diff options
Diffstat (limited to '')
-rw-r--r-- | src/LightingThread.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/LightingThread.cpp b/src/LightingThread.cpp index effde03d0..7f13a94fd 100644 --- a/src/LightingThread.cpp +++ b/src/LightingThread.cpp @@ -43,8 +43,8 @@ class cReader : { // Copy the entire heightmap, distribute it into the 3x3 chunk blob: typedef struct {HEIGHTTYPE m_Row[16]; } ROW; - ROW * InputRows = (ROW *)a_Heightmap; - ROW * OutputRows = (ROW *)m_HeightMap; + const ROW * InputRows = reinterpret_cast<const ROW *>(a_Heightmap); + ROW * OutputRows = reinterpret_cast<ROW *>(m_HeightMap); int InputIdx = 0; int OutputIdx = m_ReadingChunkX + m_ReadingChunkZ * cChunkDef::Width * 3; for (int z = 0; z < cChunkDef::Width; z++) @@ -149,11 +149,11 @@ void cLightingThread::Stop(void) -void cLightingThread::QueueChunk(int a_ChunkX, int a_ChunkZ, cChunkCoordCallback * a_CallbackAfter) +void cLightingThread::QueueChunk(int a_ChunkX, int a_ChunkZ, std::unique_ptr<cChunkCoordCallback> a_CallbackAfter) { ASSERT(m_World != nullptr); // Did you call Start() properly? - cChunkStay * ChunkStay = new cLightingChunkStay(*this, a_ChunkX, a_ChunkZ, a_CallbackAfter); + cChunkStay * ChunkStay = new cLightingChunkStay(*this, a_ChunkX, a_ChunkZ, std::move(a_CallbackAfter)); { // The ChunkStay will enqueue itself using the QueueChunkStay() once it is fully loaded // In the meantime, put it into the PendingQueue so that it can be removed when stopping the thread @@ -217,7 +217,7 @@ void cLightingThread::Execute(void) { continue; } - Item = (cLightingChunkStay *)m_Queue.front(); + Item = static_cast<cLightingChunkStay *>(m_Queue.front()); m_Queue.pop_front(); if (m_Queue.empty()) { @@ -599,11 +599,11 @@ void cLightingThread::QueueChunkStay(cLightingChunkStay & a_ChunkStay) //////////////////////////////////////////////////////////////////////////////// // cLightingThread::cLightingChunkStay: -cLightingThread::cLightingChunkStay::cLightingChunkStay(cLightingThread & a_LightingThread, int a_ChunkX, int a_ChunkZ, cChunkCoordCallback * a_CallbackAfter) : +cLightingThread::cLightingChunkStay::cLightingChunkStay(cLightingThread & a_LightingThread, int a_ChunkX, int a_ChunkZ, std::unique_ptr<cChunkCoordCallback> a_CallbackAfter) : m_LightingThread(a_LightingThread), m_ChunkX(a_ChunkX), m_ChunkZ(a_ChunkZ), - m_CallbackAfter(a_CallbackAfter) + m_CallbackAfter(std::move(a_CallbackAfter)) { Add(a_ChunkX + 1, a_ChunkZ + 1); Add(a_ChunkX + 1, a_ChunkZ); |