summaryrefslogtreecommitdiffstats
path: root/src/Mobs
diff options
context:
space:
mode:
Diffstat (limited to 'src/Mobs')
-rw-r--r--src/Mobs/Bat.h2
-rw-r--r--src/Mobs/Blaze.h2
-rw-r--r--src/Mobs/CMakeLists.txt76
-rw-r--r--src/Mobs/CaveSpider.h2
-rw-r--r--src/Mobs/Chicken.h2
-rw-r--r--src/Mobs/Cow.h2
-rw-r--r--src/Mobs/Creeper.h2
-rw-r--r--src/Mobs/EnderDragon.h2
-rw-r--r--src/Mobs/Enderman.h2
-rw-r--r--src/Mobs/Ghast.h2
-rw-r--r--src/Mobs/Giant.h2
-rw-r--r--src/Mobs/Horse.h2
-rw-r--r--src/Mobs/IronGolem.h2
-rw-r--r--src/Mobs/MagmaCube.h2
-rw-r--r--src/Mobs/Monster.cpp51
-rw-r--r--src/Mobs/Monster.h13
-rw-r--r--src/Mobs/Mooshroom.h2
-rw-r--r--src/Mobs/Ocelot.h2
-rw-r--r--src/Mobs/Pig.h2
-rw-r--r--src/Mobs/Sheep.h2
-rw-r--r--src/Mobs/Silverfish.h2
-rw-r--r--src/Mobs/Skeleton.cpp17
-rw-r--r--src/Mobs/Skeleton.h10
-rw-r--r--src/Mobs/Slime.cpp76
-rw-r--r--src/Mobs/Slime.h15
-rw-r--r--src/Mobs/SnowGolem.cpp2
-rw-r--r--src/Mobs/SnowGolem.h2
-rw-r--r--src/Mobs/Spider.h2
-rw-r--r--src/Mobs/Squid.h2
-rw-r--r--src/Mobs/Villager.h2
-rw-r--r--src/Mobs/Witch.h2
-rw-r--r--src/Mobs/Wither.h4
-rw-r--r--src/Mobs/Wolf.h2
-rw-r--r--src/Mobs/Zombie.cpp2
-rw-r--r--src/Mobs/Zombie.h10
-rw-r--r--src/Mobs/ZombiePigman.h4
36 files changed, 229 insertions, 99 deletions
diff --git a/src/Mobs/Bat.h b/src/Mobs/Bat.h
index e878d0ee8..6b06aeb4f 100644
--- a/src/Mobs/Bat.h
+++ b/src/Mobs/Bat.h
@@ -15,7 +15,7 @@ class cBat :
public:
cBat(void);
- CLASS_PROTODEF(cBat);
+ CLASS_PROTODEF(cBat)
bool IsHanging(void) const {return false; }
} ;
diff --git a/src/Mobs/Blaze.h b/src/Mobs/Blaze.h
index 5970451c7..f283b1070 100644
--- a/src/Mobs/Blaze.h
+++ b/src/Mobs/Blaze.h
@@ -15,7 +15,7 @@ class cBlaze :
public:
cBlaze(void);
- CLASS_PROTODEF(cBlaze);
+ CLASS_PROTODEF(cBlaze)
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
virtual void Attack(float a_Dt) override;
diff --git a/src/Mobs/CMakeLists.txt b/src/Mobs/CMakeLists.txt
index 53c265803..2c092c15f 100644
--- a/src/Mobs/CMakeLists.txt
+++ b/src/Mobs/CMakeLists.txt
@@ -4,9 +4,75 @@ project (MCServer)
include_directories ("${PROJECT_SOURCE_DIR}/../")
-file(GLOB SOURCE
- "*.cpp"
- "*.h"
-)
+SET (SRCS
+ AggressiveMonster.cpp
+ Bat.cpp
+ Blaze.cpp
+ CaveSpider.cpp
+ Chicken.cpp
+ Cow.cpp
+ Creeper.cpp
+ EnderDragon.cpp
+ Enderman.cpp
+ Ghast.cpp
+ Giant.cpp
+ Horse.cpp
+ IronGolem.cpp
+ MagmaCube.cpp
+ Monster.cpp
+ Mooshroom.cpp
+ PassiveAggressiveMonster.cpp
+ PassiveMonster.cpp
+ Pig.cpp
+ Sheep.cpp
+ Skeleton.cpp
+ Slime.cpp
+ SnowGolem.cpp
+ Spider.cpp
+ Squid.cpp
+ Villager.cpp
+ Witch.cpp
+ Wither.cpp
+ Wolf.cpp
+ Zombie.cpp
+ ZombiePigman.cpp)
+
+SET (HDRS
