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-rw-r--r--src/MobProximityCounter.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/MobProximityCounter.cpp b/src/MobProximityCounter.cpp
index a89fa72df..82ba771ff 100644
--- a/src/MobProximityCounter.cpp
+++ b/src/MobProximityCounter.cpp
@@ -8,12 +8,12 @@
void cMobProximityCounter::CollectMob(cEntity& a_Monster, cChunk& a_Chunk, double a_Distance)
{
- // LOGD("Collecting monster %s, with distance %f",a_Monster->GetClass(),a_Distance);
+ // LOGD("Collecting monster %s, with distance %f", a_Monster->GetClass(), a_Distance);
tMonsterToDistance::iterator it = m_MonsterToDistance.find(&a_Monster);
if (it == m_MonsterToDistance.end())
{
- sDistanceAndChunk newDistanceAndChunk(a_Distance,a_Chunk);
- std::pair<tMonsterToDistance::iterator,bool> result = m_MonsterToDistance.insert(tMonsterToDistance::value_type(&a_Monster,newDistanceAndChunk));
+ sDistanceAndChunk newDistanceAndChunk(a_Distance, a_Chunk);
+ std::pair<tMonsterToDistance::iterator, bool> result = m_MonsterToDistance.insert(tMonsterToDistance::value_type(&a_Monster, newDistanceAndChunk));
if (!result.second)
{
ASSERT(!"A collected Monster was not found inside distance map using find(), but insert() said there already is a key for it");
@@ -34,9 +34,9 @@ void cMobProximityCounter::CollectMob(cEntity& a_Monster, cChunk& a_Chunk, doubl
void cMobProximityCounter::convertMaps()
{
- for(tMonsterToDistance::const_iterator itr = m_MonsterToDistance.begin(); itr != m_MonsterToDistance.end(); ++itr)
+ for (tMonsterToDistance::const_iterator itr = m_MonsterToDistance.begin(); itr != m_MonsterToDistance.end(); ++itr)
{
- m_DistanceToMonster.insert(tDistanceToMonster::value_type(itr->second.m_Distance,sMonsterAndChunk(*itr->first,*itr->second.m_Chunk)));
+ m_DistanceToMonster.insert(tDistanceToMonster::value_type(itr->second.m_Distance, sMonsterAndChunk(*itr->first, *itr->second.m_Chunk)));
}
}
@@ -55,7 +55,7 @@ cMobProximityCounter::sIterablePair cMobProximityCounter::getMobWithinThosesDist
convertMaps();
}
- for(tDistanceToMonster::const_iterator itr = m_DistanceToMonster.begin(); itr != m_DistanceToMonster.end(); ++itr)
+ for (tDistanceToMonster::const_iterator itr = m_DistanceToMonster.begin(); itr != m_DistanceToMonster.end(); ++itr)
{
if (toReturn.m_Begin == m_DistanceToMonster.end())
{