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-rw-r--r--src/Items/ItemSeeds.h33
1 files changed, 21 insertions, 12 deletions
diff --git a/src/Items/ItemSeeds.h b/src/Items/ItemSeeds.h
index 8338d1060..67d90362a 100644
--- a/src/Items/ItemSeeds.h
+++ b/src/Items/ItemSeeds.h
@@ -8,44 +8,53 @@
-class cItemSeedsHandler :
+class cItemSeedsHandler:
public cItemHandler
{
+ using Super = cItemHandler;
+
public:
- cItemSeedsHandler(int a_ItemType) :
- cItemHandler(a_ItemType)
+
+ cItemSeedsHandler(int a_ItemType):
+ Super(a_ItemType)
{
}
+
+
+
+
virtual bool IsPlaceable(void) override
{
return true;
}
+
+
+
+
virtual bool GetPlacementBlockTypeMeta(
cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
+ const Vector3i a_PlacedBlockPos,
+ eBlockFace a_ClickedBlockFace,
+ const Vector3i a_CursorPos,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
) override
{
- if (a_BlockFace != BLOCK_FACE_TOP)
+ // Only allow planting seeds from the top side of the block:
+ if ((a_ClickedBlockFace != BLOCK_FACE_TOP) || (a_PlacedBlockPos.y <= 0))
{
- // Only allow planting seeds from the top side of the block
return false;
}
// Only allow placement on farmland
- int X = a_BlockX;
- int Y = a_BlockY;
- int Z = a_BlockZ;
- AddFaceDirection(X, Y, Z, a_BlockFace, true);
- if (a_World->GetBlock(X, Y, Z) != E_BLOCK_FARMLAND)
+ if (a_World->GetBlock(a_PlacedBlockPos.addedY(-1)) != E_BLOCK_FARMLAND)
{
return false;
}
+ // Get the produce block based on the seed item:
a_BlockMeta = 0;
switch (m_ItemType)
{