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-rw-r--r--src/Items/ItemSnow.h41
1 files changed, 41 insertions, 0 deletions
diff --git a/src/Items/ItemSnow.h b/src/Items/ItemSnow.h
new file mode 100644
index 000000000..551b4d922
--- /dev/null
+++ b/src/Items/ItemSnow.h
@@ -0,0 +1,41 @@
+
+#pragma once
+
+#include "ItemHandler.h"
+
+
+
+
+
+class cItemSnowHandler :
+ public cItemHandler
+{
+ using Super = cItemHandler;
+
+public:
+
+ using Super::Super;
+
+private:
+
+ virtual bool CommitPlacement(cPlayer & a_Player, const cItem & a_HeldItem, const Vector3i a_PlacePosition, const eBlockFace a_ClickedBlockFace, const Vector3i a_CursorPosition) override
+ {
+ BLOCKTYPE Block;
+ NIBBLETYPE Meta;
+ a_Player.GetWorld()->GetBlockTypeMeta(a_PlacePosition, Block, Meta);
+
+ // Check if incrementing existing snow height:
+ if (Block == E_BLOCK_SNOW)
+ {
+ ASSERT(Meta < 7); // BlockSnow.h ensures that if we replace a snow layer, it won't be at max height.
+ Meta++;
+ }
+ else
+ {
+ // First time placement:
+ Meta = 0;
+ }
+
+ return a_Player.PlaceBlock(a_PlacePosition, E_BLOCK_SNOW, Meta);
+ }
+};