diff options
Diffstat (limited to 'src/Mobs/Monster.h')
-rw-r--r-- | src/Mobs/Monster.h | 21 |
1 files changed, 18 insertions, 3 deletions
diff --git a/src/Mobs/Monster.h b/src/Mobs/Monster.h index 7c4683942..2155a4a7c 100644 --- a/src/Mobs/Monster.h +++ b/src/Mobs/Monster.h @@ -44,6 +44,10 @@ public: */ cMonster(const AString & a_ConfigName, eMonsterType a_MobType, const AString & a_SoundHurt, const AString & a_SoundDeath, double a_Width, double a_Height); + ~cMonster(); + + virtual void Destroyed() override; + CLASS_PROTODEF(cMonster) virtual void SpawnOn(cClientHandle & a_ClientHandle) override; @@ -156,6 +160,16 @@ public: // tolua_end + /** Sets the target that this mob will chase. Pass a nullptr to unset. */ + void SetTarget (cPawn * a_NewTarget); + + /** Unset the target without notifying the target entity. Do not use this, use SetTarget(nullptr) instead. + This is only used by cPawn internally. */ + void UnsafeUnsetTarget(); + + /** Returns the current target. */ + cPawn * GetTarget (); + /** Creates a new object of the specified mob. a_MobType is the type of the mob to be created Asserts and returns null if mob type is not specified @@ -164,9 +178,6 @@ public: protected: - /** A pointer to the entity this mobile is aiming to reach */ - cEntity * m_Target; - /** The pathfinder instance handles pathfinding for this monster. */ cPathFinder m_PathFinder; @@ -255,4 +266,8 @@ protected: /** Adds weapon that is equipped with the chance saved in m_DropChance[...] (this will be greter than 1 if picked up or 0.085 + (0.01 per LootingLevel) if born with) to the drop */ void AddRandomWeaponDropItem(cItems & a_Drops, unsigned int a_LootingLevel); +private: + /** A pointer to the entity this mobile is aiming to reach */ + cPawn * m_Target; + } ; // tolua_export |