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-rw-r--r--src/Protocol/Protocol125.cpp220
1 files changed, 147 insertions, 73 deletions
diff --git a/src/Protocol/Protocol125.cpp b/src/Protocol/Protocol125.cpp
index 2df2a695b..867cf3ef3 100644
--- a/src/Protocol/Protocol125.cpp
+++ b/src/Protocol/Protocol125.cpp
@@ -32,6 +32,8 @@ Documentation:
#include "../Mobs/IncludeAllMonsters.h"
+#include "../CompositeChat.h"
+
@@ -96,6 +98,7 @@ enum
PACKET_CREATIVE_INVENTORY_ACTION = 0x6B,
PACKET_ENCHANT_ITEM = 0x6C,
PACKET_UPDATE_SIGN = 0x82,
+ PACKET_ITEM_DATA = 0x83,
PACKET_PLAYER_LIST_ITEM = 0xC9,
PACKET_PLAYER_ABILITIES = 0xca,
PACKET_PLUGIN_MESSAGE = 0xfa,
@@ -159,8 +162,8 @@ void cProtocol125::SendBlockAction(int a_BlockX, int a_BlockY, int a_BlockZ, cha
WriteInt (a_BlockX);
WriteShort((short)a_BlockY);
WriteInt (a_BlockZ);
- WriteByte (a_Byte1);
- WriteByte (a_Byte2);
+ WriteChar (a_Byte1);
+ WriteChar (a_Byte2);
Flush();
}
@@ -207,12 +210,12 @@ void cProtocol125::SendBlockChanges(int a_ChunkX, int a_ChunkZ, const sSetBlockV
WriteByte (PACKET_MULTI_BLOCK);
WriteInt (a_ChunkX);
WriteInt (a_ChunkZ);
- WriteShort((unsigned short)a_Changes.size());
- WriteUInt (sizeof(int) * a_Changes.size());
+ WriteShort((short)a_Changes.size());
+ WriteUInt ((UInt32)(4 * a_Changes.size()));
for (sSetBlockVector::const_iterator itr = a_Changes.begin(), end = a_Changes.end(); itr != end; ++itr)
{
- unsigned int Coords = itr->y | (itr->z << 8) | (itr->x << 12);
- unsigned int Blocks = itr->BlockMeta | (itr->BlockType << 4);
+ UInt32 Coords = ((UInt32)itr->y) | ((UInt32)(itr->z << 8)) | ((UInt32)(itr->x << 12));
+ UInt32 Blocks = ((UInt32)itr->BlockMeta) | ((UInt32)(itr->BlockType << 4));
WriteUInt(Coords << 16 | Blocks);
}
Flush();
@@ -234,6 +237,21 @@ void cProtocol125::SendChat(const AString & a_Message)
+void cProtocol125::SendChat(const cCompositeChat & a_Message)
+{
+ // This version doesn't support composite messages, just extract each part's text and use it:
+
+ // Send the message:
+ cCSLock Lock(m_CSPacket);
+ WriteByte (PACKET_CHAT);
+ WriteString(a_Message.ExtractText());
+ Flush();
+}
+
+
+
+
+
void cProtocol125::SendChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer)
{
cCSLock Lock(m_CSPacket);
@@ -308,8 +326,8 @@ void cProtocol125::SendEntityEffect(const cEntity & a_Entity, int a_EffectID, in
cCSLock Lock(m_CSPacket);
WriteByte (PACKET_ENTITY_EFFECT);
WriteInt (a_Entity.GetUniqueID());
- WriteByte (a_EffectID);
- WriteByte (a_Amplifier);
+ WriteByte ((Byte)a_EffectID);
+ WriteByte ((Byte)a_Amplifier);
WriteShort(a_Duration);
Flush();
}
@@ -340,7 +358,7 @@ void cProtocol125::SendEntityHeadLook(const cEntity & a_Entity)
cCSLock Lock(m_CSPacket);
WriteByte(PACKET_ENT_HEAD_LOOK);
WriteInt (a_Entity.GetUniqueID());
- WriteByte((char)((a_Entity.GetHeadYaw() / 360.f) * 256));
+ WriteChar((char)((a_Entity.GetHeadYaw() / 360.f) * 256));
Flush();
}
@@ -355,8 +373,8 @@ void cProtocol125::SendEntityLook(const cEntity & a_Entity)
cCSLock Lock(m_CSPacket);
WriteByte(PACKET_ENT_LOOK);
WriteInt (a_Entity.GetUniqueID());
