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-rw-r--r--src/Protocol/Protocol17x.cpp244
1 files changed, 168 insertions, 76 deletions
diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp
index 6fa928215..45d39e0e9 100644
--- a/src/Protocol/Protocol17x.cpp
+++ b/src/Protocol/Protocol17x.cpp
@@ -11,13 +11,19 @@ Implements the 1.7.x protocol classes:
#include "json/json.h"
#include "Protocol17x.h"
#include "ChunkDataSerializer.h"
+#include "PolarSSL++/Sha1Checksum.h"
+
#include "../ClientHandle.h"
#include "../Root.h"
#include "../Server.h"
#include "../World.h"
+#include "../StringCompression.h"
+#include "../CompositeChat.h"
+#include "../Statistics.h"
+
#include "../WorldStorage/FastNBT.h"
#include "../WorldStorage/EnchantmentSerializer.h"
-#include "../StringCompression.h"
+
#include "../Entities/ExpOrb.h"
#include "../Entities/Minecart.h"
#include "../Entities/FallingBlock.h"
@@ -25,14 +31,15 @@ Implements the 1.7.x protocol classes:
#include "../Entities/Pickup.h"
#include "../Entities/Player.h"
#include "../Entities/ItemFrame.h"
+#include "../Entities/ArrowEntity.h"
+#include "../Entities/FireworkEntity.h"
+
#include "../Mobs/IncludeAllMonsters.h"
#include "../UI/Window.h"
+
#include "../BlockEntities/CommandBlockEntity.h"
#include "../BlockEntities/MobHeadEntity.h"
#include "../BlockEntities/FlowerPotEntity.h"
-#include "../CompositeChat.h"
-#include "../Entities/ArrowEntity.h"
-#include "../Entities/FireworkEntity.h"
@@ -74,7 +81,7 @@ extern bool g_ShouldLogCommIn, g_ShouldLogCommOut;
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////
// cProtocol172:
cProtocol172::cProtocol172(cClientHandle * a_Client, const AString & a_ServerAddress, UInt16 a_ServerPort, UInt32 a_State) :
@@ -85,7 +92,8 @@ cProtocol172::cProtocol172(cClientHandle * a_Client, const AString & a_ServerAdd
m_ReceivedData(32 KiB),
m_OutPacketBuffer(64 KiB),
m_OutPacketLenBuffer(20), // 20 bytes is more than enough for one VarInt
- m_IsEncrypted(false)
+ m_IsEncrypted(false),
+ m_LastSentDimension(dimNotSet)
{
// Create the comm log file, if so requested:
if (g_ShouldLogCommIn || g_ShouldLogCommOut)
@@ -196,7 +204,7 @@ void cProtocol172::SendBlockChanges(int a_ChunkX, int a_ChunkZ, const sSetBlockV
Pkt.WriteInt(a_ChunkX);
Pkt.WriteInt(a_ChunkZ);
Pkt.WriteShort((short)a_Changes.size());
- Pkt.WriteInt(a_Changes.size() * 4);
+ Pkt.WriteInt((int)a_Changes.size() * 4);
for (sSetBlockVector::const_iterator itr = a_Changes.begin(), end = a_Changes.end(); itr != end; ++itr)
{
unsigned int Coords = itr->y | (itr->z << 8) | (itr->x << 12);
@@ -227,7 +235,8 @@ void cProtocol172::SendChat(const cCompositeChat & a_Message)
// Compose the complete Json string to send:
Json::Value msg;
- msg["text"] = ""; // The client crashes without this
+ cWorld * World = m_Client->GetPlayer()->GetWorld();
+ msg["text"] = cClientHandle::FormatMessageType((World == NULL) ? false : World->ShouldUseChatPrefixes(), a_Message.GetMessageType(), a_Message.GetAdditionalMessageTypeData()); // The client crashes without this field being present
const cCompositeChat::cParts & Parts = a_Message.GetParts();
for (cCompositeChat::cParts::const_iterator itr = Parts.begin(), end = Parts.end(); itr != end; ++itr)
{
@@ -282,6 +291,35 @@ void cProtocol172::SendChat(const cCompositeChat & a_Message)
AddChatPartStyle(Part, p.m_Style);
break;
}
+
+ case cCompositeChat::ptShowAchievement:
+ {
+ const cCompositeChat::cShowAchievementPart & p = (const cCompositeChat::cShowAchievementPart &)**itr;
+ Part["translate"] = "chat.type.achievement";
+
+ Json::Value Ach;
+ Ach["action"] = "show_achievement";
+ Ach["value"] = p.m_Text;
