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-rw-r--r--src/ItemGrid.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/ItemGrid.h b/src/ItemGrid.h
index 52cfbc84a..24acb3c9a 100644
--- a/src/ItemGrid.h
+++ b/src/ItemGrid.h
@@ -86,7 +86,7 @@ public:
If a_PrioritySlot is set to -1, regular order applies.
Returns the number of items that fit.
*/
- int AddItem(cItem & a_ItemStack, bool a_AllowNewStacks = true, int a_PrioritySlot = -1);
+ char AddItem(cItem & a_ItemStack, bool a_AllowNewStacks = true, int a_PrioritySlot = -1);
/** Same as AddItem, but works on an entire list of item stacks.
The a_ItemStackList is modified to reflect the leftover items.
@@ -96,11 +96,11 @@ public:
If a_PrioritySlot is set to -1, regular order applies.
Returns the total number of items that fit.
*/
- int AddItems(cItems & a_ItemStackList, bool a_AllowNewStacks = true, int a_PrioritySlot = -1);
+ char AddItems(cItems & a_ItemStackList, bool a_AllowNewStacks = true, int a_PrioritySlot = -1);
/** Removes the specified item from the grid, as many as possible, up to a_ItemStack.m_ItemCount.
Returns the number of items that were removed. */
- int RemoveItem(const cItem & a_ItemStack);
+ char RemoveItem(const cItem & a_ItemStack);
/** Finds an item based on ItemType and ItemDamage (<- defines the itemType, too) */
cItem * FindItem(const cItem & a_RecipeItem);
@@ -109,13 +109,13 @@ public:
If the slot is empty, ignores the call.
Returns the new count.
*/
- int ChangeSlotCount(int a_SlotNum, int a_AddToCount);
+ char ChangeSlotCount(int a_SlotNum, char a_AddToCount);
/** Adds (or subtracts, if a_AddToCount is negative) to the count of items in the specified slot.
If the slot is empty, ignores the call.
Returns the new count.
*/
- int ChangeSlotCount(int a_X, int a_Y, int a_AddToCount);
+ char ChangeSlotCount(int a_X, int a_Y, char a_AddToCount);
/** Removes one item from the stack in the specified slot, and returns it.
If the slot was empty, returns an empty item
@@ -198,6 +198,6 @@ protected:
/** Adds up to a_Num items out of a_ItemStack, as many as can fit, in specified slot
Returns the number of items that did fit.
*/
- int AddItemToSlot(const cItem & a_ItemStack, int a_Slot, int a_Num, int a_MaxStack);
+ char AddItemToSlot(const cItem & a_ItemStack, int a_Slot, int a_Num, int a_MaxStack);
} ;
// tolua_end