diff options
Diffstat (limited to 'src/Items/ItemSpawnEgg.h')
-rw-r--r-- | src/Items/ItemSpawnEgg.h | 52 |
1 files changed, 52 insertions, 0 deletions
diff --git a/src/Items/ItemSpawnEgg.h b/src/Items/ItemSpawnEgg.h new file mode 100644 index 000000000..26dd15b7d --- /dev/null +++ b/src/Items/ItemSpawnEgg.h @@ -0,0 +1,52 @@ + +#pragma once + +#include "ItemHandler.h" +#include "../World.h" +#include "../Entities/Player.h" + + + + + +class cItemSpawnEggHandler : public cItemHandler +{ +public: + cItemSpawnEggHandler(int a_ItemType) : + cItemHandler(a_ItemType) + { + + } + + + virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace) override + { + if (a_BlockFace < 0) + { + return false; + } + + AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace); + + if (a_BlockFace == BLOCK_FACE_BOTTOM) + { + a_BlockY--; + } + + if (a_World->SpawnMob(a_BlockX + 0.5, a_BlockY, a_BlockZ + 0.5, (cMonster::eType)(a_Item.m_ItemDamage)) >= 0) + { + if (a_Player->GetGameMode() != 1) + { + // The mob was spawned, "use" the item: + a_Player->GetInventory().RemoveOneEquippedItem(); + } + return true; + } + + return false; + } +} ; + + + + |