+
+ Json::Value AchColourAndName;
+ AchColourAndName["color"] = "green";
+ AchColourAndName["translate"] = p.m_Text;
+ AchColourAndName["hoverEvent"] = Ach;
+
+ Json::Value Extra;
+ Extra.append(AchColourAndName);
+
+ Json::Value Name;
+ Name["text"] = p.m_PlayerName;
+
+ Json::Value With;
+ With.append(Name);
+ With.append(Extra);
+
+ Part["with"] = With;
+ AddChatPartStyle(Part, p.m_Style);
+ break;
+ }
}
msg["extra"].append(Part);
} // for itr - Parts[]
@@ -313,12 +351,12 @@ void cProtocol172::SendChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerialize
-void cProtocol172::SendCollectPickup(const cPickup & a_Pickup, const cPlayer & a_Player)
+void cProtocol172::SendCollectEntity(const cEntity & a_Entity, const cPlayer & a_Player)
{
ASSERT(m_State == 3); // In game mode?
cPacketizer Pkt(*this, 0x0d); // Collect Item packet
- Pkt.WriteInt(a_Pickup.GetUniqueID());
+ Pkt.WriteInt(a_Entity.GetUniqueID());
Pkt.WriteInt(a_Player.GetUniqueID());
}
@@ -531,7 +569,7 @@ void cProtocol172::SendExplosion(double a_BlockX, double a_BlockY, double a_Bloc
Pkt.WriteFloat((float)a_BlockY);
Pkt.WriteFloat((float)a_BlockZ);
Pkt.WriteFloat((float)a_Radius);
- Pkt.WriteInt(a_BlocksAffected.size());
+ Pkt.WriteInt((int)a_BlocksAffected.size());
for (cVector3iArray::const_iterator itr = a_BlocksAffected.begin(), end = a_BlocksAffected.end(); itr != end; ++itr)
{
Pkt.WriteChar((char)itr->x);
@@ -613,12 +651,13 @@ void cProtocol172::SendLogin(const cPlayer & a_Player, const cWorld & a_World)
cServer * Server = cRoot::Get()->GetServer();
cPacketizer Pkt(*this, 0x01); // Join Game packet
Pkt.WriteInt(a_Player.GetUniqueID());
- Pkt.WriteByte((Byte)a_Player.GetEffectiveGameMode() | (Server->IsHardcore() ? 0x08 : 0)); // Hardcore flag bit 4
+ Pkt.WriteByte((Byte)a_Player.GetEffectiveGameMode() | (Server->IsHardcore() ? 0x08 : 0)); // Hardcore flag bit 4
Pkt.WriteChar((char)a_World.GetDimension());
Pkt.WriteByte(2); // TODO: Difficulty (set to Normal)
Pkt.WriteByte(std::min(Server->GetMaxPlayers(), 60));
Pkt.WriteString("default"); // Level type - wtf?
}
+ m_LastSentDimension = a_World.GetDimension();
// Send the spawn position:
{
@@ -697,7 +736,7 @@ void cProtocol172::SendMapDecorators(int a_ID, const cMapDecoratorList & a_Decor
cPacketizer Pkt(*this, 0x34);
Pkt.WriteVarInt(a_ID);
- Pkt.WriteShort (1 + (3 * a_Decorators.size()));
+ Pkt.WriteShort ((short)(1 + (3 * a_Decorators.size())));
Pkt.WriteByte(1);
@@ -768,7 +807,7 @@ void cProtocol172::SendPlayerAbilities(void)
if (Player->IsGameModeCreative())
{
Flags |= 0x01;
- Flags |= 0x08; // Godmode, used for creative
+ Flags |= 0x08; // Godmode, used for creative
}
if (Player->IsFlying())
{
@@ -947,14 +986,21 @@ void cProtocol172::SendRemoveEntityEffect(const cEntity & a_Entity, int a_Effect
-void cProtocol172::SendRespawn(void)
+void cProtocol172::SendRespawn(eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks)
{
+ if ((m_LastSentDimension == a_Dimension) && !a_ShouldIgnoreDimensionChecks)
+ {
+ // Must not send a respawn for the world with the same dimension, the client goes cuckoo if we do (unless we are respawning from death)
+ return;
+ }
+
cPacketizer Pkt(*this, 0x07); // Respawn packet
cPlayer * Player = m_Client->GetPlayer();
- Pkt.WriteInt(Player->GetWorld()->GetDimension());
+ Pkt.WriteInt((int)a_Dimension);
Pkt.WriteByte(2); // TODO: Difficulty (set to Normal)
Pkt.WriteByte((Byte)Player->GetEffectiveGameMode());
Pkt.WriteString("default");
+ m_LastSentDimension = a_Dimension;
}
@@ -980,7 +1026,7 @@ void cProtocol172::SendExperienceOrb(const cExpOrb & a_ExpOrb)
{
ASSERT(m_State == 3); // In game mode?
