summaryrefslogtreecommitdiffstats
path: root/src/Items
diff options
context:
space:
mode:
Diffstat (limited to 'src/Items')
-rw-r--r--src/Items/ItemBoat.h2
-rw-r--r--src/Items/ItemDye.h2
-rw-r--r--src/Items/ItemHandler.cpp2
-rw-r--r--src/Items/ItemLighter.h2
4 files changed, 4 insertions, 4 deletions
diff --git a/src/Items/ItemBoat.h b/src/Items/ItemBoat.h
index 51f2f8803..4fc041787 100644
--- a/src/Items/ItemBoat.h
+++ b/src/Items/ItemBoat.h
@@ -70,7 +70,7 @@ public:
// Block above must be air to spawn a boat (prevents spawning a boat underwater)
auto PosAbove = Callbacks.m_Pos.Floor().addedY(1);
- if (!cChunkDef::IsValidHeight(PosAbove.y))
+ if (!cChunkDef::IsValidHeight(PosAbove))
{
return false;
}
diff --git a/src/Items/ItemDye.h b/src/Items/ItemDye.h
index 5b0081b45..e6beca084 100644
--- a/src/Items/ItemDye.h
+++ b/src/Items/ItemDye.h
@@ -365,7 +365,7 @@ public:
)
{
if (
- !cChunkDef::IsValidHeight(Position.y) ||
+ !cChunkDef::IsValidHeight(Position) ||
(a_World.GetBlock(Position) != E_BLOCK_GRASS) // Are we looking at grass?
)
{
diff --git a/src/Items/ItemHandler.cpp b/src/Items/ItemHandler.cpp
index 67d4b2a43..70980b786 100644
--- a/src/Items/ItemHandler.cpp
+++ b/src/Items/ItemHandler.cpp
@@ -1063,7 +1063,7 @@ void cItemHandler::OnPlayerPlace(cPlayer & a_Player, const cItem & a_HeldItem, c
NIBBLETYPE PlaceMeta;
const auto PlacePosition = AddFaceDirection(a_ClickedPosition, a_ClickedBlockFace);
- if (!cChunkDef::IsValidHeight(PlacePosition.y) || !World.GetBlockTypeMeta(PlacePosition, PlaceBlock, PlaceMeta))
+ if (!cChunkDef::IsValidHeight(PlacePosition) || !World.GetBlockTypeMeta(PlacePosition, PlaceBlock, PlaceMeta))
{
// The block is being placed outside the world, ignore this packet altogether (GH #128):
return;
diff --git a/src/Items/ItemLighter.h b/src/Items/ItemLighter.h
index 3e7d3e78f..2402dd0e1 100644
--- a/src/Items/ItemLighter.h
+++ b/src/Items/ItemLighter.h
@@ -57,7 +57,7 @@ public:
}
const auto FirePos = AddFaceDirection(a_ClickedBlockPos, a_ClickedBlockFace);
- if (!cChunkDef::IsValidHeight(FirePos.y))
+ if (!cChunkDef::IsValidHeight(FirePos))
{
return false;
}