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-rw-r--r--src/Protocol/Protocol125.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/Protocol/Protocol125.cpp b/src/Protocol/Protocol125.cpp
index e2960d0c3..1ac035e26 100644
--- a/src/Protocol/Protocol125.cpp
+++ b/src/Protocol/Protocol125.cpp
@@ -760,7 +760,7 @@ void cProtocol125::SendPlayerMoveLook(void)
);
*/
- WriteByte (PACKET_PLAYER_MOVE_LOOK);
+ WriteByte(PACKET_PLAYER_MOVE_LOOK);
cPlayer * Player = m_Client->GetPlayer();
WriteDouble(Player->GetPosX());
WriteDouble(Player->GetStance() + 0.03); // Add a small amount so that the player doesn't start inside a block
@@ -1005,10 +1005,10 @@ void cProtocol125::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleTyp
void cProtocol125::SendStatistics(const cStatManager & a_Manager)
{
/* NOTE:
- * Versions prior to minecraft 1.7 use an incremental statistic sync
- * method. The current setup does not allow us to implement that, because
- * of performance considerations.
- */
+ Versions prior to minecraft 1.7 use an incremental statistic sync
+ method. The current setup does not allow us to implement that, because
+ of performance considerations.
+ */
#if 0
for (unsigned int i = 0; i < (unsigned int)statCount; ++i)
{
@@ -1121,7 +1121,7 @@ void cProtocol125::SendUseBed(const cEntity & a_Entity, int a_BlockX, int a_Bloc
cCSLock Lock(m_CSPacket);
WriteByte(PACKET_USE_BED);
WriteInt (a_Entity.GetUniqueID());
- WriteByte(0); // Unknown byte only 0 has been observed
+ WriteByte(0); // Unknown byte only 0 has been observed
WriteInt (a_BlockX);
WriteByte((Byte)a_BlockY);
WriteInt (a_BlockZ);
@@ -1344,11 +1344,11 @@ int cProtocol125::ParseArmAnim(void)
int cProtocol125::ParseBlockDig(void)
{
- HANDLE_PACKET_READ(ReadChar, char, Status);
+ HANDLE_PACKET_READ(ReadChar, char, Status);
HANDLE_PACKET_READ(ReadBEInt, int, PosX);
- HANDLE_PACKET_READ(ReadByte, Byte, PosY);
+ HANDLE_PACKET_READ(ReadByte, Byte, PosY);
HANDLE_PACKET_READ(ReadBEInt, int, PosZ);
- HANDLE_PACKET_READ(ReadChar, char, BlockFace);
+ HANDLE_PACKET_READ(ReadChar, char, BlockFace);
m_Client->HandleLeftClick(PosX, PosY, PosZ, static_cast<eBlockFace>(BlockFace), Status);
return PARSE_OK;
}