- WriteByte((char)((a_Entity.GetYaw() / 360.f) * 256));
- WriteByte((char)((a_Entity.GetPitch() / 360.f) * 256));
+ WriteChar((char)((a_Entity.GetYaw() / 360.f) * 256));
+ WriteChar((char)((a_Entity.GetPitch() / 360.f) * 256));
Flush();
}
@@ -404,9 +422,9 @@ void cProtocol125::SendEntityRelMove(const cEntity & a_Entity, char a_RelX, char
cCSLock Lock(m_CSPacket);
WriteByte(PACKET_ENT_REL_MOVE);
WriteInt (a_Entity.GetUniqueID());
- WriteByte(a_RelX);
- WriteByte(a_RelY);
- WriteByte(a_RelZ);
+ WriteChar(a_RelX);
+ WriteChar(a_RelY);
+ WriteChar(a_RelZ);
Flush();
}
@@ -421,11 +439,11 @@ void cProtocol125::SendEntityRelMoveLook(const cEntity & a_Entity, char a_RelX,
cCSLock Lock(m_CSPacket);
WriteByte(PACKET_ENT_REL_MOVE_LOOK);
WriteInt (a_Entity.GetUniqueID());
- WriteByte(a_RelX);
- WriteByte(a_RelY);
- WriteByte(a_RelZ);
- WriteByte((char)((a_Entity.GetYaw() / 360.f) * 256));
- WriteByte((char)((a_Entity.GetPitch() / 360.f) * 256));
+ WriteChar(a_RelX);
+ WriteChar(a_RelY);
+ WriteChar(a_RelZ);
+ WriteChar((char)((a_Entity.GetYaw() / 360.f) * 256));
+ WriteChar((char)((a_Entity.GetPitch() / 360.f) * 256));
Flush();
}
@@ -438,7 +456,7 @@ void cProtocol125::SendEntityStatus(const cEntity & a_Entity, char a_Status)
cCSLock Lock(m_CSPacket);
WriteByte(PACKET_ENT_STATUS);
WriteInt (a_Entity.GetUniqueID());
- WriteByte(a_Status);
+ WriteChar(a_Status);
Flush();
}
@@ -471,7 +489,7 @@ void cProtocol125::SendExplosion(double a_BlockX, double a_BlockY, double a_Bloc
WriteDouble (a_BlockY);
WriteDouble (a_BlockZ);
WriteFloat (a_Radius);
- WriteInt (a_BlocksAffected.size());
+ WriteInt ((Int32)a_BlocksAffected.size());
int BlockX = (int)a_BlockX;
int BlockY = (int)a_BlockY;
int BlockZ = (int)a_BlockZ;
@@ -496,7 +514,7 @@ void cProtocol125::SendGameMode(eGameMode a_GameMode)
cCSLock Lock(m_CSPacket);
WriteByte(PACKET_CHANGE_GAME_STATE);
WriteByte(3);
- WriteByte((char)a_GameMode);
+ WriteChar((char)a_GameMode);
Flush();
}
@@ -521,7 +539,7 @@ void cProtocol125::SendHealth(void)
cCSLock Lock(m_CSPacket);
WriteByte (PACKET_UPDATE_HEALTH);
WriteShort((short)m_Client->GetPlayer()->GetHealth());
- WriteShort(m_Client->GetPlayer()->GetFoodLevel());
+ WriteShort((short)m_Client->GetPlayer()->GetFoodLevel());
WriteFloat((float)m_Client->GetPlayer()->GetFoodSaturationLevel());
Flush();
}
@@ -534,7 +552,7 @@ void cProtocol125::SendInventorySlot(char a_WindowID, short a_SlotNum, const cIt
{
cCSLock Lock(m_CSPacket);
WriteByte (PACKET_INVENTORY_SLOT);
- WriteByte (a_WindowID);
+ WriteChar (a_WindowID);
WriteShort(a_SlotNum);
WriteItem (a_Item);
Flush();
@@ -577,13 +595,61 @@ void cProtocol125::SendLogin(const cPlayer & a_Player, const cWorld & a_World)
+void cProtocol125::SendMapColumn(int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length)
+{
+ cCSLock Lock(m_CSPacket);
+
+ WriteByte (PACKET_ITEM_DATA);
+ WriteShort(E_ITEM_MAP);
+ WriteShort((short)a_ID);
+ WriteShort((short)(3 + a_Length));
+
+ WriteByte(0);
+ WriteChar((char)a_X);
+ WriteChar((char)a_Y);
+
+ SendData((const char *)a_Colors, a_Length);
+
+ Flush();
+}
+
+
+
+
+
+void cProtocol125::SendMapDecorators(int a_ID, const cMapDecoratorList & a_Decorators)
