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-rw-r--r--src/Mobs/Monster.cpp14
-rw-r--r--src/Mobs/Monster.h2
2 files changed, 0 insertions, 16 deletions
diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp
index 52b3f8454..b115b241a 100644
--- a/src/Mobs/Monster.cpp
+++ b/src/Mobs/Monster.cpp
@@ -598,20 +598,6 @@ bool cMonster::DoTakeDamage(TakeDamageInfo & a_TDI)
-void cMonster::DoMoveToWorld(const cEntity::sWorldChangeInfo & a_WorldChangeInfo)
-{
- // Stop all mobs from targeting this entity
- // Stop this entity from targeting other mobs
- SetTarget(nullptr);
- StopEveryoneFromTargetingMe();
-
- Super::DoMoveToWorld(a_WorldChangeInfo);
-}
-
-
-
-
-
void cMonster::KilledBy(TakeDamageInfo & a_TDI)
{
Super::KilledBy(a_TDI);
diff --git a/src/Mobs/Monster.h b/src/Mobs/Monster.h
index eb8905ae3..830919c22 100644
--- a/src/Mobs/Monster.h
+++ b/src/Mobs/Monster.h
@@ -358,8 +358,6 @@ protected:
/** Adds weapon that is equipped with the chance saved in m_DropChance[...] (this will be greter than 1 if picked up or 0.085 + (0.01 per LootingLevel) if born with) to the drop */
void AddRandomWeaponDropItem(cItems & a_Drops, unsigned int a_LootingLevel);
- virtual void DoMoveToWorld(const cEntity::sWorldChangeInfo & a_WorldChangeInfo) override;
-
/* The breeding processing */
/** The monster's breeding partner. */