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-rw-r--r--src/Protocol/ChunkDataSerializer.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/Protocol/ChunkDataSerializer.cpp b/src/Protocol/ChunkDataSerializer.cpp
index 5d080656d..60fd5f935 100644
--- a/src/Protocol/ChunkDataSerializer.cpp
+++ b/src/Protocol/ChunkDataSerializer.cpp
@@ -187,11 +187,11 @@ void cChunkDataSerializer::Serialize47(AString & a_Data, int a_ChunkX, int a_Chu
// Create the packet:
cByteBuffer Packet(512 KiB);
- Packet.WriteVarInt(0x21); // Packet id (Chunk Data packet)
- Packet.WriteBEInt(a_ChunkX);
- Packet.WriteBEInt(a_ChunkZ);
- Packet.WriteBool(true); // "Ground-up continuous", or rather, "biome data present" flag
- Packet.WriteBEUShort(0xffff); // We're aways sending the full chunk with no additional data, so the bitmap is 0xffff
+ Packet.WriteVarInt32(0x21); // Packet id (Chunk Data packet)
+ Packet.WriteBEInt32(a_ChunkX);
+ Packet.WriteBEInt32(a_ChunkZ);
+ Packet.WriteBool(true); // "Ground-up continuous", or rather, "biome data present" flag
+ Packet.WriteBEUInt16(0xffff); // We're aways sending the full chunk with no additional data, so the bitmap is 0xffff
// Write the chunk size:
const int BiomeDataSize = cChunkDef::Width * cChunkDef::Width;
@@ -201,15 +201,15 @@ void cChunkDataSerializer::Serialize47(AString & a_Data, int a_ChunkX, int a_Chu
sizeof(m_BlockSkyLight) + // Block sky light
BiomeDataSize // Biome data
);
- Packet.WriteVarInt(ChunkSize);
+ Packet.WriteVarInt32(ChunkSize);
// Write the block types to the packet:
for (size_t Index = 0; Index < cChunkDef::NumBlocks; Index++)
{
BLOCKTYPE BlockType = m_BlockTypes[Index] & 0xFF;
NIBBLETYPE BlockMeta = m_BlockMetas[Index / 2] >> ((Index & 1) * 4) & 0x0f;
- Packet.WriteByte((unsigned char)(BlockType << 4) | BlockMeta);
- Packet.WriteByte((unsigned char)(BlockType >> 4));
+ Packet.WriteBEUInt8(static_cast<unsigned char>(BlockType << 4) | BlockMeta);
+ Packet.WriteBEUInt8(static_cast<unsigned char>(BlockType >> 4));
}
// Write the rest:
@@ -234,8 +234,8 @@ void cChunkDataSerializer::Serialize47(AString & a_Data, int a_ChunkX, int a_Chu
else
{
AString PostData;
- Buffer.WriteVarInt((UInt32)Packet.GetUsedSpace() + 1);
- Buffer.WriteVarInt(0);
+ Buffer.WriteVarInt32(static_cast<UInt32>(Packet.GetUsedSpace() + 1));
+ Buffer.WriteVarInt32(0);
Buffer.ReadAll(PostData);
Buffer.CommitRead();