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Diffstat (limited to 'src/Protocol/Palettes/Palette_1_16.cpp')
-rw-r--r--src/Protocol/Palettes/Palette_1_16.cpp88
1 files changed, 85 insertions, 3 deletions
diff --git a/src/Protocol/Palettes/Palette_1_16.cpp b/src/Protocol/Palettes/Palette_1_16.cpp
index 8931ddd5c..4d0c6fa39 100644
--- a/src/Protocol/Palettes/Palette_1_16.cpp
+++ b/src/Protocol/Palettes/Palette_1_16.cpp
@@ -5,7 +5,7 @@
namespace Palette_1_16
{
- UInt32 FromBlock(short ID)
+ UInt32 FromBlock(const short ID)
{
using namespace Block;
@@ -11779,7 +11779,7 @@ namespace Palette_1_16
}
}
- UInt32 FromItem(Item ID)
+ UInt32 FromItem(const Item ID)
{
switch (ID)
{
@@ -12762,7 +12762,89 @@ namespace Palette_1_16
}
}
- Item ToItem(UInt32 ID)
+ UInt32 From(const Statistic ID)
+ {
+ switch (ID)
+ {
+ case Statistic::AnimalsBred: return 31;
+ case Statistic::AviateOneCm: return 17;
+ case Statistic::BellRing: return 67;
+ case Statistic::BoatOneCm: return 14;
+ case Statistic::CleanArmor: return 39;
+ case Statistic::CleanBanner: return 40;
+ case Statistic::CleanShulkerBox: return 41;
+ case Statistic::ClimbOneCm: return 10;
+ case Statistic::CrouchOneCm: return 6;
+ case Statistic::DamageAbsorbed: return 27;
+ case Statistic::DamageBlockedByShield: return 26;
+ case Statistic::DamageDealt: return 22;
+ case Statistic::DamageDealtAbsorbed: return 23;
+ case Statistic::DamageDealtResisted: return 24;
+ case Statistic::DamageResisted: return 28;
+ case Statistic::DamageTaken: return 25;
+ case Statistic::Deaths: return 29;
+ case Statistic::Drop: return 21;
+ case Statistic::EatCakeSlice: return 36;
+ case Statistic::EnchantItem: return 52;
+ case Statistic::FallOneCm: return 9;
+ case Statistic::FillCauldron: return 37;
+ case Statistic::FishCaught: return 33;
+ case Statistic::FlyOneCm: return 11;
+ case Statistic::HorseOneCm: return 16;
+ case Statistic::InspectDispenser: return 46;
+ case Statistic::InspectDropper: return 44;
+ case Statistic::InspectHopper: return 45;
+ case Statistic::InteractWithAnvil: return 70;
+ case Statistic::InteractWithBeacon: return 43;
+ case Statistic::InteractWithBlastFurnace: return 60;
+ case Statistic::InteractWithBrewingstand: return 42;
+ case Statistic::InteractWithCampfire: return 63;
+ case Statistic::InteractWithCartographyTable: return 64;
+ case Statistic::InteractWithCraftingTable: return 55;
+ case Statistic::InteractWithFurnace: return 54;
+ case Statistic::InteractWithGrindstone: return 71;
+ case Statistic::InteractWithLectern: return 62;
+ case Statistic::InteractWithLoom: return 65;
+ case Statistic::InteractWithSmithingTable: return 73;
+ case Statistic::InteractWithSmoker: return 61;
+ case Statistic::InteractWithStonecutter: return 66;
+ case Statistic::Jump: return 20;
+ case Statistic::LeaveGame: return -0;
+ case Statistic::MinecartOneCm: return 13;
+ case Statistic::MobKills: return 30;
+ case Statistic::OpenBarrel: return 59;
+ case Statistic::OpenChest: return 56;
+ case Statistic::OpenEnderchest: return 51;
+ case Statistic::OpenShulkerBox: return 58;
+ case Statistic::PigOneCm: return 15;
+ case Statistic::PlayNoteblock: return 47;
+ case Statistic::PlayOneMinute: return 1;
+ case Statistic::PlayRecord: return 53;
+ case Statistic::PlayerKills: return 32;
+ case Statistic::PotFlower: return 49;
+ case Statistic::RaidTrigger: return 68;
+ case Statistic::RaidWin: return 69;
+ case Statistic::SleepInBed: return 57;
+ case Statistic::SneakTime: return 4;
+ case Statistic::SprintOneCm: return 7;
+ case Statistic::StriderOneCm: return 19;
+ case Statistic::SwimOneCm: return 18;
+ case Statistic::TalkedToVillager: return 34;
+ case Statistic::TargetHit: return 72;
+ case Statistic::TimeSinceDeath: return 2;
+ case Statistic::TimeSinceRest: return 3;
+ case Statistic::TradedWithVillager: return 35;
+ case Statistic::TriggerTrappedChest: return 50;
+ case Statistic::TuneNoteblock: return 48;
+ case Statistic::UseCauldron: return 38;
+ case Statistic::WalkOnWaterOneCm: return 8;
+ case Statistic::WalkOneCm: return 5;
+ case Statistic::WalkUnderWaterOneCm: return 12;
+ default: return -1;
+ }
+ }
+
+ Item ToItem(const UInt32 ID)
{
switch (ID)
{