+{
+ cCSLock Lock(m_CSPacket);
+
+ WriteByte (PACKET_ITEM_DATA);
+ WriteShort(E_ITEM_MAP);
+ WriteShort((short)a_ID);
+ WriteShort((short)(1 + (3 * a_Decorators.size())));
+
+ WriteByte(1);
+
+ for (cMapDecoratorList::const_iterator it = a_Decorators.begin(); it != a_Decorators.end(); ++it)
+ {
+ WriteByte((Byte)(it->GetType() << 4) | (it->GetRot() & 0xf));
+ WriteByte((Byte)it->GetPixelX());
+ WriteByte((Byte)it->GetPixelZ());
+ }
+
+ Flush();
+}
+
+
+
+
+
+
void cProtocol125::SendPickupSpawn(const cPickup & a_Pickup)
{
cCSLock Lock(m_CSPacket);
WriteByte (PACKET_PICKUP_SPAWN);
WriteInt (a_Pickup.GetUniqueID());
WriteShort (a_Pickup.GetItem().m_ItemType);
- WriteByte (a_Pickup.GetItem().m_ItemCount);
+ WriteChar (a_Pickup.GetItem().m_ItemCount);
WriteShort (a_Pickup.GetItem().m_ItemDamage);
WriteVectorI((Vector3i)(a_Pickup.GetPosition() * 32));
WriteByte ((char)(a_Pickup.GetSpeed().x * 8));
@@ -601,7 +667,7 @@ void cProtocol125::SendEntityAnimation(const cEntity & a_Entity, char a_Animatio
cCSLock Lock(m_CSPacket);
WriteByte(PACKET_ANIMATION);
WriteInt (a_Entity.GetUniqueID());
- WriteByte(a_Animation);
+ WriteChar(a_Animation);
Flush();
}
@@ -695,8 +761,8 @@ void cProtocol125::SendPlayerSpawn(const cPlayer & a_Player)
WriteInt ((int)(a_Player.GetPosX() * 32));
WriteInt ((int)(a_Player.GetPosY() * 32));
WriteInt ((int)(a_Player.GetPosZ() * 32));
- WriteByte ((char)((a_Player.GetYaw() / 360.f) * 256));
- WriteByte ((char)((a_Player.GetPitch() / 360.f) * 256));
+ WriteChar ((char)((a_Player.GetYaw() / 360.f) * 256));
+ WriteChar ((char)((a_Player.GetPitch() / 360.f) * 256));
WriteShort (HeldItem.IsEmpty() ? 0 : HeldItem.m_ItemType);
Flush();
}
@@ -722,9 +788,9 @@ void cProtocol125::SendPluginMessage(const AString & a_Channel, const AString &
void cProtocol125::SendRemoveEntityEffect(const cEntity & a_Entity, int a_EffectID)
{
cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_REMOVE_ENTITY_EFFECT);
- WriteInt (a_Entity.GetUniqueID());
- WriteByte (a_EffectID);
+ WriteByte(PACKET_REMOVE_ENTITY_EFFECT);
+ WriteInt (a_Entity.GetUniqueID());
+ WriteChar((char)a_EffectID);
Flush();
}
@@ -738,7 +804,7 @@ void cProtocol125::SendRespawn(void)
WriteByte (PACKET_RESPAWN);
WriteInt ((int)(m_Client->GetPlayer()->GetWorld()->GetDimension()));
WriteByte (2); // TODO: Difficulty; 2 = Normal
- WriteByte ((char)m_Client->GetPlayer()->GetGameMode());
+ WriteChar ((char)m_Client->GetPlayer()->GetGameMode());
WriteShort (256); // Current world height
WriteString("default");
}
@@ -769,7 +835,7 @@ void cProtocol125::SendExperienceOrb(const cExpOrb & a_ExpOrb)
WriteInt((int) a_ExpOrb.GetPosX());
WriteInt((int) a_ExpOrb.GetPosY());
WriteInt((int) a_ExpOrb.GetPosZ());
- WriteShort(a_ExpOrb.GetReward());
+ WriteShort((short)a_ExpOrb.GetReward());
Flush();
}
@@ -810,7 +876,7 @@ void cProtocol125::SendSpawnMob(const cMonster & a_Mob)
cCSLock Lock(m_CSPacket);
WriteByte (PACKET_SPAWN_MOB);
WriteInt (a_Mob.GetUniqueID());
- WriteByte (a_Mob.GetMobType());
+ WriteByte ((Byte)a_Mob.GetMobType());
