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-rw-r--r--src/Mobs/Monster.cpp11
-rw-r--r--src/Mobs/SnowGolem.cpp19
-rw-r--r--src/Mobs/SnowGolem.h1
3 files changed, 30 insertions, 1 deletions
diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp
index e5d21b2f2..76df76633 100644
--- a/src/Mobs/Monster.cpp
+++ b/src/Mobs/Monster.cpp
@@ -40,8 +40,10 @@ static const struct
{cMonster::mtCow, "cow"},
{cMonster::mtCreeper, "creeper"},
{cMonster::mtEnderman, "enderman"},
+ {cMonster::mtEnderDragon, "enderdragon"},
{cMonster::mtGhast, "ghast"},
{cMonster::mtHorse, "horse"},
+ {cMonster::mtIronGolem, "irongolem"},
{cMonster::mtMagmaCube, "magmacube"},
{cMonster::mtMooshroom, "mooshroom"},
{cMonster::mtOcelot, "ocelot"},
@@ -49,11 +51,13 @@ static const struct
{cMonster::mtSheep, "sheep"},
{cMonster::mtSilverfish, "silverfish"},
{cMonster::mtSkeleton, "skeleton"},
+ {cMonster::mtSnowGolem, "snowgolem"},
{cMonster::mtSlime, "slime"},
{cMonster::mtSpider, "spider"},
{cMonster::mtSquid, "squid"},
{cMonster::mtVillager, "villager"},
{cMonster::mtWitch, "witch"},
+ {cMonster::mtWither, "wither"},
{cMonster::mtWolf, "wolf"},
{cMonster::mtZombie, "zombie"},
{cMonster::mtZombiePigman, "zombiepigman"},
@@ -642,9 +646,10 @@ cMonster::eFamily cMonster::FamilyFromType(eType a_Type)
case mtEnderman: return mfHostile;
case mtGhast: return mfHostile;
case mtHorse: return mfPassive;
+ case mtIronGolem: return mfPassive;
case mtMagmaCube: return mfHostile;
case mtMooshroom: return mfHostile;
- case mtOcelot: return mfHostile;
+ case mtOcelot: return mfPassive;
case mtPig: return mfPassive;
case mtSheep: return mfPassive;
case mtSilverfish: return mfHostile;
@@ -739,16 +744,20 @@ cMonster * cMonster::NewMonsterFromType(cMonster::eType a_MobType)
case mtChicken: toReturn = new cChicken(); break;
case mtCow: toReturn = new cCow(); break;
case mtCreeper: toReturn = new cCreeper(); break;
+ case mtEnderDragon: toReturn = new cEnderDragon(); break;
case mtEnderman: toReturn = new cEnderman(); break;
case mtGhast: toReturn = new cGhast(); break;
+ case mtIronGolem: toReturn = new cIronGolem(); break;
case mtMooshroom: toReturn = new cMooshroom(); break;
case mtOcelot: toReturn = new cOcelot(); break;
case mtPig: toReturn = new cPig(); break;
case mtSheep: toReturn = new cSheep (Random.NextInt(15)); break; // Colour parameter
case mtSilverfish: toReturn = new cSilverfish(); break;
+ case mtSnowGolem: toReturn = new cSnowGolem(); break;
case mtSpider: toReturn = new cSpider(); break;
case mtSquid: toReturn = new cSquid(); break;
case mtWitch: toReturn = new cWitch(); break;
+ case mtWither: toReturn = new cWither(); break;
case mtWolf: toReturn = new cWolf(); break;
case mtZombie: toReturn = new cZombie(false); break; // TODO: Infected zombie parameter
case mtZombiePigman: toReturn = new cZombiePigman(); break;
diff --git a/src/Mobs/SnowGolem.cpp b/src/Mobs/SnowGolem.cpp
index 9e199f87e..06021cca5 100644
--- a/src/Mobs/SnowGolem.cpp
+++ b/src/Mobs/SnowGolem.cpp
@@ -2,6 +2,7 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "SnowGolem.h"
+#include "../World.h"
@@ -24,3 +25,21 @@ void cSnowGolem::GetDrops(cItems & a_Drops, cEntity * a_Killer)
+
+void cSnowGolem::Tick(float a_Dt, cChunk & a_Chunk)
+{
+ super::Tick(a_Dt, a_Chunk);
+ if (IsBiomeNoDownfall((EMCSBiome) m_World->GetBiomeAt((int) floor(GetPosX()), (int) floor(GetPosZ())) ))
+ {
+ TakeDamage(*this);
+ }
+ else
+ {
+ BLOCKTYPE BlockBelow = m_World->GetBlock((int) floor(GetPosX()), (int) floor(GetPosY()) - 1, (int) floor(GetPosZ()));
+ BLOCKTYPE Block = m_World->GetBlock((int) floor(GetPosX()), (int) floor(GetPosY()), (int) floor(GetPosZ()));
+ if (Block == E_BLOCK_AIR && g_BlockIsSolid[BlockBelow])
+ {
+ m_World->SetBlock((int) floor(GetPosX()), (int) floor(GetPosY()), (int) floor(GetPosZ()), E_BLOCK_SNOW, 0);
+ }
+ }
+}
diff --git a/src/Mobs/SnowGolem.h b/src/Mobs/SnowGolem.h
index d1344adfd..ff5e90da8 100644
--- a/src/Mobs/SnowGolem.h
+++ b/src/Mobs/SnowGolem.h
@@ -17,6 +17,7 @@ public:
CLASS_PROTODEF(cSnowGolem);
+ virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
} ;