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-rw-r--r--src/Mobs/Monster.h9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/Mobs/Monster.h b/src/Mobs/Monster.h
index 776426a0d..7d7e90eb2 100644
--- a/src/Mobs/Monster.h
+++ b/src/Mobs/Monster.h
@@ -66,7 +66,8 @@ public:
mfAmbient = 2, // Bats
mfWater = 3, // Squid
- mfMaxplusone, // Nothing. Be sure this is the last and the others are in order
+ mfNoSpawn,
+ mfUnhandled, // Nothing. Be sure this is the last and the others are in order
} ;
// tolua_end
@@ -87,7 +88,7 @@ public:
virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
- virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override;
+ virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) override;
virtual void KilledBy(cEntity * a_Killer) override;
@@ -185,14 +186,14 @@ protected:
inline bool IsNextYPosReachable(int a_PosY)
{
return (
- (a_PosY <= (int)floor(GetPosY())) ||
+ (a_PosY <= POSY_TOINT) ||
DoesPosYRequireJump(a_PosY)
);
}
/** Returns if a monster can reach a given height by jumping */
inline bool DoesPosYRequireJump(int a_PosY)
{
- return ((a_PosY > (int)floor(GetPosY())) && (a_PosY == (int)floor(GetPosY()) + 1));
+ return ((a_PosY > POSY_TOINT) && (a_PosY == POSY_TOINT + 1));
}
/** A semi-temporary list to store the traversed coordinates during active pathfinding so we don't visit them again */