WriteVectorI((Vector3i)(a_Mob.GetPosition() * 32));
WriteByte (0);
WriteByte (0);
@@ -835,7 +901,7 @@ void cProtocol125::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType,
cCSLock Lock(m_CSPacket);
WriteByte(PACKET_SPAWN_OBJECT);
WriteInt (a_Entity.GetUniqueID());
- WriteByte(a_ObjectType);
+ WriteChar(a_ObjectType);
WriteInt ((int)(a_Entity.GetPosX() * 32));
WriteInt ((int)(a_Entity.GetPosY() * 32));
WriteInt ((int)(a_Entity.GetPosZ() * 32));
@@ -860,7 +926,7 @@ void cProtocol125::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleTyp
cCSLock Lock(m_CSPacket);
WriteByte (PACKET_SPAWN_OBJECT);
WriteInt (a_Vehicle.GetUniqueID());
- WriteByte (a_VehicleType);
+ WriteChar (a_VehicleType);
WriteInt ((int)(a_Vehicle.GetPosX() * 32));
WriteInt ((int)(a_Vehicle.GetPosY() * 32));
WriteInt ((int)(a_Vehicle.GetPosZ() * 32));
@@ -898,8 +964,8 @@ void cProtocol125::SendTeleportEntity(const cEntity & a_Entity)
WriteInt ((int)(floor(a_Entity.GetPosX() * 32)));
WriteInt ((int)(floor(a_Entity.GetPosY() * 32)));
WriteInt ((int)(floor(a_Entity.GetPosZ() * 32)));
- WriteByte ((char)((a_Entity.GetYaw() / 360.f) * 256));
- WriteByte ((char)((a_Entity.GetPitch() / 360.f) * 256));
+ WriteChar ((char)((a_Entity.GetYaw() / 360.f) * 256));
+ WriteChar ((char)((a_Entity.GetPitch() / 360.f) * 256));
Flush();
}
@@ -974,7 +1040,7 @@ void cProtocol125::SendUseBed(const cEntity & a_Entity, int a_BlockX, int a_Bloc
WriteInt (a_Entity.GetUniqueID());
WriteByte(0); // Unknown byte only 0 has been observed
WriteInt (a_BlockX);
- WriteByte(a_BlockY);
+ WriteByte((Byte)a_BlockY);
WriteInt (a_BlockZ);
Flush();
}
@@ -1018,7 +1084,7 @@ void cProtocol125::SendWholeInventory(const cWindow & a_Window)
cCSLock Lock(m_CSPacket);
cItems Slots;
a_Window.GetSlots(*(m_Client->GetPlayer()), Slots);
- SendWindowSlots(a_Window.GetWindowID(), Slots.size(), &(Slots[0]));
+ SendWindowSlots(a_Window.GetWindowID(), (int)Slots.size(), &(Slots[0]));
}
@@ -1035,7 +1101,7 @@ void cProtocol125::SendWindowClose(const cWindow & a_Window)
cCSLock Lock(m_CSPacket);
WriteByte(PACKET_WINDOW_CLOSE);
- WriteByte(a_Window.GetWindowID());
+ WriteChar(a_Window.GetWindowID());
Flush();
}
@@ -1052,10 +1118,10 @@ void cProtocol125::SendWindowOpen(const cWindow & a_Window)
}
cCSLock Lock(m_CSPacket);
WriteByte (PACKET_WINDOW_OPEN);
- WriteByte (a_Window.GetWindowID());
- WriteByte (a_Window.GetWindowType());
+ WriteChar (a_Window.GetWindowID());
+ WriteByte ((Byte)a_Window.GetWindowType());
WriteString(a_Window.GetWindowTitle());
- WriteByte (a_Window.GetNumNonInventorySlots());
+ WriteByte ((Byte)a_Window.GetNumNonInventorySlots());
Flush();
}
@@ -1067,7 +1133,7 @@ void cProtocol125::SendWindowProperty(const cWindow & a_Window, short a_Property
{
cCSLock Lock(m_CSPacket);
WriteByte (PACKET_WINDOW_PROPERTY);
- WriteByte (a_Window.GetWindowID());
+ WriteChar (a_Window.GetWindowID());
WriteShort(a_Property);
WriteShort(a_Value);
Flush();
@@ -1088,7 +1154,7 @@ AString cProtocol125::GetAuthServerID(void)
-void cProtocol125::SendData(const char * a_Data, int a_Size)
+void cProtocol125::SendData(const char * a_Data, size_t a_Size)
