diff options
Diffstat (limited to '')
-rw-r--r-- | src/Mobs/AggressiveMonster.cpp | 11 | ||||
-rw-r--r-- | src/Mobs/AggressiveMonster.h | 3 | ||||
-rw-r--r-- | src/Mobs/Enderman.cpp | 17 | ||||
-rw-r--r-- | src/Mobs/Monster.cpp | 15 | ||||
-rw-r--r-- | src/Mobs/Monster.h | 2 | ||||
-rw-r--r-- | src/Mobs/PassiveAggressiveMonster.cpp | 5 | ||||
-rw-r--r-- | src/Mobs/PassiveAggressiveMonster.h | 2 | ||||
-rw-r--r-- | src/Mobs/Spider.cpp | 6 | ||||
-rw-r--r-- | src/Mobs/Spider.h | 2 |
9 files changed, 38 insertions, 25 deletions
diff --git a/src/Mobs/AggressiveMonster.cpp b/src/Mobs/AggressiveMonster.cpp index 109ad274c..d8bdc4af5 100644 --- a/src/Mobs/AggressiveMonster.cpp +++ b/src/Mobs/AggressiveMonster.cpp @@ -36,13 +36,16 @@ void cAggressiveMonster::InStateChasing(std::chrono::milliseconds a_Dt, cChunk & -void cAggressiveMonster::EventSeePlayer(cEntity * a_Entity, cChunk & a_Chunk) + +void cAggressiveMonster::EventSeePlayer(cPlayer * a_Player, cChunk & a_Chunk) { - if (!static_cast<cPlayer *>(a_Entity)->IsGameModeCreative()) + if (!a_Player->CanMobsTarget()) { - super::EventSeePlayer(a_Entity, a_Chunk); - m_EMState = CHASING; + return; } + + super::EventSeePlayer(a_Player, a_Chunk); + m_EMState = CHASING; } diff --git a/src/Mobs/AggressiveMonster.h b/src/Mobs/AggressiveMonster.h index f2d6366e2..9ab8df06f 100644 --- a/src/Mobs/AggressiveMonster.h +++ b/src/Mobs/AggressiveMonster.h @@ -19,7 +19,8 @@ public: virtual void Tick (std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override; virtual void InStateChasing(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override; - virtual void EventSeePlayer(cEntity * a_Player, cChunk & a_Chunk) override; + + virtual void EventSeePlayer(cPlayer * a_Player, cChunk & a_Chunk) override; /** Try to perform attack returns true if attack was deemed successful (hit player, fired projectile, creeper exploded, etc.) even if it didn't actually do damage diff --git a/src/Mobs/Enderman.cpp b/src/Mobs/Enderman.cpp index 2ff547c3c..4e2e67f8a 100644 --- a/src/Mobs/Enderman.cpp +++ b/src/Mobs/Enderman.cpp @@ -23,8 +23,8 @@ public: virtual bool Item(cPlayer * a_Player) override { - // Don't check players who are in creative gamemode - if (a_Player->IsGameModeCreative()) + // Don't check players who cannot be targeted + if (!a_Player->CanMobsTarget()) { return false; } @@ -124,13 +124,16 @@ void cEnderman::CheckEventSeePlayer(cChunk & a_Chunk) return; } - if (!Callback.GetPlayer()->IsGameModeCreative()) + if (!Callback.GetPlayer()->CanMobsTarget()) { - cMonster::EventSeePlayer(Callback.GetPlayer(), a_Chunk); - m_EMState = CHASING; - m_bIsScreaming = true; - GetWorld()->BroadcastEntityMetadata(*this); + return; } + + // Target the player + cMonster::EventSeePlayer(Callback.GetPlayer(), a_Chunk); + m_EMState = CHASING; + m_bIsScreaming = true; + GetWorld()->BroadcastEntityMetadata(*this); } diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp index acd8f0145..ece59828e 100644 --- a/src/Mobs/Monster.cpp +++ b/src/Mobs/Monster.cpp @@ -265,7 +265,7 @@ void cMonster::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) if (GetTarget()->IsPlayer()) { - if (static_cast<cPlayer *>(GetTarget())->IsGameModeCreative()) + if (!static_cast<cPlayer *>(GetTarget())->CanMobsTarget()) { SetTarget(nullptr); m_EMState = IDLE; @@ -471,7 +471,13 @@ bool cMonster::DoTakeDamage(TakeDamageInfo & a_TDI) if ((a_TDI.Attacker != nullptr) && a_TDI.Attacker->IsPawn()) { - SetTarget(static_cast<cPawn*>(a_TDI.Attacker)); + if ( + (!a_TDI.Attacker->IsPlayer()) || + (static_cast<cPlayer *>(a_TDI.Attacker)->CanMobsTarget()) + ) + { + SetTarget(static_cast<cPawn*>(a_TDI.Attacker)); + } m_TicksSinceLastDamaged = 0; } return true; @@ -617,11 +623,10 @@ void cMonster::CheckEventLostPlayer(void) // What to do if player is seen // default to change state to chasing -void cMonster::EventSeePlayer(cEntity * a_SeenPlayer, cChunk & a_Chunk) +void cMonster::EventSeePlayer(cPlayer * a_SeenPlayer, cChunk & a_Chunk) { UNUSED(a_Chunk); - ASSERT(a_SeenPlayer->IsPlayer()); - SetTarget(static_cast<cPawn*>(a_SeenPlayer)); + SetTarget(a_SeenPlayer); } diff --git a/src/Mobs/Monster.h b/src/Mobs/Monster.h index 03382e28e..1c3d9c37a 100644 --- a/src/Mobs/Monster.h +++ b/src/Mobs/Monster.h @@ -72,7 +72,7 @@ public: // tolua_end virtual void CheckEventSeePlayer(cChunk & a_Chunk); - virtual void EventSeePlayer(cEntity * a_Entity, cChunk & a_Chunk); + virtual void EventSeePlayer(cPlayer * a_Player, cChunk & a_Chunk); /** Reads the monster configuration for the specified monster name and assigns it to this object. */ void GetMonsterConfig(const AString & a_Name); diff --git a/src/Mobs/PassiveAggressiveMonster.cpp b/src/Mobs/PassiveAggressiveMonster.cpp index a1bb1138f..8715ba9c2 100644 --- a/src/Mobs/PassiveAggressiveMonster.cpp +++ b/src/Mobs/PassiveAggressiveMonster.cpp @@ -28,7 +28,7 @@ bool cPassiveAggressiveMonster::DoTakeDamage(TakeDamageInfo & a_TDI) if ((GetTarget() != nullptr) && (GetTarget()->IsPlayer())) { - if (!static_cast<cPlayer *>(GetTarget())->IsGameModeCreative()) + if (static_cast<cPlayer *>(GetTarget())->CanMobsTarget()) { m_EMState = CHASING; } @@ -39,7 +39,8 @@ bool cPassiveAggressiveMonster::DoTakeDamage(TakeDamageInfo & a_TDI) -void cPassiveAggressiveMonster::EventSeePlayer(cEntity *, cChunk & a_Chunk) + +void cPassiveAggressiveMonster::EventSeePlayer(cPlayer *, cChunk & a_Chunk) { // don't do anything, neutral mobs don't react to just seeing the player } diff --git a/src/Mobs/PassiveAggressiveMonster.h b/src/Mobs/PassiveAggressiveMonster.h index 00db75385..764e27779 100644 --- a/src/Mobs/PassiveAggressiveMonster.h +++ b/src/Mobs/PassiveAggressiveMonster.h @@ -16,7 +16,7 @@ public: cPassiveAggressiveMonster(const AString & a_ConfigName, eMonsterType a_MobType, const AString & a_SoundHurt, const AString & a_SoundDeath, double a_Width, double a_Height); virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) override; - virtual void EventSeePlayer(cEntity *, cChunk & a_Chunk) override; + virtual void EventSeePlayer(cPlayer *, cChunk & a_Chunk) override; } ; diff --git a/src/Mobs/Spider.cpp b/src/Mobs/Spider.cpp index a5f0d6a89..5ee3e3294 100644 --- a/src/Mobs/Spider.cpp +++ b/src/Mobs/Spider.cpp @@ -35,7 +35,7 @@ void cSpider::GetDrops(cItems & a_Drops, cEntity * a_Killer) -void cSpider::EventSeePlayer(cEntity * a_Entity, cChunk & a_Chunk) +void cSpider::EventSeePlayer(cPlayer * a_Player, cChunk & a_Chunk) { if (!GetWorld()->IsChunkLighted(GetChunkX(), GetChunkZ())) { @@ -48,9 +48,9 @@ void cSpider::EventSeePlayer(cEntity * a_Entity, cChunk & a_Chunk) return; } - if (!static_cast<cPlayer *>(a_Entity)->IsGameModeCreative() && (Chunk->GetSkyLightAltered(Rel.x, Rel.y, Rel.z) <= 9)) + if (a_Player->CanMobsTarget() && (Chunk->GetSkyLightAltered(Rel.x, Rel.y, Rel.z) <= 9)) { - super::EventSeePlayer(a_Entity, a_Chunk); + super::EventSeePlayer(a_Player, a_Chunk); } } diff --git a/src/Mobs/Spider.h b/src/Mobs/Spider.h index 85cae92fc..af2753012 100644 --- a/src/Mobs/Spider.h +++ b/src/Mobs/Spider.h @@ -18,7 +18,7 @@ public: CLASS_PROTODEF(cSpider) virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = nullptr) override; - virtual void EventSeePlayer(cEntity *, cChunk & a_Chunk) override; + virtual void EventSeePlayer(cPlayer *, cChunk & a_Chunk) override; virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) override; } ; |