+ AggressiveMonster.h
+ Bat.h
+ Blaze.h
+ CaveSpider.h
+ Chicken.h
+ Cow.h
+ Creeper.h
+ EnderDragon.h
+ Enderman.h
+ Ghast.h
+ Giant.h
+ Horse.h
+ IncludeAllMonsters.h
+ IronGolem.h
+ MagmaCube.h
+ Monster.h
+ Mooshroom.h
+ Ocelot.h
+ PassiveAggressiveMonster.h
+ PassiveMonster.h
+ Pig.h
+ Sheep.h
+ Silverfish.h
+ Skeleton.h
+ Slime.h
+ SnowGolem.h
+ Spider.h
+ Squid.h
+ Villager.h
+ Witch.h
+ Wither.h
+ Wolf.h
+ Zombie.h
+ ZombiePigman.h)
-add_library(Mobs ${SOURCE})
+if(NOT MSVC)
+ add_library(Mobs ${SRCS} ${HDRS})
+endif()
diff --git a/src/Mobs/CaveSpider.h b/src/Mobs/CaveSpider.h
index 3f8b2cece..f9ed10e1b 100644
--- a/src/Mobs/CaveSpider.h
+++ b/src/Mobs/CaveSpider.h
@@ -14,7 +14,7 @@ class cCaveSpider :
public:
cCaveSpider(void);
- CLASS_PROTODEF(cCaveSpider);
+ CLASS_PROTODEF(cCaveSpider)
virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
virtual void Attack(float a_Dt) override;
diff --git a/src/Mobs/Chicken.h b/src/Mobs/Chicken.h
index a4c1d6b9e..b1a50b61c 100644
--- a/src/Mobs/Chicken.h
+++ b/src/Mobs/Chicken.h
@@ -14,7 +14,7 @@ class cChicken :
public:
cChicken(void);
- CLASS_PROTODEF(cChicken);
+ CLASS_PROTODEF(cChicken)
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
diff --git a/src/Mobs/Cow.h b/src/Mobs/Cow.h
index 973171ab5..8814b7e09 100644
--- a/src/Mobs/Cow.h
+++ b/src/Mobs/Cow.h
@@ -15,7 +15,7 @@ class cCow :
public:
cCow();
- CLASS_PROTODEF(cCow);
+ CLASS_PROTODEF(cCow)
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
virtual void OnRightClicked(cPlayer & a_Player) override;
diff --git a/src/Mobs/Creeper.h b/src/Mobs/Creeper.h
index fc7db6716..747daca09 100644
--- a/src/Mobs/Creeper.h
+++ b/src/Mobs/Creeper.h
@@ -15,7 +15,7 @@ class cCreeper :
public:
cCreeper(void);
- CLASS_PROTODEF(cCreeper);
+ CLASS_PROTODEF(cCreeper)
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) override;
diff --git a/src/Mobs/EnderDragon.h b/src/Mobs/EnderDragon.h
index 77177edfe..1d4cd657c 100644
--- a/src/Mobs/EnderDragon.h
+++ b/src/Mobs/EnderDragon.h
@@ -15,7 +15,7 @@ class cEnderDragon :
public:
cEnderDragon(void);
- CLASS_PROTODEF(cEnderDragon);
+ CLASS_PROTODEF(cEnderDragon)
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
} ;
diff --git a/src/Mobs/Enderman.h b/src/Mobs/Enderman.h
index 32e40e70b..aa2eff682 100644
--- a/src/Mobs/Enderman.h
+++ b/src/Mobs/Enderman.h
@@ -15,7 +15,7 @@ class cEnderman :
public:
cEnderman(void);
- CLASS_PROTODEF(cEnderman);
+ CLASS_PROTODEF(cEnderman)
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
diff --git a/src/Mobs/Ghast.h b/src/Mobs/Ghast.h
index 43e8bedb6..1d4e6b94a 100644
--- a/src/Mobs/Ghast.h
