diff options
Diffstat (limited to 'src/Items')
-rw-r--r-- | src/Items/ItemHandler.cpp | 25 | ||||
-rw-r--r-- | src/Items/ItemHandler.h | 5 | ||||
-rw-r--r-- | src/Items/ItemMilk.h | 28 | ||||
-rw-r--r-- | src/Items/ItemPotion.h | 154 |
4 files changed, 209 insertions, 3 deletions
diff --git a/src/Items/ItemHandler.cpp b/src/Items/ItemHandler.cpp index 423039cf4..7fae2d395 100644 --- a/src/Items/ItemHandler.cpp +++ b/src/Items/ItemHandler.cpp @@ -19,6 +19,7 @@ #include "ItemCloth.h" #include "ItemComparator.h" #include "ItemDoor.h" +#include "ItemMilk.h" #include "ItemDye.h" #include "ItemEmptyMap.h" #include "ItemFishingRod.h" @@ -34,6 +35,7 @@ #include "ItemNetherWart.h" #include "ItemPainting.h" #include "ItemPickaxe.h" +#include "ItemPotion.h" #include "ItemThrowable.h" #include "ItemRedstoneDust.h" #include "ItemRedstoneRepeater.h" @@ -120,9 +122,11 @@ cItemHandler *cItemHandler::CreateItemHandler(int a_ItemType) case E_ITEM_FLOWER_POT: return new cItemFlowerPotHandler(a_ItemType); case E_BLOCK_LILY_PAD: return new cItemLilypadHandler(a_ItemType); case E_ITEM_MAP: return new cItemMapHandler(); + case E_ITEM_MILK: return new cItemMilkHandler(); case E_ITEM_ITEM_FRAME: return new cItemItemFrameHandler(a_ItemType); case E_ITEM_NETHER_WART: return new cItemNetherWartHandler(a_ItemType); case E_ITEM_PAINTING: return new cItemPaintingHandler(a_ItemType); + case E_ITEM_POTIONS: return new cItemPotionHandler(); case E_ITEM_REDSTONE_DUST: return new cItemRedstoneDustHandler(a_ItemType); case E_ITEM_REDSTONE_REPEATER: return new cItemRedstoneRepeaterHandler(a_ItemType); case E_ITEM_SHEARS: return new cItemShearsHandler(a_ItemType); @@ -478,7 +482,6 @@ bool cItemHandler::IsFood(void) case E_ITEM_BREAD: case E_ITEM_RAW_PORKCHOP: case E_ITEM_COOKED_PORKCHOP: - case E_ITEM_MILK: case E_ITEM_RAW_FISH: case E_ITEM_COOKED_FISH: case E_ITEM_COOKIE: @@ -504,6 +507,24 @@ bool cItemHandler::IsFood(void) +bool cItemHandler::IsDrinkable(short a_ItemDamage) +{ + UNUSED(a_ItemDamage); + + switch (m_ItemType) + { + case E_ITEM_MILK: + { + return true; + } + } // switch (m_ItemType) + return false; +} + + + + + bool cItemHandler::IsPlaceable(void) { // We can place any block that has a corresponding E_BLOCK_TYPE: @@ -580,7 +601,7 @@ bool cItemHandler::EatItem(cPlayer * a_Player, cItem * a_Item) cFastRandom r1; if ((r1.NextInt(100, a_Player->GetUniqueID()) - Info.PoisonChance) <= 0) { - a_Player->FoodPoison(300); + a_Player->FoodPoison(600); // Give the player food poisoning for 30 seconds. } } diff --git a/src/Items/ItemHandler.h b/src/Items/ItemHandler.h index e13198cd7..cffca11ab 100644 --- a/src/Items/ItemHandler.h +++ b/src/Items/ItemHandler.h @@ -82,6 +82,9 @@ public: /** Indicates if this item is food */ virtual bool IsFood(void); + /** Indicates if this item is drinkable */ + virtual bool IsDrinkable(short a_ItemDamage); + /** Blocks simply get placed */ virtual bool IsPlaceable(void); @@ -99,7 +102,7 @@ public: BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ); - /** Returns whether this tool/item can harvest a specific block (e.g. wooden pickaxe can harvest stone, but wood can�t) DEFAULT: False */ + /** Returns whether this tool/item can harvest a specific block (e.g. wooden pickaxe can harvest stone, but wood can't) DEFAULT: False */ virtual bool CanHarvestBlock(BLOCKTYPE a_BlockType); static cItemHandler * GetItemHandler(int a_ItemType); diff --git a/src/Items/ItemMilk.h b/src/Items/ItemMilk.h new file mode 100644 index 000000000..db7bc13be --- /dev/null +++ b/src/Items/ItemMilk.h @@ -0,0 +1,28 @@ + +#pragma once + +class cItemMilkHandler: + public cItemHandler +{ + typedef cItemHandler super; +public: + cItemMilkHandler(): + super(E_ITEM_MILK) + { + } + + virtual bool IsDrinkable(short a_ItemDamage) override + { + UNUSED(a_ItemDamage); + return true; + } + + virtual bool EatItem(cPlayer * a_Player, cItem * a_Item) override + { + UNUSED(a_Item); + a_Player->ClearEntityEffects(); + a_Player->GetInventory().RemoveOneEquippedItem(); + a_Player->GetInventory().AddItem(E_ITEM_BUCKET); + return true; + } +}; diff --git a/src/Items/ItemPotion.h b/src/Items/ItemPotion.h new file mode 100644 index 000000000..43b9f280d --- /dev/null +++ b/src/Items/ItemPotion.h @@ -0,0 +1,154 @@ + +#pragma once + +#include "../Entities/EntityEffect.h" +#include "../Entities/SplashPotionEntity.h" + +class cItemPotionHandler: + public cItemHandler +{ + typedef cItemHandler super; + + int GetPotionName(short a_ItemDamage) + { + return a_ItemDamage & 63; + } + + cEntityEffect::eType GetEntityEffectType(short a_ItemDamage) + { + // Potion effect bits are different from entity effect values + // For reference: http://minecraft.gamepedia.com/Data_values#.22Potion_effect.22_bits + switch (a_ItemDamage & 15) + { + case 1: return cEntityEffect::effRegeneration; + case 2: return cEntityEffect::effSpeed; + case 3: return cEntityEffect::effFireResistance; + case 4: return cEntityEffect::effPoison; + case 5: return cEntityEffect::effInstantHealth; + case 6: return cEntityEffect::effNightVision; + case 8: return cEntityEffect::effWeakness; + case 9: return cEntityEffect::effStrength; + case 10: return cEntityEffect::effSlowness; + case 12: return cEntityEffect::effInstantDamage; + case 13: return cEntityEffect::effWaterBreathing; + case 14: return cEntityEffect::effInvisibility; + + // No effect potions + case 0: + case 7: + case 11: + case 15: + { + break; + } + } + + return cEntityEffect::effNoEffect; + } + + short GetEntityEffectIntensity(short a_ItemDamage) + { + // Level II potion if fifth bit is set + if (a_ItemDamage & 32) return 1; + else return 0; + } + + int GetEntityEffectDuration(short a_ItemDamage) + { + // Base duration in ticks + int base = 0; + double TierCoeff = 1, ExtCoeff = 1, SplashCoeff = 1; + + switch (GetEntityEffectType(a_ItemDamage)) + { + case cEntityEffect::effRegeneration: + case cEntityEffect::effPoison: + { + base = 900; + break; + } + + case cEntityEffect::effSpeed: + case cEntityEffect::effFireResistance: + case cEntityEffect::effNightVision: + case cEntityEffect::effStrength: + case cEntityEffect::effWaterBreathing: + case cEntityEffect::effInvisibility: + { + base = 3600; + break; + } + + case cEntityEffect::effWeakness: + case cEntityEffect::effSlowness: + { + base = 1800; + break; + } + } + + // If potion is level 2, half the duration. If not, stays the same + TierCoeff = (GetEntityEffectIntensity(a_ItemDamage) > 0) ? 0.5 : 1; + + // If potion is extended, multiply duration by 8/3. If not, stays the same + // Extended potion if sixth bit is set + ExtCoeff = (a_ItemDamage & 64) ? (8.0/3.0) : 1; + + // If potion is splash potion, multiply duration by 3/4. If not, stays the same + SplashCoeff = IsDrinkable(a_ItemDamage) ? 1 : 0.75; + + // For reference: http://minecraft.gamepedia.com/Data_values#.22Tier.22_bit + // http://minecraft.gamepedia.com/Data_values#.22Extended_duration.22_bit + // http://minecraft.gamepedia.com/Data_values#.22Splash_potion.22_bit + + return (int)(base * TierCoeff * ExtCoeff * SplashCoeff); + } + +public: + cItemPotionHandler(): + super(E_ITEM_POTIONS) + { + } + + virtual bool IsDrinkable(short a_ItemDamage) override + { + // Drinkable potion if 13th bit is set + // For reference: http://minecraft.gamepedia.com/Potions#Data_value_table + return ((a_ItemDamage & 8192) != 0); + } + + virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) override + { + Vector3d Pos = a_Player->GetThrowStartPos(); + Vector3d Speed = a_Player->GetLookVector() * 7; + + short potion_damage = a_Item.m_ItemDamage; + cSplashPotionEntity *Projectile = new cSplashPotionEntity(a_Player, Pos.x, Pos.y, Pos.z, &Speed, GetEntityEffectType(potion_damage), cEntityEffect(GetEntityEffectDuration(potion_damage), GetEntityEffectIntensity(potion_damage), a_Player), GetPotionName(potion_damage)); + if (Projectile == NULL) + { + return false; + } + if (!Projectile->Initialize(*a_World)) + { + delete Projectile; + return false; + } + + if (!a_Player->IsGameModeCreative()) + { + a_Player->GetInventory().RemoveOneEquippedItem(); + } + + // Called when potion is a splash potion + return true; + } + + virtual bool EatItem(cPlayer * a_Player, cItem * a_Item) override + { + // Called when potion is a drinkable potion + a_Player->AddEntityEffect(GetEntityEffectType(a_Item->m_ItemDamage), GetEntityEffectDuration(a_Item->m_ItemDamage), GetEntityEffectIntensity(a_Item->m_ItemDamage), a_Player); + a_Player->GetInventory().RemoveOneEquippedItem(); + a_Player->GetInventory().AddItem(E_ITEM_GLASS_BOTTLE); + return true; + } +}; |