{
m_Client->SendData(a_Data, a_Size);
}
@@ -1097,7 +1163,7 @@ void cProtocol125::SendData(const char * a_Data, int a_Size)
-void cProtocol125::DataReceived(const char * a_Data, int a_Size)
+void cProtocol125::DataReceived(const char * a_Data, size_t a_Size)
{
if (!m_ReceivedData.Write(a_Data, a_Size))
{
@@ -1181,19 +1247,6 @@ int cProtocol125::ParsePacket(unsigned char a_PacketType)
-#define HANDLE_PACKET_PARSE(Packet) \
- { \
- int res = Packet.Parse(m_ReceivedData); \
- if (res < 0) \
- { \
- return res; \
- } \
- }
-
-
-
-
-
int cProtocol125::ParseArmAnim(void)
{
HANDLE_PACKET_READ(ReadBEInt, int, EntityID);
@@ -1213,7 +1266,7 @@ int cProtocol125::ParseBlockDig(void)
HANDLE_PACKET_READ(ReadByte, Byte, PosY);
HANDLE_PACKET_READ(ReadBEInt, int, PosZ);
HANDLE_PACKET_READ(ReadChar, char, BlockFace);
- m_Client->HandleLeftClick(PosX, PosY, PosZ, BlockFace, Status);
+ m_Client->HandleLeftClick(PosX, PosY, PosZ, static_cast<eBlockFace>(BlockFace), Status);
return PARSE_OK;
}
@@ -1236,7 +1289,7 @@ int cProtocol125::ParseBlockPlace(void)
}
// 1.2.5 didn't have any cursor position, so use 8, 8, 8, so that halfslabs and stairs work correctly and the special value is recognizable.
- m_Client->HandleRightClick(PosX, PosY, PosZ, BlockFace, 8, 8, 8, HeldItem);
+ m_Client->HandleRightClick(PosX, PosY, PosZ, static_cast<eBlockFace>(BlockFace), 8, 8, 8, HeldItem);
return PARSE_OK;
}
@@ -1287,7 +1340,16 @@ int cProtocol125::ParseEntityAction(void)
{
HANDLE_PACKET_READ(ReadBEInt, int, EntityID);
HANDLE_PACKET_READ(ReadChar, char, ActionID);
- m_Client->HandleEntityAction(EntityID, ActionID);
+
+ switch (ActionID)
+ {
+ case 1: m_Client->HandleEntityCrouch(EntityID, true); break; // Crouch
+ case 2: m_Client->HandleEntityCrouch(EntityID, false); break; // Uncrouch
+ case 3: m_Client->HandleEntityLeaveBed(EntityID); break; // Leave Bed
+ case 4: m_Client->HandleEntitySprinting(EntityID, true); break; // Start sprinting
+ case 5: m_Client->HandleEntitySprinting(EntityID, false); break; // Stop sprinting
+ }
+
return PARSE_OK;
}
@@ -1464,7 +1526,7 @@ int cProtocol125::ParsePluginMessage(void)
HANDLE_PACKET_READ(ReadBEUTF16String16, AString, ChannelName);
HANDLE_PACKET_READ(ReadBEShort, short, Length);
AString Data;
- if (!m_ReceivedData.ReadString(Data, Length))
+ if (!m_ReceivedData.ReadString(Data, (size_t)Length))
{
m_ReceivedData.CheckValid();
return PARSE_INCOMPLETE;
@@ -1641,7 +1703,7 @@ void cProtocol125::SendPreChunk(int a_ChunkX, int a_ChunkZ, bool a_ShouldLoad)
void cProtocol125::SendWindowSlots(char a_WindowID, int a_NumItems, const cItem * a_Items)
{
WriteByte (PACKET_INVENTORY_WHOLE);
- WriteByte (a_WindowID);
+ WriteChar (a_WindowID);
WriteShort((short)a_NumItems);
for (int j = 0; j < a_NumItems; j++)
@@ -1671,7 +1733,7 @@ void cProtocol125::WriteItem(const cItem & a_Item)
return;
}
- WriteByte (a_Item.m_ItemCount);
+ WriteChar (a_Item.m_ItemCount);
WriteShort(a_Item.m_ItemDamage);
if (cItem::IsEnchantable(a_Item.m_ItemType))
@@ -1718,7 +1780,7 @@ int cProtocol125::ParseItem(cItem & a_Item)
}
// TODO: Enchantment not implemented yet!
