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-rw-r--r--src/Items/ItemHandler.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/Items/ItemHandler.h b/src/Items/ItemHandler.h
index 4993eac85..420eefcf1 100644
--- a/src/Items/ItemHandler.h
+++ b/src/Items/ItemHandler.h
@@ -85,6 +85,12 @@ public:
/** Blocks simply get placed */
virtual bool IsPlaceable(void);
+ /** Can the anvil repair this item, when a_Item is the second input? */
+ virtual bool CanRepairWithItem(const cItem & a_Item);
+
+ /** Get the repair cost from the item, or 0 if the item hasn't repair cost. */
+ virtual int GetRepairCost(void);
+
/** Called before a block is placed into a world.
The handler should return true to allow placement, false to refuse.
Also, the handler should set a_BlockType and a_BlockMeta to correct values for the newly placed block.