProbab * a_LootProbabs, int a_CountLootProbabs, int a_NumSlots, int a_Seed);
+ void GenerateRandomLootWithBooks(const cLootProbab * a_LootProbabs, size_t a_CountLootProbabs, int a_NumSlots, int a_Seed);
/// Adds a callback that gets called whenever a slot changes. Must not be called from within the listener callback!
void AddListener(cListener & a_Listener);