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-rw-r--r--src/Protocol/ChunkDataSerializer.cpp33
1 files changed, 10 insertions, 23 deletions
diff --git a/src/Protocol/ChunkDataSerializer.cpp b/src/Protocol/ChunkDataSerializer.cpp
index 23d5b19ae..ea688ebd8 100644
--- a/src/Protocol/ChunkDataSerializer.cpp
+++ b/src/Protocol/ChunkDataSerializer.cpp
@@ -1,10 +1,3 @@
-
-// ChunkDataSerializer.cpp
-
-// Implements the cChunkDataSerializer class representing the object that can:
-// - serialize chunk data to different protocol versions
-// - cache such serialized data for multiple clients
-
#include "Globals.h"
#include "ChunkDataSerializer.h"
#include "zlib/zlib.h"
@@ -52,7 +45,7 @@ cChunkDataSerializer::cChunkDataSerializer(
-const AString & cChunkDataSerializer::Serialize(int a_Version, int a_ChunkX, int a_ChunkZ)
+const AString & cChunkDataSerializer::Serialize(int a_Version, int a_ChunkX, int a_ChunkZ, const std::map<UInt32, UInt32> & a_BlockTypeMap)
{
Serializations::const_iterator itr = m_Serializations.find(a_Version);
if (itr != m_Serializations.end())
@@ -63,11 +56,10 @@ const AString & cChunkDataSerializer::Serialize(int a_Version, int a_ChunkX, int
AString data;
switch (a_Version)
{
- case RELEASE_1_8_0: Serialize47(data, a_ChunkX, a_ChunkZ); break;
+ case RELEASE_1_8_0: Serialize47 (data, a_ChunkX, a_ChunkZ); break;
case RELEASE_1_9_0: Serialize107(data, a_ChunkX, a_ChunkZ); break;
case RELEASE_1_9_4: Serialize110(data, a_ChunkX, a_ChunkZ); break;
- case RELEASE_1_13: Serialize393(data, a_ChunkX, a_ChunkZ); break;
- // TODO: Other protocol versions may serialize the data differently; implement here
+ case RELEASE_1_13: Serialize393(data, a_ChunkX, a_ChunkZ, a_BlockTypeMap); break;
default:
{
@@ -442,10 +434,12 @@ void cChunkDataSerializer::Serialize110(AString & a_Data, int a_ChunkX, int a_Ch
-void cChunkDataSerializer::Serialize393(AString & a_Data, int a_ChunkX, int a_ChunkZ)
+void cChunkDataSerializer::Serialize393(AString & a_Data, int a_ChunkX, int a_ChunkZ, const std::map<UInt32, UInt32> & a_BlockTypeMap)
{
// This function returns the fully compressed packet (including packet size), not the raw packet!
+ ASSERT(!a_BlockTypeMap.empty()); // We need a protocol-specific translation map
+
// Create the packet:
cByteBuffer Packet(512 KiB);
Packet.WriteVarInt32(0x22); // Packet id (Chunk Data packet)
@@ -489,17 +483,10 @@ void cChunkDataSerializer::Serialize393(AString & a_Data, int a_ChunkX, int a_Ch
for (size_t Index = 0; Index < cChunkData::SectionBlockCount; Index++)
{
- UInt64 Value = a_Section.m_BlockTypes[Index];
- /*
- if (Index % 2 == 0)
- {
- Value |= a_Section.m_BlockMetas[Index / 2] & 0x0f;
- }
- else
- {
- Value |= a_Section.m_BlockMetas[Index / 2] >> 4;
- }
- */
+ UInt32 blockType = a_Section.m_BlockTypes[Index];
+ UInt32 blockMeta = (a_Section.m_BlockMetas[Index / 2] >> ((Index % 2) * 4)) & 0x0f;
+ auto itr = a_BlockTypeMap.find(blockType * 16 | blockMeta);
+ UInt64 Value = (itr == a_BlockTypeMap.end()) ? 0 :itr->second;
Value &= Mask; // It shouldn't go out of bounds, but it's still worth being careful
// Painful part where we write data into the long array. Based off of the normal code.