diff options
Diffstat (limited to '')
-rw-r--r-- | src/Items/ItemHandler.cpp | 95 |
1 files changed, 73 insertions, 22 deletions
diff --git a/src/Items/ItemHandler.cpp b/src/Items/ItemHandler.cpp index 250e21dc4..1e77717e3 100644 --- a/src/Items/ItemHandler.cpp +++ b/src/Items/ItemHandler.cpp @@ -5,6 +5,7 @@ #include "../World.h" #include "../Entities/Player.h" #include "../FastRandom.h" +#include "../BlockInServerPluginInterface.h" // Handlers: #include "ItemBed.h" @@ -12,19 +13,25 @@ #include "ItemBow.h" #include "ItemBrewingStand.h" #include "ItemBucket.h" +#include "ItemCake.h" #include "ItemCauldron.h" #include "ItemCloth.h" #include "ItemComparator.h" #include "ItemDoor.h" #include "ItemDye.h" +#include "ItemEmptyMap.h" #include "ItemFishingRod.h" #include "ItemFlowerPot.h" #include "ItemFood.h" +#include "ItemItemFrame.h" #include "ItemHoe.h" #include "ItemLeaves.h" #include "ItemLighter.h" +#include "ItemLilypad.h" +#include "ItemMap.h" #include "ItemMinecart.h" #include "ItemNetherWart.h" +#include "ItemPainting.h" #include "ItemPickaxe.h" #include "ItemThrowable.h" #include "ItemRedstoneDust.h" @@ -34,6 +41,7 @@ #include "ItemShears.h" #include "ItemShovel.h" #include "ItemSign.h" +#include "ItemMobHead.h" #include "ItemSpawnEgg.h" #include "ItemSugarcane.h" #include "ItemSword.h" @@ -88,6 +96,7 @@ cItemHandler *cItemHandler::CreateItemHandler(int a_ItemType) // Single item per handler, alphabetically sorted: case E_BLOCK_LEAVES: return new cItemLeavesHandler(a_ItemType); + case E_BLOCK_NEW_LEAVES: return new cItemLeavesHandler(a_ItemType); case E_BLOCK_SAPLING: return new cItemSaplingHandler(a_ItemType); case E_BLOCK_WOOL: return new cItemClothHandler(a_ItemType); case E_ITEM_BED: return new cItemBedHandler(a_ItemType); @@ -95,20 +104,28 @@ cItemHandler *cItemHandler::CreateItemHandler(int a_ItemType) case E_ITEM_BOTTLE_O_ENCHANTING: return new cItemBottleOEnchantingHandler(); case E_ITEM_BOW: return new cItemBowHandler; case E_ITEM_BREWING_STAND: return new cItemBrewingStandHandler(a_ItemType); + case E_ITEM_CAKE: return new cItemCakeHandler(a_ItemType); case E_ITEM_CAULDRON: return new cItemCauldronHandler(a_ItemType); case E_ITEM_COMPARATOR: return new cItemComparatorHandler(a_ItemType); case E_ITEM_DYE: return new cItemDyeHandler(a_ItemType); case E_ITEM_EGG: return new cItemEggHandler(); + case E_ITEM_EMPTY_MAP: return new cItemEmptyMapHandler(); case E_ITEM_ENDER_PEARL: return new cItemEnderPearlHandler(); + case E_ITEM_FIRE_CHARGE: return new cItemLighterHandler(a_ItemType); case E_ITEM_FIREWORK_ROCKET: return new cItemFireworkHandler(); case E_ITEM_FISHING_ROD: return new cItemFishingRodHandler(a_ItemType); case E_ITEM_FLINT_AND_STEEL: return new cItemLighterHandler(a_ItemType); case E_ITEM_FLOWER_POT: return new cItemFlowerPotHandler(a_ItemType); + case E_BLOCK_LILY_PAD: return new cItemLilypadHandler(a_ItemType); + case E_ITEM_MAP: return new cItemMapHandler(); + case E_ITEM_ITEM_FRAME: return new cItemItemFrameHandler(a_ItemType); case