- cPacketizer Pkt(*this, 0x11);
+ cPacketizer Pkt(*this, 0x11);
Pkt.WriteVarInt(a_ExpOrb.GetUniqueID());
Pkt.WriteInt((int) a_ExpOrb.GetPosX());
Pkt.WriteInt((int) a_ExpOrb.GetPosY());
@@ -1038,15 +1084,15 @@ void cProtocol172::SendDisplayObjective(const AString & a_Objective, cScoreboard
-void cProtocol172::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) // a_Src coords are Block * 8
+void cProtocol172::SendSoundEffect(const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch)
{
ASSERT(m_State == 3); // In game mode?
-
+
cPacketizer Pkt(*this, 0x29); // Sound Effect packet
Pkt.WriteString(a_SoundName);
- Pkt.WriteInt(a_SrcX);
- Pkt.WriteInt(a_SrcY);
- Pkt.WriteInt(a_SrcZ);
+ Pkt.WriteInt((int)(a_X * 8.0));
+ Pkt.WriteInt((int)(a_Y * 8.0));
+ Pkt.WriteInt((int)(a_Z * 8.0));
Pkt.WriteFloat(a_Volume);
Pkt.WriteByte((Byte)(a_Pitch * 63));
}
@@ -1084,7 +1130,7 @@ void cProtocol172::SendSpawnFallingBlock(const cFallingBlock & a_FallingBlock)
Pkt.WriteFPInt(a_FallingBlock.GetPosZ());
Pkt.WriteByteAngle(a_FallingBlock.GetYaw());
Pkt.WriteByteAngle(a_FallingBlock.GetPitch());
- Pkt.WriteInt(((int)a_FallingBlock.GetBlockType()) | (((int)a_FallingBlock.GetBlockMeta()) << 16)); // Or 0x10
+ Pkt.WriteInt(((int)a_FallingBlock.GetBlockType()) | (((int)a_FallingBlock.GetBlockMeta()) << 16)); // Or 0x10
Pkt.WriteShort((short)(a_FallingBlock.GetSpeedX() * 400));
Pkt.WriteShort((short)(a_FallingBlock.GetSpeedY() * 400));
Pkt.WriteShort((short)(a_FallingBlock.GetSpeedZ() * 400));
@@ -1168,12 +1214,33 @@ void cProtocol172::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleTyp
+void cProtocol172::SendStatistics(const cStatManager & a_Manager)
+{
+ ASSERT(m_State == 3); // In game mode?
+
+ cPacketizer Pkt(*this, 0x37);
+ Pkt.WriteVarInt(statCount); // TODO 2014-05-11 xdot: Optimization: Send "dirty" statistics only
+
+ for (size_t i = 0; i < (size_t)statCount; ++i)
+ {
+ StatValue Value = a_Manager.GetValue((eStatistic) i);
+ const AString & StatName = cStatInfo::GetName((eStatistic) i);
+
+ Pkt.WriteString(StatName);
+ Pkt.WriteVarInt(Value);
+ }
+}
+
+
+
+
+
void cProtocol172::SendTabCompletionResults(const AStringVector & a_Results)
{
ASSERT(m_State == 3); // In game mode?
