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-rw-r--r--src/Mobs/Rabbit.cpp34
1 files changed, 34 insertions, 0 deletions
diff --git a/src/Mobs/Rabbit.cpp b/src/Mobs/Rabbit.cpp
new file mode 100644
index 000000000..cf49d2744
--- /dev/null
+++ b/src/Mobs/Rabbit.cpp
@@ -0,0 +1,34 @@
+
+#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
+
+#include "Rabbit.h"
+#include "../Entities/Player.h"
+#include "../World.h"
+
+
+
+
+
+cRabbit::cRabbit(void) :
+ super("Rabbit", mtRabbit, "mob.rabbit.idle", "mob.rabbit.death", 0.82, 0.68)
+{
+}
+
+
+
+
+
+void cRabbit::GetDrops(cItems & a_Drops, cEntity * a_Killer)
+{
+ int LootingLevel = 0;
+ if (a_Killer != nullptr)
+ {
+ LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting);
+ }
+ AddRandomDropItem(a_Drops, 0, 1 + LootingLevel, IsOnFire() ? E_ITEM_COOKED_RABBIT : E_ITEM_RAW_RABBIT);
+ AddRandomDropItem(a_Drops, 0, 1 + LootingLevel, E_ITEM_RABBIT_HIDE);
+ cItems RareDrops;
+ RareDrops.Add(cItem(E_ITEM_RABBITS_FOOT));
+ AddRandomRareDropItem(a_Drops, RareDrops, LootingLevel);
+}
+