- if (!m_ReceivedData.SkipRead(EnchantNumBytes))
+ if (!m_ReceivedData.SkipRead((size_t)EnchantNumBytes))
{
return PARSE_INCOMPLETE;
}
@@ -1803,7 +1865,7 @@ void cProtocol125::WriteMobMetadata(const cMonster & a_Mob)
case cMonster::mtCreeper:
{
WriteByte(0x10);
- WriteByte(((const cCreeper &)a_Mob).IsBlowing() ? 1 : -1); // Blowing up?
+ WriteChar(((const cCreeper &)a_Mob).IsBlowing() ? 1 : -1); // Blowing up?
WriteByte(0x11);
WriteByte(((const cCreeper &)a_Mob).IsCharged() ? 1 : 0); // Lightning-charged?
break;
@@ -1873,9 +1935,9 @@ void cProtocol125::WriteMobMetadata(const cMonster & a_Mob)
WriteByte(0x10);
Byte SheepMetadata = 0;
- SheepMetadata = ((const cSheep &)a_Mob).GetFurColor(); // Fur colour
+ SheepMetadata = (Byte)((const cSheep &)a_Mob).GetFurColor();
- if (((const cSheep &)a_Mob).IsSheared()) // Is sheared?
+ if (((const cSheep &)a_Mob).IsSheared())
{
SheepMetadata |= 0x16;
}
@@ -1904,17 +1966,25 @@ void cProtocol125::WriteMobMetadata(const cMonster & a_Mob)
WriteByte(((const cWitch &)a_Mob).IsAngry() ? 1 : 0); // Aggravated? Doesn't seem to do anything
break;
}
+ case cMonster::mtWither:
+ {
+ WriteByte(0x54); // Int at index 20
+ WriteInt((Int32)((const cWither &)a_Mob).GetNumInvulnerableTicks());
+ WriteByte(0x66); // Float at index 6
+ WriteFloat((float)(a_Mob.GetHealth()));
+ break;
+ }
case cMonster::mtSlime:
case cMonster::mtMagmaCube:
{
WriteByte(0x10);
if (a_Mob.GetMobType() == cMonster::mtSlime)
{
- WriteByte(((const cSlime &)a_Mob).GetSize()); // Size of slime - HEWGE, meh, cute BABBY SLIME
+ WriteByte((Byte)((const cSlime &)a_Mob).GetSize()); // Size of slime - HEWGE, meh, cute BABBY SLIME
}
else
{
- WriteByte(((const cMagmaCube &)a_Mob).GetSize()); // Size of slime - HEWGE, meh, cute BABBY SLIME
+ WriteByte((Byte)((const cMagmaCube &)a_Mob).GetSize()); // Size of slime - HEWGE, meh, cute BABBY SLIME
}
break;
}
@@ -1953,7 +2023,7 @@ void cProtocol125::WriteMobMetadata(const cMonster & a_Mob)
WriteInt(Flags);
WriteByte(0x13);
- WriteByte(((const cHorse &)a_Mob).GetHorseType()); // Type of horse (donkey, chestnut, etc.)
+ WriteByte((Byte)((const cHorse &)a_Mob).GetHorseType()); // Type of horse (donkey, chestnut, etc.)
WriteByte(0x54);
int Appearance = 0;
@@ -1965,6 +2035,10 @@ void cProtocol125::WriteMobMetadata(const cMonster & a_Mob)
WriteInt(((const cHorse &)a_Mob).GetHorseArmour()); // Horshey armour
break;
}
+ default:
+ {
+ break;
+ }
}
}