cPacketizer Pkt(*this, 0x3a); // Tab-Complete packet
- Pkt.WriteVarInt(a_Results.size());
+ Pkt.WriteVarInt((int)a_Results.size());
for (AStringVector::const_iterator itr = a_Results.begin(), end = a_Results.end(); itr != end; ++itr)
{
@@ -1259,10 +1326,10 @@ void cProtocol172::SendUpdateBlockEntity(cBlockEntity & a_BlockEntity)
Byte Action = 0;
switch (a_BlockEntity.GetBlockType())
{
- case E_BLOCK_MOB_SPAWNER: Action = 1; break; // Update mob spawner spinny mob thing
- case E_BLOCK_COMMAND_BLOCK: Action = 2; break; // Update command block text
- case E_BLOCK_HEAD: Action = 4; break; // Update Mobhead entity
- case E_BLOCK_FLOWER_POT: Action = 5; break; // Update flower pot
+ case E_BLOCK_MOB_SPAWNER: Action = 1; break; // Update mob spawner spinny mob thing
+ case E_BLOCK_COMMAND_BLOCK: Action = 2; break; // Update command block text
+ case E_BLOCK_HEAD: Action = 4; break; // Update Mobhead entity
+ case E_BLOCK_FLOWER_POT: Action = 5; break; // Update flower pot
default: ASSERT(!"Unhandled or unimplemented BlockEntity update request!"); break;
}
Pkt.WriteByte(Action);
@@ -1382,7 +1449,7 @@ void cProtocol172::SendWindowOpen(const cWindow & a_Window)
-void cProtocol172::SendWindowProperty(const cWindow & a_Window, short a_Property, short a_Value)
+void cProtocol172::SendWindowProperty(const cWindow & a_Window, int a_Property, int a_Value)
{
ASSERT(m_State == 3); // In game mode?
@@ -1520,7 +1587,7 @@ void cProtocol172::AddReceivedData(const char * a_Data, size_t a_Size)
ASSERT(!"Read wrong number of bytes!");
m_Client->PacketError(PacketType);
}
- } // for(ever)
+ } // for (ever)
// Log any leftover bytes into the logfile:
if (g_ShouldLogCommIn && (m_ReceivedData.GetReadableSpace() > 0))
@@ -1589,7 +1656,7 @@ bool cProtocol172::HandlePacket(cByteBuffer & a_ByteBuffer, UInt32 a_PacketType)
case 0x0c: HandlePacketSteerVehicle (a_ByteBuffer); return true;
case 0x0d: HandlePacketWindowClose (a_ByteBuffer); return true;
case 0x0e: HandlePacketWindowClick (a_ByteBuffer); return true;
- case 0x0f: // Confirm transaction - not used in MCS
+ case 0x0f: // Confirm transaction - not used in MCS
case 0x10: HandlePacketCreativeInventoryAction(a_ByteBuffer); return true;
case 0x11: HandlePacketEnchantItem (a_ByteBuffer); return true;
case 0x12: HandlePacketUpdateSign (a_ByteBuffer); return true;
@@ -1645,16 +1712,16 @@ void cProtocol172::HandlePacketStatusPing(cByteBuffer & a_ByteBuffer)
void cProtocol172::HandlePacketStatusRequest(cByteBuffer & a_ByteBuffer)
{
// Send the response:
- AString Response = "{\"version\":{\"name\":\"1.7.2\",\"protocol\":4},\"players\":{";
+ AString Response = "{\"version\":{\"name\":\"1.7.2\", \"protocol\":4}, \"players\":{";
cServer * Server = cRoot::Get()->GetServer();
- AppendPrintf(Response, "\"max\":%u,\"online\":%u,\"sample\":[]},",
+ AppendPrintf(Response, "\"max\":%u, \"online\":%u, \"sample\":[]},",
Server->GetMaxPlayers(),
Server->GetNumPlayers()
);
AppendPrintf(Response, "\"description\":{\"text\":\"%s\"},",
Server->GetDescription().c_str()
);
- AppendPrintf(Response, "\"favicon\":\"data:image/png;base64,%s\"",
+ AppendPrintf(Response, "\"favicon\": \"data:image/png;base64,%s\"",
Server->GetFaviconData().c_str()
);
