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-rw-r--r--src/Items/ItemSlab.h7
1 files changed, 0 insertions, 7 deletions
diff --git a/src/Items/ItemSlab.h b/src/Items/ItemSlab.h
index e51c6675b..7741f5f30 100644
--- a/src/Items/ItemSlab.h
+++ b/src/Items/ItemSlab.h
@@ -39,10 +39,6 @@ public:
int a_CursorX, int a_CursorY, int a_CursorZ
) override
{
- // Prepare sound effect
- AString PlaceSound = cBlockInfo::GetPlaceSound(static_cast<BLOCKTYPE>(m_ItemType));
- float Volume = 1.0f, Pitch = 0.8f;
-
// Special slab handling - placing a slab onto another slab produces a dblslab instead:
BLOCKTYPE ClickedBlockType;
NIBBLETYPE ClickedBlockMeta;
@@ -59,7 +55,6 @@ public:
((ClickedBlockMeta & 0x08) == 0)
)
{
- a_World.BroadcastSoundEffect(PlaceSound, a_BlockX + 0.5, a_BlockY + 0.5, a_BlockZ + 0.5, Volume, Pitch);
if (!a_Player.PlaceBlock(a_BlockX, a_BlockY, a_BlockZ, m_DoubleSlabBlockType, ClickedBlockMeta & 0x07))
{
return false;
@@ -77,7 +72,6 @@ public:
((ClickedBlockMeta & 0x08) != 0)
)
{
- a_World.BroadcastSoundEffect(PlaceSound, a_BlockX + 0.5, a_BlockY + 0.5, a_BlockZ + 0.5, Volume, Pitch);
if (!a_Player.PlaceBlock(a_BlockX, a_BlockY, a_BlockZ, m_DoubleSlabBlockType, ClickedBlockMeta & 0x07))
{
return false;
@@ -101,7 +95,6 @@ public:
((PlaceBlockMeta & 0x07) == a_EquippedItem.m_ItemDamage) // Placing the same slab sub-kind (and existing slab is single)
)
{
- a_World.BroadcastSoundEffect(PlaceSound, a_BlockX + 0.5, a_BlockY + 0.5, a_BlockZ + 0.5, Volume, Pitch);
if (!a_Player.PlaceBlock(a_BlockX, a_BlockY, a_BlockZ, m_DoubleSlabBlockType, PlaceBlockMeta & 0x07))
{
return false;