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-rw-r--r--src/Mobs/Zombie.cpp6
1 files changed, 1 insertions, 5 deletions
diff --git a/src/Mobs/Zombie.cpp b/src/Mobs/Zombie.cpp
index 61cf49c14..5facf085e 100644
--- a/src/Mobs/Zombie.cpp
+++ b/src/Mobs/Zombie.cpp
@@ -33,12 +33,8 @@ void cZombie::GetDrops(cItems & a_Drops, cEntity * a_Killer)
RareDrops.Add(cItem(E_ITEM_IRON));
RareDrops.Add(cItem(E_ITEM_CARROT));
RareDrops.Add(cItem(E_ITEM_POTATO));
- if (!GetEquippedHelmet().IsEmpty()) RareDrops.Add(GetEquippedHelmet());
- if (!GetEquippedChestplate().IsEmpty()) RareDrops.Add(GetEquippedChestplate());
- if (!GetEquippedLeggings().IsEmpty()) RareDrops.Add(GetEquippedLeggings());
- if (!GetEquippedBoots().IsEmpty()) RareDrops.Add(GetEquippedBoots());
- if (!GetEquippedWeapon().IsEmpty()) RareDrops.Add(GetEquippedWeapon());
AddRandomRareDropItem(a_Drops, RareDrops, LootingLevel);
+ AddRandomArmorDropItem(a_Drops, LootingLevel);
}