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-rw-r--r--src/Items/ItemBucket.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Items/ItemBucket.h b/src/Items/ItemBucket.h
index 2c93c3856..f45dbae3e 100644
--- a/src/Items/ItemBucket.h
+++ b/src/Items/ItemBucket.h
@@ -140,7 +140,7 @@ public:
return false;
}
- if (a_Player->GetGameMode() != gmCreative)
+ if (!a_Player->IsGameModeCreative())
{
// Remove fluid bucket, add empty bucket:
if (!a_Player->GetInventory().RemoveOneEquippedItem())