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-rw-r--r--src/LightingThread.cpp14
1 files changed, 12 insertions, 2 deletions
diff --git a/src/LightingThread.cpp b/src/LightingThread.cpp
index ae5e746e7..ced95d4e1 100644
--- a/src/LightingThread.cpp
+++ b/src/LightingThread.cpp
@@ -226,6 +226,8 @@ void cLightingThread::Execute(void)
} // CSLock(m_CS)
LightChunk(*Item);
+ Item->Disable();
+ delete Item;
}
}
@@ -236,6 +238,16 @@ void cLightingThread::Execute(void)
void cLightingThread::LightChunk(cLightingChunkStay & a_Item)
{
+ // If the chunk is already lit, skip it:
+ if (m_World->IsChunkLighted(a_Item.m_ChunkX, a_Item.m_ChunkZ))
+ {
+ if (a_Item.m_CallbackAfter != nullptr)
+ {
+ a_Item.m_CallbackAfter->Call(a_Item.m_ChunkX, a_Item.m_ChunkZ);
+ }
+ return;
+ }
+
cChunkDef::BlockNibbles BlockLight, SkyLight;
ReadChunks(a_Item.m_ChunkX, a_Item.m_ChunkZ);
@@ -314,8 +326,6 @@ void cLightingThread::LightChunk(cLightingChunkStay & a_Item)
{
a_Item.m_CallbackAfter->Call(a_Item.m_ChunkX, a_Item.m_ChunkZ);
}
- a_Item.Disable();
- delete &a_Item;
}