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-rw-r--r--src/OSSupport/CriticalSection.cpp4
-rw-r--r--src/OSSupport/CriticalSection.h2
-rw-r--r--src/OSSupport/Queue.h4
-rw-r--r--src/OSSupport/Socket.cpp4
4 files changed, 7 insertions, 7 deletions
diff --git a/src/OSSupport/CriticalSection.cpp b/src/OSSupport/CriticalSection.cpp
index 6d4afce55..5dfc8b5f9 100644
--- a/src/OSSupport/CriticalSection.cpp
+++ b/src/OSSupport/CriticalSection.cpp
@@ -108,7 +108,7 @@ bool cCriticalSection::IsLockedByCurrentThread(void)
////////////////////////////////////////////////////////////////////////////////
// cCSLock
-cCSLock::cCSLock(cCriticalSection * a_CS)
+cCSLock::cCSLock(cCriticalSection * a_CS)
: m_CS(a_CS)
, m_IsLocked(false)
{
@@ -119,7 +119,7 @@ cCSLock::cCSLock(cCriticalSection * a_CS)
-cCSLock::cCSLock(cCriticalSection & a_CS)
+cCSLock::cCSLock(cCriticalSection & a_CS)
: m_CS(&a_CS)
, m_IsLocked(false)
{
diff --git a/src/OSSupport/CriticalSection.h b/src/OSSupport/CriticalSection.h
index 73a71f5e1..c3c6e57f0 100644
--- a/src/OSSupport/CriticalSection.h
+++ b/src/OSSupport/CriticalSection.h
@@ -47,7 +47,7 @@ class cCSLock
cCriticalSection * m_CS;
// Unlike a cCriticalSection, this object should be used from a single thread, therefore access to m_IsLocked is not threadsafe
- // In Windows, it is an error to call cCriticalSection::Unlock() multiple times if the lock is not held,
+ // In Windows, it is an error to call cCriticalSection::Unlock() multiple times if the lock is not held,
// therefore we need to check this value whether we are locked or not.
bool m_IsLocked;
diff --git a/src/OSSupport/Queue.h b/src/OSSupport/Queue.h
index beb6a63f1..269f9db41 100644
--- a/src/OSSupport/Queue.h
+++ b/src/OSSupport/Queue.h
@@ -21,7 +21,7 @@ cQueueFuncs and is used as the default behavior.
/// This empty struct allows for the callback functions to be inlined
template<class T>
-struct cQueueFuncs
+struct cQueueFuncs
{
public:
@@ -88,7 +88,7 @@ public:
cCSLock Lock(m_CS);
if (m_Contents.size() == 0)
{
- return false;
+ return false;
}
item = m_Contents.front();
m_Contents.pop_front();
diff --git a/src/OSSupport/Socket.cpp b/src/OSSupport/Socket.cpp
index 56835b518..7d4d9e598 100644
--- a/src/OSSupport/Socket.cpp
+++ b/src/OSSupport/Socket.cpp
@@ -244,7 +244,7 @@ cSocket cSocket::AcceptIPv6(void)
// Windows XP doesn't have inet_ntop, so we need to improvise. And MSVC has different headers than GCC
#ifdef _MSC_VER
// MSVC version
- Printf(SClient.m_IPString, "%x:%x:%x:%x:%x:%x:%x:%x",
+ Printf(SClient.m_IPString, "%x:%x:%x:%x:%x:%x:%x:%x",
from.sin6_addr.u.Word[0],
from.sin6_addr.u.Word[1],
from.sin6_addr.u.Word[2],
@@ -256,7 +256,7 @@ cSocket cSocket::AcceptIPv6(void)
);
#else // _MSC_VER
// MinGW
- Printf(SClient.m_IPString, "%x:%x:%x:%x:%x:%x:%x:%x",
+ Printf(SClient.m_IPString, "%x:%x:%x:%x:%x:%x:%x:%x",
from.sin6_addr.s6_addr16[0],
from.sin6_addr.s6_addr16[1],
from.sin6_addr.s6_addr16[2],