+++ b/src/Mobs/Ghast.h
@@ -15,7 +15,7 @@ class cGhast :
public:
cGhast(void);
- CLASS_PROTODEF(cGhast);
+ CLASS_PROTODEF(cGhast)
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
virtual void Attack(float a_Dt) override;
diff --git a/src/Mobs/Giant.h b/src/Mobs/Giant.h
index 356dd4352..7c04c9b4f 100644
--- a/src/Mobs/Giant.h
+++ b/src/Mobs/Giant.h
@@ -15,7 +15,7 @@ class cGiant :
public:
cGiant(void);
- CLASS_PROTODEF(cGiant);
+ CLASS_PROTODEF(cGiant)
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
} ;
diff --git a/src/Mobs/Horse.h b/src/Mobs/Horse.h
index be0c23f9b..47189b3b0 100644
--- a/src/Mobs/Horse.h
+++ b/src/Mobs/Horse.h
@@ -15,7 +15,7 @@ class cHorse :
public:
cHorse(int Type, int Color, int Style, int TameTimes);
- CLASS_PROTODEF(cHorse);
+ CLASS_PROTODEF(cHorse)
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
diff --git a/src/Mobs/IronGolem.h b/src/Mobs/IronGolem.h
index 30f9bedff..c5341ed76 100644
--- a/src/Mobs/IronGolem.h
+++ b/src/Mobs/IronGolem.h
@@ -15,7 +15,7 @@ class cIronGolem :
public:
cIronGolem(void);
- CLASS_PROTODEF(cIronGolem);
+ CLASS_PROTODEF(cIronGolem)
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
diff --git a/src/Mobs/MagmaCube.h b/src/Mobs/MagmaCube.h
index 43065cae5..bfe63fa2e 100644
--- a/src/Mobs/MagmaCube.h
+++ b/src/Mobs/MagmaCube.h
@@ -15,7 +15,7 @@ public:
/// Creates a MagmaCube of the specified size; size is 1 .. 3, with 1 being the smallest
cMagmaCube(int a_Size);
- CLASS_PROTODEF(cMagmaCube);
+ CLASS_PROTODEF(cMagmaCube)
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
int GetSize(void) const { return m_Size; }
diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp
index ba901df4e..c1247c1f8 100644
--- a/src/Mobs/Monster.cpp
+++ b/src/Mobs/Monster.cpp
@@ -115,8 +115,6 @@ void cMonster::TickPathFinding()
const int PosY = POSY_TOINT;
const int PosZ = POSZ_TOINT;
- m_FinalDestination.y = (double)FindFirstNonAirBlockPosition(m_FinalDestination.x, m_FinalDestination.z);
-
std::vector<Vector3d> m_PotentialCoordinates;
m_TraversedCoordinates.push_back(Vector3i(PosX, PosY, PosZ));
@@ -128,7 +126,7 @@ void cMonster::TickPathFinding()
{ 1, 0},
{-1, 0},
{ 0, 1},
- { 0,-1},
+ { 0, -1},
} ;
if ((PosY - 1 < 0) || (PosY + 2 > cChunkDef::Height) /* PosY + 1 will never be true if PosY + 2 is not */)
@@ -201,19 +199,6 @@ void cMonster::TickPathFinding()
-void cMonster::MoveToPosition(const Vector3f & a_Position)
-{
- FinishPathFinding();
-
- m_FinalDestination = a_Position;
- m_bMovingToDestination = true;
- TickPathFinding();
-}
-
-
-
-
-
void cMonster::MoveToPosition(const Vector3d & a_Position)
{
FinishPathFinding();