E_ITEM_NETHER_WART: return new cItemNetherWartHandler(a_ItemType); + case E_ITEM_PAINTING: return new cItemPaintingHandler(a_ItemType); case E_ITEM_REDSTONE_DUST: return new cItemRedstoneDustHandler(a_ItemType); case E_ITEM_REDSTONE_REPEATER: return new cItemRedstoneRepeaterHandler(a_ItemType); case E_ITEM_SHEARS: return new cItemShearsHandler(a_ItemType); case E_ITEM_SIGN: return new cItemSignHandler(a_ItemType); + case E_ITEM_HEAD: return new cItemMobHeadHandler(a_ItemType); case E_ITEM_SNOWBALL: return new cItemSnowballHandler(); case E_ITEM_SPAWN_EGG: return new cItemSpawnEggHandler(a_ItemType); case E_ITEM_SUGARCANE: return new cItemSugarcaneHandler(a_ItemType); @@ -180,23 +197,28 @@ cItemHandler *cItemHandler::CreateItemHandler(int a_ItemType) return new cItemMinecartHandler(a_ItemType); } - // Food: + // Food (please keep alpha-sorted): + // (carrots and potatoes handled in SeedHandler as both seed and food + case E_ITEM_BAKED_POTATO: case E_ITEM_BREAD: + case E_ITEM_COOKED_CHICKEN: + case E_ITEM_COOKED_FISH: + case E_ITEM_COOKED_PORKCHOP: case E_ITEM_COOKIE: + case E_ITEM_GOLDEN_APPLE: + case E_ITEM_GOLDEN_CARROT: case E_ITEM_MELON_SLICE: - case E_ITEM_RAW_CHICKEN: - case E_ITEM_COOKED_CHICKEN: + case E_ITEM_MUSHROOM_SOUP: + case E_ITEM_POISONOUS_POTATO: + case E_ITEM_PUMPKIN_PIE: case E_ITEM_RAW_BEEF: - case E_ITEM_RAW_PORKCHOP: - case E_ITEM_STEAK: - case E_ITEM_COOKED_PORKCHOP: + case E_ITEM_RAW_CHICKEN: case E_ITEM_RAW_FISH: - case E_ITEM_COOKED_FISH: + case E_ITEM_RAW_PORKCHOP: case E_ITEM_RED_APPLE: - case E_ITEM_GOLDEN_APPLE: case E_ITEM_ROTTEN_FLESH: - case E_ITEM_MUSHROOM_SOUP: case E_ITEM_SPIDER_EYE: + case E_ITEM_STEAK: { return new cItemFoodHandler(a_ItemType); } @@ -230,8 +252,16 @@ cItemHandler::cItemHandler(int a_ItemType) -bool cItemHandler::OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) +bool cItemHandler::OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) { + UNUSED(a_World); + UNUSED(a_Player); + UNUSED(a_Item); + UNUSED(a_BlockX); + UNUSED(a_BlockY); + UNUSED(a_BlockZ); + UNUSED(a_Dir); + return false; } @@ -239,8 +269,16 @@ bool cItemHandler::OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & -bool cItemHandler::OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) +bool cItemHandler::OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) { + UNUSED(a_World); + UNUSED(a_Player); + UNUSED(a_Item); + UNUSED(a_BlockX); + UNUSED(a_BlockY); + UNUSED(a_BlockZ); + UNUSED(a_Dir); + return false; } @@ -250,14 +288,18 @@ bool cItemHandler::OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, const cI void cItemHandler::OnBlockDestroyed(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ) { + UNUSED(a_Item); + BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ); - cBlockHandler * Handler = cBlockHandler::GetBlockHandler(Block); + cBlockHandler * Handler = cBlockInfo::GetHandler(Block); if (a_Player->IsGameModeSurvival()) { if (!BlockRequiresSpecialTool(Block) || CanHarvestBlock(Block)) { - Handler->DropBlock(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ); + cChunkInterface