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-rw-r--r--src/Items/ItemDye.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/Items/ItemDye.h b/src/Items/ItemDye.h
index 99b8d2543..190cdc510 100644
--- a/src/Items/ItemDye.h
+++ b/src/Items/ItemDye.h
@@ -21,14 +21,13 @@ public:
virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override
{
- // TODO: Handle coloring the sheep, too (OnItemUseOnEntity maybe)
-
// Handle growing the plants:
if (a_Item.m_ItemDamage == E_META_DYE_WHITE)
{
if (a_World->GrowRipePlant(a_BlockX, a_BlockY, a_BlockZ, true))
{
- if (a_Player->GetGameMode() != gmCreative)
+ // Particle effects are in GrowRipePlant
+ if (!a_Player->IsGameModeCreative())
{
a_Player->GetInventory().RemoveOneEquippedItem();
return true;