@@ -227,15 +212,7 @@ void cMonster::MoveToPosition(const Vector3d & a_Position)
bool cMonster::IsCoordinateInTraversedList(Vector3i a_Coords)
{
- for (std::vector<Vector3i>::const_iterator itr = m_TraversedCoordinates.begin(); itr != m_TraversedCoordinates.end(); ++itr)
- {
- if (itr->Equals(a_Coords))
- {
- return true;
- }
- }
-
- return false;
+ return (std::find(m_TraversedCoordinates.begin(), m_TraversedCoordinates.end(), a_Coords) != m_TraversedCoordinates.end());
}
@@ -296,8 +273,6 @@ void cMonster::Tick(float a_Dt, cChunk & a_Chunk)
{
if (m_bOnGround)
{
- m_Destination.y = FindFirstNonAirBlockPosition(m_Destination.x, m_Destination.z);
-
if (DoesPosYRequireJump((int)floor(m_Destination.y)))
{
m_bOnGround = false;
@@ -306,7 +281,7 @@ void cMonster::Tick(float a_Dt, cChunk & a_Chunk)
}
Vector3f Distance = m_Destination - GetPosition();
- if(!ReachedDestination() && !ReachedFinalDestination()) // If we haven't reached any sort of destination, move
+ if (!ReachedDestination() && !ReachedFinalDestination()) // If we haven't reached any sort of destination, move
{
Distance.y = 0;
Distance.Normalize();
@@ -439,11 +414,7 @@ void cMonster::HandleFalling()
int cMonster::FindFirstNonAirBlockPosition(double a_PosX, double a_PosZ)
{
int PosY = POSY_TOINT;
-
- if (PosY < 0)
- PosY = 0;
- else if (PosY > cChunkDef::Height)
- PosY = cChunkDef::Height;
+ PosY = Clamp(PosY, 0, cChunkDef::Height);
if (!cBlockInfo::IsSolid(m_World->GetBlock((int)floor(a_PosX), PosY, (int)floor(a_PosZ))))
{
@@ -709,16 +680,6 @@ void cMonster::GetMonsterConfig(const AString & a_Name)
bool cMonster::IsUndead(void)
{
- switch (GetMobType())
- {
- case mtZombie:
- case mtZombiePigman:
- case mtSkeleton:
- case mtWither:
- {
- return true;
- }
- }
return false;
}
@@ -867,13 +828,13 @@ cMonster * cMonster::NewMonsterFromType(cMonster::eType a_MobType)
}
case mtSlime:
{
- toReturn = new cSlime(Random.NextInt(2) + 1);
+ toReturn = new cSlime(1 << Random.NextInt(3)); // Size 1, 2 or 4
break;
}
case mtSkeleton:
{
// TODO: Actual detection of spawning in Nether
- toReturn = new cSkeleton(Random.NextInt(1) == 0 ? false : true);
+ toReturn = new cSkeleton((Random.NextInt(1) == 0) ? false : true);
break;
}
case mtVillager:
diff --git a/src/Mobs/Monster.h b/src/Mobs/Monster.h
index 750040468..cdbd26c09 100644
--- a/src/Mobs/Monster.h
+++ b/src/Mobs/Monster.h
@@ -73,16 +73,16 @@ public:
// tolua_end
enum MState{ATTACKING, IDLE, CHASING, ESCAPING} m_EMState;
- enum MPersonality{PASSIVE,AGGRESSIVE,COWARDLY} m_EMPersonality;
+ enum MPersonality{PASSIVE, AGGRESSIVE, COWARDLY} m_EMPersonality;
/** Creates the mob object.
