diff options
Diffstat (limited to 'src/Mobs')
-rw-r--r-- | src/Mobs/CMakeLists.txt | 2 | ||||
-rw-r--r-- | src/Mobs/IncludeAllMonsters.h | 1 | ||||
-rw-r--r-- | src/Mobs/Monster.cpp | 4 | ||||
-rw-r--r-- | src/Mobs/MonsterTypes.h | 1 | ||||
-rw-r--r-- | src/Mobs/Rabbit.cpp | 34 | ||||
-rw-r--r-- | src/Mobs/Rabbit.h | 24 |
6 files changed, 66 insertions, 0 deletions
diff --git a/src/Mobs/CMakeLists.txt b/src/Mobs/CMakeLists.txt index c1ac2de32..7a291dcf2 100644 --- a/src/Mobs/CMakeLists.txt +++ b/src/Mobs/CMakeLists.txt @@ -25,6 +25,7 @@ SET (SRCS PassiveAggressiveMonster.cpp PassiveMonster.cpp Pig.cpp + Rabbit.cpp Sheep.cpp Skeleton.cpp Slime.cpp @@ -62,6 +63,7 @@ SET (HDRS PassiveAggressiveMonster.h PassiveMonster.h Pig.h + Rabbit.h Sheep.h Silverfish.h Skeleton.h diff --git a/src/Mobs/IncludeAllMonsters.h b/src/Mobs/IncludeAllMonsters.h index f5eb9dcc3..53c709c2b 100644 --- a/src/Mobs/IncludeAllMonsters.h +++ b/src/Mobs/IncludeAllMonsters.h @@ -15,6 +15,7 @@ #include "Mooshroom.h" #include "Ocelot.h" #include "Pig.h" +#include "Rabbit.h" #include "Sheep.h" #include "Silverfish.h" #include "Skeleton.h" diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp index 3d174677c..a02ea357e 100644 --- a/src/Mobs/Monster.cpp +++ b/src/Mobs/Monster.cpp @@ -45,6 +45,7 @@ static const struct {mtMooshroom, "mooshroom", "MushroomCow"}, {mtOcelot, "ocelot", "Ozelot"}, {mtPig, "pig", "Pig"}, + {mtRabbit, "rabbit", "Rabbit"}, {mtSheep, "sheep", "Sheep"}, {mtSilverfish, "silverfish", "Silverfish"}, {mtSkeleton, "skeleton", "Skeleton"}, @@ -499,6 +500,7 @@ void cMonster::KilledBy(TakeDamageInfo & a_TDI) case mtCow: case mtHorse: case mtPig: + case mtRabbit: case mtSheep: case mtSquid: case mtMooshroom: @@ -851,6 +853,7 @@ cMonster::eFamily cMonster::FamilyFromType(eMonsterType a_Type) case mtMooshroom: return mfHostile; case mtOcelot: return mfPassive; case mtPig: return mfPassive; + case mtRabbit: return mfPassive; case mtSheep: return mfPassive; case mtSilverfish: return mfHostile; case mtSkeleton: return mfHostile; @@ -963,6 +966,7 @@ cMonster * cMonster::NewMonsterFromType(eMonsterType a_MobType) case mtMooshroom: toReturn = new cMooshroom(); break; case mtOcelot: toReturn = new cOcelot(); break; case mtPig: toReturn = new cPig(); break; + case mtRabbit: toReturn = new cRabbit(); break; case mtSheep: toReturn = new cSheep(); break; case mtSilverfish: toReturn = new cSilverfish(); break; case mtSnowGolem: toReturn = new cSnowGolem(); break; diff --git a/src/Mobs/MonsterTypes.h b/src/Mobs/MonsterTypes.h index 0d716cca3..02bec267b 100644 --- a/src/Mobs/MonsterTypes.h +++ b/src/Mobs/MonsterTypes.h @@ -25,6 +25,7 @@ enum eMonsterType mtMooshroom = E_META_SPAWN_EGG_MOOSHROOM, mtOcelot = E_META_SPAWN_EGG_OCELOT, mtPig = E_META_SPAWN_EGG_PIG, + mtRabbit = E_META_SPAWN_EGG_RABBIT, mtSheep = E_META_SPAWN_EGG_SHEEP, mtSilverfish = E_META_SPAWN_EGG_SILVERFISH, mtSkeleton = E_META_SPAWN_EGG_SKELETON, diff --git a/src/Mobs/Rabbit.cpp b/src/Mobs/Rabbit.cpp new file mode 100644 index 000000000..cf49d2744 --- /dev/null +++ b/src/Mobs/Rabbit.cpp @@ -0,0 +1,34 @@ + +#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules + +#include "Rabbit.h" +#include "../Entities/Player.h" +#include "../World.h" + + + + + +cRabbit::cRabbit(void) : + super("Rabbit", mtRabbit, "mob.rabbit.idle", "mob.rabbit.death", 0.82, 0.68) +{ +} + + + + + +void cRabbit::GetDrops(cItems & a_Drops, cEntity * a_Killer) +{ + int LootingLevel = 0; + if (a_Killer != nullptr) + { + LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting); + } + AddRandomDropItem(a_Drops, 0, 1 + LootingLevel, IsOnFire() ? E_ITEM_COOKED_RABBIT : E_ITEM_RAW_RABBIT); + AddRandomDropItem(a_Drops, 0, 1 + LootingLevel, E_ITEM_RABBIT_HIDE); + cItems RareDrops; + RareDrops.Add(cItem(E_ITEM_RABBITS_FOOT)); + AddRandomRareDropItem(a_Drops, RareDrops, LootingLevel); +} + diff --git a/src/Mobs/Rabbit.h b/src/Mobs/Rabbit.h new file mode 100644 index 000000000..e86c85579 --- /dev/null +++ b/src/Mobs/Rabbit.h @@ -0,0 +1,24 @@ + +#pragma once + +#include "PassiveMonster.h" + + + + + +class cRabbit : + public cPassiveMonster +{ + typedef cPassiveMonster super; + +public: + cRabbit(); + + CLASS_PROTODEF(cRabbit) + + virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = nullptr) override; + + virtual const cItem GetFollowedItem(void) const override { return cItem(E_ITEM_CARROT); } + +} ; |