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-rw-r--r--src/Mobs/Creeper.cpp8
-rw-r--r--src/Mobs/Creeper.h2
-rw-r--r--src/Mobs/Monster.cpp8
-rw-r--r--src/Mobs/Monster.h2
-rw-r--r--src/Mobs/PassiveAggressiveMonster.cpp8
-rw-r--r--src/Mobs/PassiveAggressiveMonster.h2
-rw-r--r--src/Mobs/PassiveMonster.cpp8
-rw-r--r--src/Mobs/PassiveMonster.h2
-rw-r--r--src/Mobs/Villager.cpp9
-rw-r--r--src/Mobs/Villager.h2
-rw-r--r--src/Mobs/Wither.cpp10
-rw-r--r--src/Mobs/Wither.h2
-rw-r--r--src/Mobs/Wolf.cpp9
-rw-r--r--src/Mobs/Wolf.h2
14 files changed, 50 insertions, 24 deletions
diff --git a/src/Mobs/Creeper.cpp b/src/Mobs/Creeper.cpp
index 3471b4cf1..9cf539427 100644
--- a/src/Mobs/Creeper.cpp
+++ b/src/Mobs/Creeper.cpp
@@ -75,9 +75,12 @@ void cCreeper::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-void cCreeper::DoTakeDamage(TakeDamageInfo & a_TDI)
+bool cCreeper::DoTakeDamage(TakeDamageInfo & a_TDI)
{
- super::DoTakeDamage(a_TDI);
+ if (!super::DoTakeDamage(a_TDI))
+ {
+ return false;
+ }
if (a_TDI.DamageType == dtLightning)
{
@@ -85,6 +88,7 @@ void cCreeper::DoTakeDamage(TakeDamageInfo & a_TDI)
}
m_World->BroadcastEntityMetadata(*this);
+ return true;
}
diff --git a/src/Mobs/Creeper.h b/src/Mobs/Creeper.h
index 9abca369b..fc7db6716 100644
--- a/src/Mobs/Creeper.h
+++ b/src/Mobs/Creeper.h
@@ -18,7 +18,7 @@ public:
CLASS_PROTODEF(cCreeper);
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
- virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override;
+ virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) override;
virtual void Attack(float a_Dt) override;
virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
virtual void OnRightClicked(cPlayer & a_Player) override;
diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp
index eb8480268..9e4c2ba25 100644
--- a/src/Mobs/Monster.cpp
+++ b/src/Mobs/Monster.cpp
@@ -457,9 +457,12 @@ int cMonster::FindFirstNonAirBlockPosition(double a_PosX, double a_PosZ)
-void cMonster::DoTakeDamage(TakeDamageInfo & a_TDI)
+bool cMonster::DoTakeDamage(TakeDamageInfo & a_TDI)
{
- super::DoTakeDamage(a_TDI);
+ if (!super::DoTakeDamage(a_TDI))
+ {
+ return false;
+ }
if((m_SoundHurt != "") && (m_Health > 0))
m_World->BroadcastSoundEffect(m_SoundHurt, (int)(GetPosX() * 8), (int)(GetPosY() * 8), (int)(GetPosZ() * 8), 1.0f, 0.8f);
@@ -468,6 +471,7 @@ void cMonster::DoTakeDamage(TakeDamageInfo & a_TDI)
{
m_Target = a_TDI.Attacker;
}
+ return true;
}
diff --git a/src/Mobs/Monster.h b/src/Mobs/Monster.h
index 70b3783fc..5a925dfc6 100644
--- a/src/Mobs/Monster.h
+++ b/src/Mobs/Monster.h
@@ -87,7 +87,7 @@ public:
virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
- virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override;
+ virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) override;
virtual void KilledBy(cEntity * a_Killer) override;
diff --git a/src/Mobs/PassiveAggressiveMonster.cpp b/src/Mobs/PassiveAggressiveMonster.cpp
index 4b45f9a2a..24501b1ba 100644
--- a/src/Mobs/PassiveAggressiveMonster.cpp
+++ b/src/Mobs/PassiveAggressiveMonster.cpp
@@ -19,9 +19,12 @@ cPassiveAggressiveMonster::cPassiveAggressiveMonster(const AString & a_ConfigNam
-void cPassiveAggressiveMonster::DoTakeDamage(TakeDamageInfo & a_TDI)
+bool cPassiveAggressiveMonster::DoTakeDamage(TakeDamageInfo & a_TDI)
{
- super::DoTakeDamage(a_TDI);
+ if (!super::DoTakeDamage(a_TDI))
+ {
+ return false;
+ }
if ((m_Target != NULL) && (m_Target->IsPlayer()))
{
@@ -30,6 +33,7 @@ void cPassiveAggressiveMonster::DoTakeDamage(TakeDamageInfo & a_TDI)
m_EMState = CHASING;
}
}
+ return true;
}
diff --git a/src/Mobs/PassiveAggressiveMonster.h b/src/Mobs/PassiveAggressiveMonster.h
index 2c5ef30b1..a0da50e8e 100644
--- a/src/Mobs/PassiveAggressiveMonster.h
+++ b/src/Mobs/PassiveAggressiveMonster.h
@@ -15,7 +15,7 @@ class cPassiveAggressiveMonster :
public:
cPassiveAggressiveMonster(const AString & a_ConfigName, eType a_MobType, const AString & a_SoundHurt, const AString & a_SoundDeath, double a_Width, double a_Height);
- virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override;
+ virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) override;
} ;
diff --git a/src/Mobs/PassiveMonster.cpp b/src/Mobs/PassiveMonster.cpp
index 904cd63cc..2861d7314 100644