- * If a_ConfigName is not empty, the configuration is loaded using GetMonsterConfig()
- * a_MobType is the type of the mob (also used in the protocol ( http://wiki.vg/Entities#Mobs , 2012_12_22))
- * a_SoundHurt and a_SoundDeath are assigned into m_SoundHurt and m_SoundDeath, respectively
+ If a_ConfigName is not empty, the configuration is loaded using GetMonsterConfig()
+ a_MobType is the type of the mob (also used in the protocol ( http://wiki.vg/Entities#Mobs 2012_12_22))
+ a_SoundHurt and a_SoundDeath are assigned into m_SoundHurt and m_SoundDeath, respectively
*/
cMonster(const AString & a_ConfigName, eType a_MobType, const AString & a_SoundHurt, const AString & a_SoundDeath, double a_Width, double a_Height);
- CLASS_PROTODEF(cMonster);
+ CLASS_PROTODEF(cMonster)
virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
@@ -92,7 +92,6 @@ public:
virtual void KilledBy(TakeDamageInfo & a_TDI) override;
- virtual void MoveToPosition(const Vector3f & a_Position);
virtual void MoveToPosition(const Vector3d & a_Position); // tolua_export
virtual bool ReachedDestination(void);
@@ -108,7 +107,7 @@ public:
void GetMonsterConfig(const AString & a_Name);
/** Returns whether this mob is undead (skeleton, zombie, etc.) */
- bool IsUndead(void);
+ virtual bool IsUndead(void);
virtual void EventLosePlayer(void);
virtual void CheckEventLostPlayer(void);
diff --git a/src/Mobs/Mooshroom.h b/src/Mobs/Mooshroom.h
index 16f6c8248..fb002c2bf 100644
--- a/src/Mobs/Mooshroom.h
+++ b/src/Mobs/Mooshroom.h
@@ -15,7 +15,7 @@ class cMooshroom :
public:
cMooshroom(void);
- CLASS_PROTODEF(cMooshroom);
+ CLASS_PROTODEF(cMooshroom)
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
virtual void OnRightClicked(cPlayer & a_Player) override;
diff --git a/src/Mobs/Ocelot.h b/src/Mobs/Ocelot.h
index adb7a1f75..f2727d354 100644
--- a/src/Mobs/Ocelot.h
+++ b/src/Mobs/Ocelot.h
@@ -18,7 +18,7 @@ public:
{
}
- CLASS_PROTODEF(cOcelot);
+ CLASS_PROTODEF(cOcelot)
} ;
diff --git a/src/Mobs/Pig.h b/src/Mobs/Pig.h
index 313af2f44..534a0ca6f 100644
--- a/src/Mobs/Pig.h
+++ b/src/Mobs/Pig.h
@@ -15,7 +15,7 @@ class cPig :
public:
cPig(void);
- CLASS_PROTODEF(cPig);
+ CLASS_PROTODEF(cPig)
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
virtual void OnRightClicked(cPlayer & a_Player) override;
diff --git a/src/Mobs/Sheep.h b/src/Mobs/Sheep.h
index 5ffd3e4fe..28e1c7254 100644
--- a/src/Mobs/Sheep.h
+++ b/src/Mobs/Sheep.h
@@ -20,7 +20,7 @@ public:
with the GenerateNaturalRandomColor() function. */
cSheep(int a_Color = -1);
- CLASS_PROTODEF(cSheep);
+ CLASS_PROTODEF(cSheep)
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
virtual void OnRightClicked(cPlayer & a_Player) override;
diff --git a/src/Mobs/Silverfish.h b/src/Mobs/Silverfish.h
index a6e11c49d..2df333dbc 100644
--- a/src/Mobs/Silverfish.h
+++ b/src/Mobs/Silverfish.h
@@ -18,7 +18,7 @@ public:
{
}
