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-rw-r--r--src/Mobs/AggressiveMonster.cpp12
1 files changed, 7 insertions, 5 deletions
diff --git a/src/Mobs/AggressiveMonster.cpp b/src/Mobs/AggressiveMonster.cpp
index 85b122034..5f5b1853d 100644
--- a/src/Mobs/AggressiveMonster.cpp
+++ b/src/Mobs/AggressiveMonster.cpp
@@ -42,7 +42,7 @@ void cAggressiveMonster::InStateChasing(float a_Dt)
MoveToPosition(m_Target->GetPosition());
}
}
-}
+}
@@ -95,12 +95,14 @@ void cAggressiveMonster::Attack(float a_Dt)
{
m_AttackInterval += a_Dt * m_AttackRate;
- if ((m_Target != NULL) && (m_AttackInterval > 3.0))
+ if ((m_Target == NULL) || (m_AttackInterval < 3.0))
{
- // Setting this higher gives us more wiggle room for attackrate
- m_AttackInterval = 0.0;
- m_Target->TakeDamage(dtMobAttack, this, m_AttackDamage, 0);
+ return;
}
+
+ // Setting this higher gives us more wiggle room for attackrate
+ m_AttackInterval = 0.0;
+ m_Target->TakeDamage(dtMobAttack, this, m_AttackDamage, 0);
}