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-rw-r--r--src/Mobs/Villager.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/Mobs/Villager.cpp b/src/Mobs/Villager.cpp
index eca8ed2b6..2290d120f 100644
--- a/src/Mobs/Villager.cpp
+++ b/src/Mobs/Villager.cpp
@@ -12,7 +12,7 @@
cVillager::cVillager(eVillagerType VillagerType) :
- super("Villager", mtVillager, "entity.villager.hurt", "entity.villager.death", "entity.villager.ambient", 0.6, 1.8),
+ Super("Villager", mtVillager, "entity.villager.hurt", "entity.villager.death", "entity.villager.ambient", 0.6, 1.8),
m_ActionCountDown(-1),
m_Type(VillagerType),
m_VillagerAction(false)
@@ -25,7 +25,7 @@ cVillager::cVillager(eVillagerType VillagerType) :
bool cVillager::DoTakeDamage(TakeDamageInfo & a_TDI)
{
- if (!super::DoTakeDamage(a_TDI))
+ if (!Super::DoTakeDamage(a_TDI))
{
return false;
}
@@ -53,7 +53,7 @@ bool cVillager::DoTakeDamage(TakeDamageInfo & a_TDI)
void cVillager::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
{
- super::Tick(a_Dt, a_Chunk);
+ Super::Tick(a_Dt, a_Chunk);
if (!IsTicking())
{
// The base class tick destroyed us
@@ -110,7 +110,7 @@ void cVillager::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
void cVillager::KilledBy(TakeDamageInfo & a_TDI)
{
- super::KilledBy(a_TDI);
+ Super::KilledBy(a_TDI);
// TODO: 0% chance on Easy, 50% chance on Normal and 100% chance on Hard
if (GetRandomProvider().RandBool(0.5) && (a_TDI.Attacker != nullptr) && (a_TDI.Attacker->IsMob()))