- CLASS_PROTODEF(cSilverfish);
+ CLASS_PROTODEF(cSilverfish)
} ;
diff --git a/src/Mobs/Skeleton.cpp b/src/Mobs/Skeleton.cpp
index 0641a3d57..cd707f4bb 100644
--- a/src/Mobs/Skeleton.cpp
+++ b/src/Mobs/Skeleton.cpp
@@ -4,6 +4,7 @@
#include "Skeleton.h"
#include "../World.h"
#include "../Entities/ArrowEntity.h"
+#include "ClientHandle.h"
@@ -47,7 +48,7 @@ void cSkeleton::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-void cSkeleton::MoveToPosition(const Vector3f & a_Position)
+void cSkeleton::MoveToPosition(const Vector3d & a_Position)
{
// If the destination is sufficiently skylight challenged AND the skeleton isn't on fire then block the movement
if (
@@ -90,3 +91,17 @@ void cSkeleton::Attack(float a_Dt)
m_AttackInterval = 0.0;
}
}
+
+
+
+
+
+void cSkeleton::SpawnOn(cClientHandle & a_ClientHandle)
+{
+ super::SpawnOn(a_ClientHandle);
+ a_ClientHandle.SendEntityEquipment(*this, 0, cItem(E_ITEM_BOW));
+}
+
+
+
+
diff --git a/src/Mobs/Skeleton.h b/src/Mobs/Skeleton.h
index 8f31b42e1..577588b32 100644
--- a/src/Mobs/Skeleton.h
+++ b/src/Mobs/Skeleton.h
@@ -15,12 +15,16 @@ class cSkeleton :
public:
cSkeleton(bool IsWither);
- CLASS_PROTODEF(cSkeleton);
+ CLASS_PROTODEF(cSkeleton)
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
- virtual void MoveToPosition(const Vector3f & a_Position) override;
+ virtual void MoveToPosition(const Vector3d & a_Position) override;
virtual void Attack(float a_Dt) override;
- bool IsWither(void) const { return m_bIsWither; };
+ virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
+
+ virtual bool IsUndead(void) override { return true; }
+
+ bool IsWither(void) const { return m_bIsWither; }
private:
diff --git a/src/Mobs/Slime.cpp b/src/Mobs/Slime.cpp
index 52a52bb39..b709ec664 100644
--- a/src/Mobs/Slime.cpp
+++ b/src/Mobs/Slime.cpp
@@ -2,16 +2,25 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "Slime.h"
+#include "FastRandom.h"
+#include "World.h"
-/// Creates a slime of the specified size; size is 1 .. 3, with 1 being the smallest
cSlime::cSlime(int a_Size) :
- super("Slime", mtSlime, "mob.slime.attack", "mob.slime.attack", 0.6 * a_Size, 0.6 * a_Size),
+ super("Slime",
+ mtSlime,
+ Printf("mob.slime.%s", GetSizeName(a_Size).c_str()),
+ Printf("mob.slime.%s", GetSizeName(a_Size).c_str()),
+ 0.6 * a_Size,
+ 0.6 * a_Size
+ ),
m_Size(a_Size)
{
+ SetMaxHealth(a_Size * a_Size);
+ SetAttackDamage(a_Size);
}
@@ -25,7 +34,9 @@ void cSlime::GetDrops(cItems & a_Drops, cEntity * a_Killer)
{
LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting);
}
- if (GetSize() == 1)
+
+ // Only slimes with the size 1 can drop slimeballs.
+ if (m_Size == 1)
{
AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_SLIMEBALL);
}
@@ -34,3 +45,62 @@ void cSlime::GetDrops(cItems & a_Drops, cEntity * a_Killer)
+
+void cSlime::Attack(float a_Dt)
+{
+ if (m_Size > 1)
+ {
+ // Only slimes larger than size 1 attack a player.