--- a/src/Mobs/PassiveMonster.cpp
+++ b/src/Mobs/PassiveMonster.cpp
@@ -18,13 +18,17 @@ cPassiveMonster::cPassiveMonster(const AString & a_ConfigName, eType a_MobType,
-void cPassiveMonster::DoTakeDamage(TakeDamageInfo & a_TDI)
+bool cPassiveMonster::DoTakeDamage(TakeDamageInfo & a_TDI)
{
- super::DoTakeDamage(a_TDI);
+ if (!super::DoTakeDamage(a_TDI))
+ {
+ return false;
+ }
if ((a_TDI.Attacker != this) && (a_TDI.Attacker != NULL))
{
m_EMState = ESCAPING;
}
+ return true;
}
diff --git a/src/Mobs/PassiveMonster.h b/src/Mobs/PassiveMonster.h
index 0b3c155da..70574585a 100644
--- a/src/Mobs/PassiveMonster.h
+++ b/src/Mobs/PassiveMonster.h
@@ -18,7 +18,7 @@ public:
virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
/// When hit by someone, run away
- virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override;
+ virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) override;
/** Returns the item that the animal of this class follows when a player holds it in hand
Return an empty item not to follow (default). */
virtual const cItem GetFollowedItem(void) const { return cItem(); }
diff --git a/src/Mobs/Villager.cpp b/src/Mobs/Villager.cpp
index d049acc1e..41283acf4 100644
--- a/src/Mobs/Villager.cpp
+++ b/src/Mobs/Villager.cpp
@@ -23,9 +23,13 @@ cVillager::cVillager(eVillagerType VillagerType) :
-void cVillager::DoTakeDamage(TakeDamageInfo & a_TDI)
+bool cVillager::DoTakeDamage(TakeDamageInfo & a_TDI)
{
- super::DoTakeDamage(a_TDI);
+ if (!super::DoTakeDamage(a_TDI))
+ {
+ return false;
+ }
+
if ((a_TDI.Attacker != NULL) && a_TDI.Attacker->IsPlayer())
{
if (m_World->GetTickRandomNumber(5) == 3)
@@ -33,6 +37,7 @@ void cVillager::DoTakeDamage(TakeDamageInfo & a_TDI)
m_World->BroadcastEntityStatus(*this, esVillagerAngry);
}
}
+ return true;
}
diff --git a/src/Mobs/Villager.h b/src/Mobs/Villager.h
index 5bba4d4ba..abde48407 100644
--- a/src/Mobs/Villager.h
+++ b/src/Mobs/Villager.h
@@ -30,7 +30,7 @@ public:
CLASS_PROTODEF(cVillager);
// cEntity overrides
- virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override;
+ virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) override;
virtual void Tick (float a_Dt, cChunk & a_Chunk) override;
// cVillager functions
diff --git a/src/Mobs/Wither.cpp b/src/Mobs/Wither.cpp
index 8f5d28b68..144f89658 100644
--- a/src/Mobs/Wither.cpp
+++ b/src/Mobs/Wither.cpp
@@ -40,24 +40,24 @@ bool cWither::Initialize(cWorld * a_World)
-void cWither::DoTakeDamage(TakeDamageInfo & a_TDI)
+bool cWither::DoTakeDamage(TakeDamageInfo & a_TDI)
{
if (a_TDI.DamageType == dtDrowning)
{
- return;
+ return false;
}
if (m_InvulnerableTicks > 0)
{
- return;
+ return false;
}
if (IsArmored() && (a_TDI.DamageType == dtRangedAttack))
{
- return;
+ return false;
}
- super::DoTakeDamage(a_TDI);
+ return super::DoTakeDamage(a_TDI);
}
diff --git a/src/Mobs/Wither.h b/src/Mobs/Wither.h
index bc78bfaad..3b22ba4a5 100644
--- a/src/Mobs/Wither.h
+++ b/src/Mobs/Wither.h
@@ -27,7 +27,7 @@ public:
// cEntity overrides
virtual bool Initialize(cWorld * a_World) override;
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
- virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override;
+ virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) override;
virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
private:
diff --git a/src/Mobs/Wolf.cpp b/src/Mobs/Wolf.cpp
index f02b8a4fc..e6268abc7 100644
--- a/src/Mobs/Wolf.cpp
+++ b/src/Mobs/Wolf.cpp
@@ -25,14 +25,19 @@ cWolf::cWolf(void) :
-void cWolf::DoTakeDamage(TakeDamageInfo & a_TDI)
+bool cWolf::DoTakeDamage(TakeDamageInfo & a_TDI)
{
- super::DoTakeDamage(a_TDI);
+ if (super::DoTakeDamage(a_TDI))
+ {
+ return false;
+ }
+
if (!m_IsTame)
{
m_IsAngry = true;
}
m_World->BroadcastEntityMetadata(*this); // Broadcast health and possibly angry face
+ return true;
}
diff --git a/src/Mobs/Wolf.h b/src/Mobs/Wolf.h
index 5925373e1..fb8a7c995 100644
--- a/src/Mobs/Wolf.h
+++ b/src/Mobs/Wolf.h
@@ -18,7 +18,7 @@ public:
CLASS_PROTODEF(cWolf);
- virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override;
+ virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) override;
virtual void OnRightClicked(cPlayer & a_Player) override;
virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
virtual void TickFollowPlayer();