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-rw-r--r--src/Mobs/Path.cpp25
1 files changed, 0 insertions, 25 deletions
diff --git a/src/Mobs/Path.cpp b/src/Mobs/Path.cpp
index 84d888bf2..ebfb5b630 100644
--- a/src/Mobs/Path.cpp
+++ b/src/Mobs/Path.cpp
@@ -54,31 +54,6 @@ cPath::cPath(
return;
}
- // If destination in water, set water surface as destination.
- cChunk * Chunk = m_Chunk->GetNeighborChunk(m_Destination.x, m_Destination.z);
- if ((Chunk != nullptr) && Chunk->IsValid())
- {
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
- int RelX = m_Destination.x - Chunk->GetPosX() * cChunkDef::Width;
- int RelZ = m_Destination.z - Chunk->GetPosZ() * cChunkDef::Width;
- bool inwater = false;
- for (;;)
- {
- Chunk->GetBlockTypeMeta(RelX, m_Destination.y, RelZ, BlockType, BlockMeta);
- if (BlockType != E_BLOCK_STATIONARY_WATER)
- {
- break;
- }
- inwater = true;
- m_Destination+=Vector3d(0, 1, 0);
- }
- if (inwater)
- {
- m_Destination+=Vector3d(0, -1, 0);
- }
- }
-
m_Status = ePathFinderStatus::CALCULATING;
m_StepsLeft = a_MaxSteps;