+ super::Attack(a_Dt);
+ }
+}
+
+
+
+
+
+void cSlime::KilledBy(TakeDamageInfo & a_TDI)
+{
+ if (GetHealth() > 0)
+ {
+ return;
+ }
+
+ if (m_Size != 1)
+ {
+ cFastRandom Random;
+ int SpawnAmount = 2 + Random.NextInt(3);
+
+ for (int i = 0; i < SpawnAmount; ++i)
+ {
+ double AddX = (i % 2 - 0.5) * m_Size / 4.0;
+ double AddZ = (i / 2 - 0.5) * m_Size / 4.0;
+
+ cSlime * NewSlime = new cSlime(m_Size / 2);
+ NewSlime->SetPosition(GetPosX() + AddX, GetPosY() + 0.5, GetPosZ() + AddZ);
+ NewSlime->SetYaw(Random.NextFloat(1.0f) * 360.0f);
+ m_World->SpawnMobFinalize(NewSlime);
+ }
+ }
+ super::KilledBy(a_TDI);
+}
+
+
+
+
+
+const AString cSlime::GetSizeName(int a_Size) const
+{
+ if (a_Size > 1)
+ {
+ return "big";
+ }
+ else
+ {
+ return "small";
+ }
+}
+
+
+
+
diff --git a/src/Mobs/Slime.h b/src/Mobs/Slime.h
index 782c3113f..f0b800f94 100644
--- a/src/Mobs/Slime.h
+++ b/src/Mobs/Slime.h
@@ -13,17 +13,26 @@ class cSlime :
typedef cAggressiveMonster super;
public:
- /// Creates a slime of the specified size; size is 1 .. 3, with 1 being the smallest
+ /** Creates a slime of the specified size; size can be 1, 2 or 4, with 1 is the smallest and 4 is the tallest. */
cSlime(int a_Size);
- CLASS_PROTODEF(cSlime);
+ CLASS_PROTODEF(cSlime)
+ // cAggressiveMonster overrides:
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
+ virtual void Attack(float a_Dt) override;
+ virtual void KilledBy(TakeDamageInfo & a_TDI) override;
+
int GetSize(void) const { return m_Size; }
+ /** Returns the text describing the slime's size, as used by the client's resource subsystem for sounds.
+ Returns either "big" or "small". */
+ const AString GetSizeName(int a_Size) const;
+
protected:
- /// Size of the slime, 1 .. 3, with 1 being the smallest
+ /** Size of the slime, with 1 being the smallest.
+ Vanilla uses sizes 1, 2 and 4 only. */
int m_Size;
} ;
diff --git a/src/Mobs/SnowGolem.cpp b/src/Mobs/SnowGolem.cpp
index c1979a495..76334d970 100644
--- a/src/Mobs/SnowGolem.cpp
+++ b/src/Mobs/SnowGolem.cpp
@@ -30,7 +30,7 @@ void cSnowGolem::GetDrops(cItems & a_Drops, cEntity * a_Killer)
void cSnowGolem::Tick(float a_Dt, cChunk & a_Chunk)
{
super::Tick(a_Dt, a_Chunk);
- if (IsBiomeNoDownfall(m_World->GetBiomeAt((int) floor(GetPosX()), (int) floor(GetPosZ())) ))
+ if (IsBiomeNoDownfall(m_World->GetBiomeAt((int) floor(GetPosX()), (int) floor(GetPosZ()))))
{
TakeDamage(*this);
}
diff --git a/src/Mobs/SnowGolem.h b/src/Mobs/SnowGolem.h
index ff5e90da8..aba89e52d 100644
--- a/src/Mobs/SnowGolem.h
+++ b/src/Mobs/SnowGolem.h
@@ -15,7 +15,7 @@ class cSnowGolem :
public:
cSnowGolem(void);
- CLASS_PROTODEF(cSnowGolem);
+ CLASS_PROTODEF(cSnowGolem)
virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
diff --git a/src/Mobs/Spider.h b/src/Mobs/Spider.h
index 51e65d028..813d2e266 100644
--- a/src/Mobs/Spider.h
+++ b/src/Mobs/Spider.h
@@ -15,7 +15,7 @@ class cSpider :
public:
cSpider(void);
- CLASS_PROTODEF(cSpider);
+ CLASS_PROTODEF(cSpider)
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
} ;
diff --git a/src/Mobs/Squid.h b/src/Mobs/Squid.h
index a9dba8b70..b57340427 100644
--- a/src/Mobs/Squid.h
+++ b/src/Mobs/Squid.h
@@ -17,7 +17,7 @@ public:
virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
- CLASS_PROTODEF(cSquid);
+ CLASS_PROTODEF(cSquid)
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
