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-rw-r--r--src/Mobs/PassiveMonster.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Mobs/PassiveMonster.cpp b/src/Mobs/PassiveMonster.cpp
index 903761a95..904cd63cc 100644
--- a/src/Mobs/PassiveMonster.cpp
+++ b/src/Mobs/PassiveMonster.cpp
@@ -47,7 +47,7 @@ void cPassiveMonster::Tick(float a_Dt, cChunk & a_Chunk)
cPlayer * a_Closest_Player = m_World->FindClosestPlayer(GetPosition(), (float)m_SightDistance);
if (a_Closest_Player != NULL)
{
- if (a_Closest_Player->GetEquippedItem().m_ItemType == FollowedItem.m_ItemType)
+ if (a_Closest_Player->GetEquippedItem().IsEqual(FollowedItem))
{
Vector3d PlayerPos = a_Closest_Player->GetPosition();
MoveToPosition(PlayerPos);