ChunkInterface(a_World->GetChunkMap()); + cBlockInServerPluginInterface PluginInterface(*a_World); + Handler->DropBlock(ChunkInterface, *a_World, PluginInterface, a_Player, a_BlockX, a_BlockY, a_BlockZ); } } @@ -270,7 +312,9 @@ void cItemHandler::OnBlockDestroyed(cWorld * a_World, cPlayer * a_Player, const void cItemHandler::OnFoodEaten(cWorld * a_World, cPlayer * a_Player, cItem * a_Item) { - + UNUSED(a_World); + UNUSED(a_Player); + UNUSED(a_Item); } @@ -297,8 +341,9 @@ char cItemHandler::GetMaxStackSize(void) case E_ITEM_BOWL: return 64; case E_ITEM_BREAD: return 64; case E_ITEM_BREWING_STAND: return 64; - case E_ITEM_BUCKET: return 1; // TODO: change this to 16 when turning compatibility to 1.3 + case E_ITEM_BUCKET: return 16; case E_ITEM_CARROT: return 64; + case E_ITEM_CAKE: return 1; case E_ITEM_CAULDRON: return 64; case E_ITEM_CLAY: return 64; case E_ITEM_CLAY_BRICK: return 64; @@ -334,6 +379,7 @@ char cItemHandler::GetMaxStackSize(void) case E_ITEM_GUNPOWDER: return 64; case E_ITEM_HEAD: return 64; case E_ITEM_IRON: return 64; + case E_ITEM_ITEM_FRAME: return 64; case E_ITEM_LEATHER: return 64; case E_ITEM_MAGMA_CREAM: return 64; case E_ITEM_MAP: return 64; @@ -341,7 +387,7 @@ char cItemHandler::GetMaxStackSize(void) case E_ITEM_MELON_SLICE: return 64; case E_ITEM_NETHER_BRICK: return 64; case E_ITEM_NETHER_WART: return 64; - case E_ITEM_PAINTINGS: return 64; + case E_ITEM_PAINTING: return 64; case E_ITEM_PAPER: return 64; case E_ITEM_POISONOUS_POTATO: return 64; case E_ITEM_POTATO: return 64; @@ -442,6 +488,8 @@ bool cItemHandler::IsPlaceable(void) bool cItemHandler::CanHarvestBlock(BLOCKTYPE a_BlockType) { + UNUSED(a_BlockType); + return false; } @@ -451,22 +499,23 @@ bool cItemHandler::CanHarvestBlock(BLOCKTYPE a_BlockType) bool cItemHandler::GetPlacementBlockTypeMeta( cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) { ASSERT(m_ItemType < 256); // Items with IDs above 255 should all be handled by specific handlers - if (m_ItemType > 256) + if (m_ItemType >= 256) { - LOGERROR("%s: Item %d has no valid block!", __FUNCTION__, m_ItemType); + LOGERROR("%s: Item %d is not eligible for direct block placement!", __FUNCTION__, m_ItemType); return false; } - cBlockHandler * BlockH = BlockHandler(m_ItemType); + cBlockHandler * BlockH = BlockHandler((BLOCKTYPE)m_ItemType); + cChunkInterface ChunkInterface(a_World->GetChunkMap()); return BlockH->GetPlacementBlockTypeMeta( - a_World, a_Player, + ChunkInterface, a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, a_BlockType, a_BlockMeta @@ -479,6 +528,8 @@ bool cItemHandler::GetPlacementBlockTypeMeta( bool cItemHandler::EatItem(cPlayer * a_Player, cItem * a_Item) { + UNUSED(a_Item); + FoodInfo Info = GetFoodInfo(); if ((Info.FoodLevel > 0) || (Info.Saturation > 0.f)) @@ -507,7 +558,7 @@ bool cItemHandler::EatItem(cPlayer * a_Player, cItem * a_Item) cItemHandler::FoodInfo cItemHandler::GetFoodInfo() { - return FoodInfo(0, 0.f); + return FoodInfo(0, 0); } |