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-rw-r--r--src/Items/ItemBucket.h12
-rw-r--r--src/Items/ItemDye.h6
2 files changed, 18 insertions, 0 deletions
diff --git a/src/Items/ItemBucket.h b/src/Items/ItemBucket.h
index 36caf667b..487b66c8f 100644
--- a/src/Items/ItemBucket.h
+++ b/src/Items/ItemBucket.h
@@ -46,6 +46,12 @@ public:
bool ScoopUpFluid(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace)
{
+ // Players can't pick up fluid while in adventure mode.
+ if (a_Player->IsGameModeAdventure())
+ {
+ return false;
+ }
+
if (a_BlockFace != BLOCK_FACE_NONE)
{
return false;
@@ -121,6 +127,12 @@ public:
int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, BLOCKTYPE a_FluidBlock
)
{
+ // Players can't place fluid while in adventure mode.
+ if (a_Player->IsGameModeAdventure())
+ {
+ return false;
+ }
+
if (a_BlockFace != BLOCK_FACE_NONE)
{
return false;
diff --git a/src/Items/ItemDye.h b/src/Items/ItemDye.h
index 94ee9ed6f..7a119437e 100644
--- a/src/Items/ItemDye.h
+++ b/src/Items/ItemDye.h
@@ -44,6 +44,12 @@ public:
}
else if ((a_Item.m_ItemDamage == E_META_DYE_BROWN) && (a_BlockFace >= BLOCK_FACE_ZM) && (a_BlockFace <= BLOCK_FACE_XP))
{
+ // Players can't place blocks while in adventure mode.
+ if (a_Player->IsGameModeAdventure())
+ {
+ return false;
+ }
+
// Cocoa (brown dye) can be planted on jungle logs:
BLOCKTYPE BlockType;
NIBBLETYPE BlockMeta;