diff --git a/src/Mobs/Villager.h b/src/Mobs/Villager.h
index 068dfd835..aa81f0790 100644
--- a/src/Mobs/Villager.h
+++ b/src/Mobs/Villager.h
@@ -27,7 +27,7 @@ public:
cVillager(eVillagerType VillagerType);
- CLASS_PROTODEF(cVillager);
+ CLASS_PROTODEF(cVillager)
// cEntity overrides
virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) override;
diff --git a/src/Mobs/Witch.h b/src/Mobs/Witch.h
index 51c63322a..bd059f61d 100644
--- a/src/Mobs/Witch.h
+++ b/src/Mobs/Witch.h
@@ -16,7 +16,7 @@ class cWitch :
public:
cWitch();
- CLASS_PROTODEF(cWitch);
+ CLASS_PROTODEF(cWitch)
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
diff --git a/src/Mobs/Wither.h b/src/Mobs/Wither.h
index 7d76f70f5..2403823ed 100644
--- a/src/Mobs/Wither.h
+++ b/src/Mobs/Wither.h
@@ -15,7 +15,7 @@ class cWither :
public:
cWither(void);
- CLASS_PROTODEF(cWither);
+ CLASS_PROTODEF(cWither)
unsigned int GetWitherInvulnerableTicks(void) const { return m_WitherInvulnerableTicks; }
@@ -30,6 +30,8 @@ public:
virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) override;
virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
virtual void KilledBy(TakeDamageInfo & a_TDI) override;
+
+ virtual bool IsUndead(void) override { return true; }
private:
diff --git a/src/Mobs/Wolf.h b/src/Mobs/Wolf.h
index fb8a7c995..2e83db701 100644
--- a/src/Mobs/Wolf.h
+++ b/src/Mobs/Wolf.h
@@ -16,7 +16,7 @@ class cWolf :
public:
cWolf(void);
- CLASS_PROTODEF(cWolf);
+ CLASS_PROTODEF(cWolf)
virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) override;
virtual void OnRightClicked(cPlayer & a_Player) override;
diff --git a/src/Mobs/Zombie.cpp b/src/Mobs/Zombie.cpp
index 725790ed9..30225c32d 100644
--- a/src/Mobs/Zombie.cpp
+++ b/src/Mobs/Zombie.cpp
@@ -42,7 +42,7 @@ void cZombie::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-void cZombie::MoveToPosition(const Vector3f & a_Position)
+void cZombie::MoveToPosition(const Vector3d & a_Position)
{
// If the destination is sufficiently skylight challenged AND the skeleton isn't on fire then block the movement
if (
diff --git a/src/Mobs/Zombie.h b/src/Mobs/Zombie.h
index 1ba368f9c..118b6e6e7 100644
--- a/src/Mobs/Zombie.h
+++ b/src/Mobs/Zombie.h
@@ -14,13 +14,15 @@ class cZombie :
public:
cZombie(bool a_IsVillagerZombie);
- CLASS_PROTODEF(cZombie);
+ CLASS_PROTODEF(cZombie)
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
- virtual void MoveToPosition(const Vector3f & a_Position) override;
+ virtual void MoveToPosition(const Vector3d & a_Position) override;
- bool IsVillagerZombie(void) const {return m_IsVillagerZombie; }
- bool IsConverting (void) const {return m_IsConverting; }
+ virtual bool IsUndead(void) override { return true; }
+
+ bool IsVillagerZombie(void) const { return m_IsVillagerZombie; }
+ bool IsConverting (void) const { return m_IsConverting; }
private:
diff --git a/src/Mobs/ZombiePigman.h b/src/Mobs/ZombiePigman.h
index a2ebc87cb..bae0115eb 100644
--- a/src/Mobs/ZombiePigman.h
+++ b/src/Mobs/ZombiePigman.h
@@ -14,10 +14,12 @@ class cZombiePigman :
public:
cZombiePigman(void);
- CLASS_PROTODEF(cZombiePigman);
+ CLASS_PROTODEF(cZombiePigman)
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
virtual void KilledBy(TakeDamageInfo & a_TDI) override;
+
+ virtual bool IsUndead(void) override { return true; }
} ;