diff options
Diffstat (limited to 'src/Items/ItemHandler.cpp')
-rw-r--r-- | src/Items/ItemHandler.cpp | 173 |
1 files changed, 120 insertions, 53 deletions
diff --git a/src/Items/ItemHandler.cpp b/src/Items/ItemHandler.cpp index ce9593a70..d36b5d663 100644 --- a/src/Items/ItemHandler.cpp +++ b/src/Items/ItemHandler.cpp @@ -19,6 +19,7 @@ #include "ItemCloth.h" #include "ItemComparator.h" #include "ItemDoor.h" +#include "ItemMilk.h" #include "ItemDye.h" #include "ItemEmptyMap.h" #include "ItemFishingRod.h" @@ -34,6 +35,7 @@ #include "ItemNetherWart.h" #include "ItemPainting.h" #include "ItemPickaxe.h" +#include "ItemPotion.h" #include "ItemThrowable.h" #include "ItemRedstoneDust.h" #include "ItemRedstoneRepeater.h" @@ -44,6 +46,7 @@ #include "ItemSign.h" #include "ItemMobHead.h" #include "ItemSpawnEgg.h" +#include "ItemString.h" #include "ItemSugarcane.h" #include "ItemSword.h" @@ -62,7 +65,7 @@ cItemHandler * cItemHandler::m_ItemHandler[2268]; cItemHandler * cItemHandler::GetItemHandler(int a_ItemType) { - if (a_ItemType < 0) + if ((a_ItemType < 0) || ((unsigned long)a_ItemType >= ARRAYCOUNT(m_ItemHandler))) { // Either nothing (-1), or bad value, both cases should return the air handler if (a_ItemType < -1) @@ -91,7 +94,7 @@ cItemHandler * cItemHandler::GetItemHandler(int a_ItemType) cItemHandler *cItemHandler::CreateItemHandler(int a_ItemType) { - switch(a_ItemType) + switch (a_ItemType) { default: return new cItemHandler(a_ItemType); @@ -119,9 +122,11 @@ cItemHandler *cItemHandler::CreateItemHandler(int a_ItemType) case E_ITEM_FLOWER_POT: return new cItemFlowerPotHandler(a_ItemType); case E_BLOCK_LILY_PAD: return new cItemLilypadHandler(a_ItemType); case E_ITEM_MAP: return new cItemMapHandler(); + case E_ITEM_MILK: return new cItemMilkHandler(); case E_ITEM_ITEM_FRAME: return new cItemItemFrameHandler(a_ItemType); case E_ITEM_NETHER_WART: return new cItemNetherWartHandler(a_ItemType); case E_ITEM_PAINTING: return new cItemPaintingHandler(a_ItemType); + case E_ITEM_POTIONS: return new cItemPotionHandler(); case E_ITEM_REDSTONE_DUST: return new cItemRedstoneDustHandler(a_ItemType); case E_ITEM_REDSTONE_REPEATER: return new cItemRedstoneRepeaterHandler(a_ItemType); case E_ITEM_SHEARS: return new cItemShearsHandler(a_ItemType); @@ -129,6 +134,7 @@ cItemHandler *cItemHandler::CreateItemHandler(int a_ItemType) case E_ITEM_HEAD: return new cItemMobHeadHandler(a_ItemType); case E_ITEM_SNOWBALL: return new cItemSnowballHandler(); case E_ITEM_SPAWN_EGG: return new cItemSpawnEggHandler(a_ItemType); + case E_ITEM_STRING: return new cItemStringHandler(a_ItemType); case E_ITEM_SUGARCANE: return new cItemSugarcaneHandler(a_ItemType); case E_ITEM_WOODEN_HOE: @@ -257,9 +263,10 @@ cItemHandler *cItemHandler::CreateItemHandler(int a_ItemType) void cItemHandler::Deinit() { - for(int i = 0; i < 2267; i++) + for (int