diff options
Diffstat (limited to 'src/Mobs/Wolf.cpp')
-rw-r--r-- | src/Mobs/Wolf.cpp | 33 |
1 files changed, 16 insertions, 17 deletions
diff --git a/src/Mobs/Wolf.cpp b/src/Mobs/Wolf.cpp index 3be14211b..d188d91eb 100644 --- a/src/Mobs/Wolf.cpp +++ b/src/Mobs/Wolf.cpp @@ -30,7 +30,7 @@ cWolf::cWolf(void) : bool cWolf::DoTakeDamage(TakeDamageInfo & a_TDI) { - cEntity * PreviousTarget = m_Target; + cPawn * PreviousTarget = GetTarget(); if (!super::DoTakeDamage(a_TDI)) { return false; @@ -38,14 +38,13 @@ bool cWolf::DoTakeDamage(TakeDamageInfo & a_TDI) if ((a_TDI.Attacker != nullptr) && a_TDI.Attacker->IsPawn()) { - cPawn * Pawn = static_cast<cPawn*>(m_Target); - if (Pawn->IsPlayer()) + if (GetTarget()->IsPlayer()) { if (m_IsTame) { - if ((static_cast<cPlayer*>(Pawn)->GetUUID() == m_OwnerUUID)) + if ((static_cast<cPlayer*>(GetTarget())->GetUUID() == m_OwnerUUID)) { - m_Target = PreviousTarget; // Do not attack owner + SetTarget(PreviousTarget); // Do not attack owner } else { @@ -100,16 +99,16 @@ bool cWolf::Attack(std::chrono::milliseconds a_Dt) { UNUSED(a_Dt); - if ((m_Target != nullptr) && (m_Target->IsPlayer())) + if ((GetTarget() != nullptr) && (GetTarget()->IsPlayer())) { - if (static_cast<cPlayer *>(m_Target)->GetUUID() == m_OwnerUUID) + if (static_cast<cPlayer *>(GetTarget())->GetUUID() == m_OwnerUUID) { - m_Target = nullptr; + SetTarget(nullptr); return false; } } - NotifyAlliesOfFight(static_cast<cPawn*>(m_Target)); + NotifyAlliesOfFight(static_cast<cPawn*>(GetTarget())); return super::Attack(a_Dt); } @@ -129,7 +128,7 @@ void cWolf::ReceiveNearbyFightInfo(AString a_PlayerID, cPawn * a_Opponent, bool } // If we already have a target - if (m_Target != nullptr) + if (GetTarget() != nullptr) { // If a wolf is asking for help and we already have a target, do nothing if (!a_IsPlayerInvolved) @@ -159,7 +158,7 @@ void cWolf::ReceiveNearbyFightInfo(AString a_PlayerID, cPawn * a_Opponent, bool } } - m_Target = a_Opponent; + SetTarget(a_Opponent); } @@ -264,7 +263,7 @@ void cWolf::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) super::Tick(a_Dt, a_Chunk); } - if (m_Target == nullptr) + if (GetTarget() == nullptr) { cPlayer * a_Closest_Player = m_World->FindClosestPlayer(GetPosition(), static_cast<float>(m_SightDistance)); if (a_Closest_Player != nullptr) @@ -311,11 +310,11 @@ void cWolf::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) { if (IsSitting()) { - m_Target = nullptr; + SetTarget(nullptr); } else { - MoveToPosition(m_Target->GetPosition()); + MoveToPosition(GetTarget()->GetPosition()); if (TargetIsInRange()) { Attack(a_Dt); @@ -359,18 +358,18 @@ void cWolf::TickFollowPlayer() { Callback.OwnerPos.y = FindFirstNonAirBlockPosition(Callback.OwnerPos.x, Callback.OwnerPos.z); TeleportToCoords(Callback.OwnerPos.x, Callback.OwnerPos.y, Callback.OwnerPos.z); - m_Target = nullptr; + SetTarget(nullptr); } if (Distance < 2) { - if (m_Target == nullptr) + if (GetTarget() == nullptr) { StopMovingToPosition(); } } else { - if (m_Target == nullptr) + if (GetTarget() == nullptr) { MoveToPosition(Callback.OwnerPos); } |