i = 0; i < 2267; i++) { delete m_ItemHandler[i]; + m_ItemHandler[i] = NULL; } memset(m_ItemHandler, 0, sizeof(m_ItemHandler)); // Don't leave any dangling pointers around, just in case m_HandlerInitialized = false; @@ -321,15 +328,25 @@ void cItemHandler::OnBlockDestroyed(cWorld * a_World, cPlayer * a_Player, const if (a_Player->IsGameModeSurvival()) { - if (!BlockRequiresSpecialTool(Block) || CanHarvestBlock(Block)) - { - cChunkInterface ChunkInterface(a_World->GetChunkMap()); - cBlockInServerPluginInterface PluginInterface(*a_World); - Handler->DropBlock(ChunkInterface, *a_World, PluginInterface, a_Player, a_BlockX, a_BlockY, a_BlockZ); - } + cChunkInterface ChunkInterface(a_World->GetChunkMap()); + cBlockInServerPluginInterface PluginInterface(*a_World); + Handler->DropBlock(ChunkInterface, *a_World, PluginInterface, a_Player, a_BlockX, a_BlockY, a_BlockZ, CanHarvestBlock(Block), a_Player->GetEquippedItem().m_Enchantments.GetLevel(cEnchantments::enchSilkTouch) > 0); } - - a_Player->UseEquippedItem(); + + if (!cBlockInfo::IsOneHitDig(Block)) + { + a_Player->UseEquippedItem(GetDurabilityLossByAction(dlaBreakBlock)); + } +} + + + + + +void cItemHandler::OnEntityAttack(cPlayer * a_Attacker, cEntity * a_AttackedEntity) +{ + UNUSED(a_AttackedEntity); + a_Attacker->UseEquippedItem(GetDurabilityLossByAction(dlaAttackEntity)); } @@ -347,6 +364,20 @@ void cItemHandler::OnFoodEaten(cWorld * a_World, cPlayer * a_Player, cItem * a_I +short cItemHandler::GetDurabilityLossByAction(eDurabilityLostAction a_Action) +{ + switch ((int)a_Action) + { + case dlaAttackEntity: return 2; + case dlaBreakBlock: return 1; + } + return 0; +} + + + + + char cItemHandler::GetMaxStackSize(void) { if (m_ItemType < 256) @@ -355,7 +386,7 @@ char cItemHandler::GetMaxStackSize(void) return 64; } - switch (m_ItemType) //sorted by id + switch (m_ItemType) { case E_ITEM_ARROW: return 64; case E_ITEM_BAKED_POTATO: return 64; @@ -451,14 +482,14 @@ char cItemHandler::GetMaxStackSize(void) bool cItemHandler::IsTool() { // TODO: Rewrite this to list all tools specifically - return - (m_ItemType >= 256 && m_ItemType <= 259) - || (m_ItemType == 261) - || (m_ItemType >= 267 && m_ItemType <= 279) - || (m_ItemType >= 283 && m_ItemType <= 286) - || (m_ItemType >= 290 && m_ItemType <= 294) - || (m_ItemType == 325) - || (m_ItemType == 346); + return + ((m_ItemType >= 256) && (m_ItemType <= 259)) || + (m_ItemType == 261) || + ((m_ItemType >= 267) && (m_ItemType <= 279)) || + ((m_ItemType >= 283) && (m_ItemType <= 286)) || + ((m_ItemType >= 290) && (m_ItemType <= 294)) || + (m_ItemType == 325) || + (m_ItemType == 346); } @@ -467,33 +498,17 @@ bool cItemHandler::IsTool() bool cItemHandler::IsFood(void) { - switch (m_ItemType) - { - case E_ITEM_RED_APPLE: - case E_ITEM_GOLDEN_APPLE: - case E_ITEM_MUSHROOM_SOUP: - case E_ITEM_BREAD: - case E_ITEM_RAW_PORKCHOP: - case E_ITEM_COOKED_PORKCHOP: - case E_ITEM_MILK: - case E_ITEM_RAW_FISH: - case E_ITEM_COOKED_FISH: - case E_ITEM_COOKIE: - case E_ITEM_MELON_SLICE: - case E_ITEM_RAW_BEEF: - case E_ITEM_STEAK: - case E_ITEM_RAW_CHICKEN: - case E_ITEM_COOKED_CHICKEN: - case E_ITEM_ROTTEN_FLESH: - case E_ITEM_SPIDER_EYE: - case E_ITEM_CARROT: - case E_ITEM_POTATO: - case E_ITEM_BAKED_POTATO: - case E_ITEM_POISONOUS_POTATO: - { - return true; - } - } // switch (m_ItemType) + return false; +} + + + + + +bool cItemHandler::IsDrinkable(short a_ItemDamage) +{ + UNUSED(a_ItemDamage); + return false; } @@ -511,10 +526,10 @@ bool cItemHandler::IsPlaceable(void) -bool cItemHandler::CanHarvestBlock(BLOCKTYPE a_BlockType) + +bool cItemHandler::CanRepairWithRawMaterial(short a_ItemType) { - UNUSED(a_BlockType); - + UNUSED(a_ItemType); return false; } @@ -522,9 +537,61 @@ bool cItemHandler::CanHarvestBlock(BLOCKTYPE a_BlockType) +bool cItemHandler::CanHarvestBlock(BLOCKTYPE a_BlockType) +{ + switch (a_BlockType) + { + case E_BLOCK_ANVIL: + case E_BLOCK_ENCHANTMENT_TABLE: + case E_BLOCK_FURNACE: + case E_BLOCK_LIT_FURNACE: + case E_BLOCK_COAL_ORE: + case E_BLOCK_STONE: + case E_BLOCK_COBBLESTONE: + case E_BLOCK_END_STONE: + case E_BLOCK_MOSSY_COBBLESTONE: + case E_BLOCK_SANDSTONE_STAIRS: + case E_BLOCK_SANDSTONE: + case E_BLOCK_STONE_BRICKS: + case E_BLOCK_NETHER_BRICK: + case E_BLOCK_NETHERRACK: + case E_BLOCK_STONE_SLAB: + case E_BLOCK_DOUBLE_STONE_SLAB: + case E_BLOCK_STONE_PRESSURE_PLATE: + case E_BLOCK_BRICK: + case E_BLOCK_COBBLESTONE_STAIRS: + case E_BLOCK_COBBLESTONE_WALL: + case E_BLOCK_STONE_BRICK_STAIRS: + case E_BLOCK_NETHER_BRICK_STAIRS: + case E_BLOCK_CAULDRON: + case E_BLOCK_OBSIDIAN: + case E_BLOCK_DIAMOND_BLOCK: + case E_BLOCK_DIAMOND_ORE: + case E_BLOCK_GOLD_BLOCK: + case E_BLOCK_GOLD_ORE: + case E_BLOCK_REDSTONE_ORE: + case E_BLOCK_REDSTONE_ORE_GLOWING: + case E_BLOCK_EMERALD_ORE: + case E_BLOCK_IRON_BLOCK: + case E_BLOCK_IRON_ORE: + case E_BLOCK_LAPIS_ORE: + case E_BLOCK_LAPIS_BLOCK: + case E_BLOCK_SNOW: + case E_BLOCK_VINES: + { + return false; + } + default: return true; + } +} + + + + + bool cItemHandler::GetPlacementBlockTypeMeta( cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) @@ -541,7 +608,7 @@ bool cItemHandler::GetPlacementBlockTypeMeta( cChunkInterface ChunkInterface(a_World->GetChunkMap()); return BlockH->GetPlacementBlockTypeMeta( ChunkInterface, a_Player, - a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, + a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, a_BlockType, a_BlockMeta ); @@ -567,7 +634,7 @@ bool cItemHandler::EatItem(cPlayer * a_Player, cItem * a_Item) cFastRandom r1; if ((r1.NextInt(100, a_Player->GetUniqueID()) - Info.PoisonChance) <= 0) { - a_Player->FoodPoison(300); + a_Player->FoodPoison(600); // Give the player food poisoning for 30 seconds. } } |