Response.append("}");
@@ -1690,7 +1757,7 @@ void cProtocol172::HandlePacketLoginEncryptionResponse(cByteBuffer & a_ByteBuffe
}
// Decrypt EncNonce using privkey
- cRSAPrivateKey & rsaDecryptor = cRoot::Get()->GetServer()->GetPrivateKey();
+ cRsaPrivateKey & rsaDecryptor = cRoot::Get()->GetServer()->GetPrivateKey();
Int32 DecryptedNonce[MAX_ENC_LEN / sizeof(Int32)];
int res = rsaDecryptor.Decrypt((const Byte *)EncNonce.data(), EncNonce.size(), (Byte *)DecryptedNonce, sizeof(DecryptedNonce));
if (res != 4)
@@ -1742,7 +1809,7 @@ void cProtocol172::HandlePacketLoginStart(cByteBuffer & a_ByteBuffer)
cPacketizer Pkt(*this, 0x01);
Pkt.WriteString(Server->GetServerID());
const AString & PubKeyDer = Server->GetPublicKeyDER();
- Pkt.WriteShort(PubKeyDer.size());
+ Pkt.WriteShort((short)PubKeyDer.size());
Pkt.WriteBuf(PubKeyDer.data(), PubKeyDer.size());
Pkt.WriteShort(4);
Pkt.WriteInt((int)(intptr_t)this); // Using 'this' as the cryptographic nonce, so that we don't have to generate one each time :)
@@ -1842,13 +1909,15 @@ void cProtocol172::HandlePacketClientStatus(cByteBuffer & a_ByteBuffer)
case 1:
{
// Request stats
- // TODO
+ const cStatManager & Manager = m_Client->GetPlayer()->GetStatManager();
+ SendStatistics(Manager);
+
break;
}
case 2:
{
// Open Inventory achievement
- // TODO
+ m_Client->GetPlayer()->AwardAchievement(achOpenInv);
break;
}
}
@@ -1881,11 +1950,11 @@ void cProtocol172::HandlePacketEntityAction(cByteBuffer & a_ByteBuffer)
switch (Action)
{
- case 1: m_Client->HandleEntityCrouch(PlayerID, true); break; // Crouch
- case 2: m_Client->HandleEntityCrouch(PlayerID, false); break; // Uncrouch
- case 3: m_Client->HandleEntityLeaveBed(PlayerID); break; // Leave Bed
- case 4: m_Client->HandleEntitySprinting(PlayerID, true); break; // Start sprinting
- case 5: m_Client->HandleEntitySprinting(PlayerID, false); break; // Stop sprinting
+ case 1: m_Client->HandleEntityCrouch(PlayerID, true); break; // Crouch
+ case 2: m_Client->HandleEntityCrouch(PlayerID, false); break; // Uncrouch
+ case 3: m_Client->HandleEntityLeaveBed(PlayerID); break; // Leave Bed
+ case 4: m_Client->HandleEntitySprinting(PlayerID, true); break; // Start sprinting
+ case 5: m_Client->HandleEntitySprinting(PlayerID, false); break; // Stop sprinting
}
}
@@ -2137,7 +2206,7 @@ void cProtocol172::WritePacket(cByteBuffer & a_Packet)
cCSLock Lock(m_CSPacket);
AString Pkt;
a_Packet.ReadAll(Pkt);
- WriteVarInt(Pkt.size());
+ WriteVarInt((UInt32)Pkt.size());
SendData(Pkt.data(), Pkt.size());
Flush();
}
@@ -2242,7 +2311,7 @@ void cProtocol172::ParseItemMetadata(cItem & a_Item, const AString & a_Metadata)
{
case TAG_List:
{
- if ((TagName == "ench") || (TagName == "StoredEnchantments")) // Enchantments tags
+ if ((TagName == "ench") || (TagName == "StoredEnchantments")) // Enchantments tags
{
EnchantmentSerializer::ParseFromNBT(a_Item.m_Enchantments, NBT, tag);
}
@@ -2250,21 +2319,21 @@ void cProtocol172::ParseItemMetadata(cItem & a_Item, const AString & a_Metadata)
}
case TAG_Compound:
{
- if (TagName == "display") // Custom name and lore tag
+ if (TagName == "display") // Custom name and lore tag
{
for (int displaytag = NBT.GetFirstChild(tag); displaytag >= 0; displaytag = NBT.GetNextSibling(displaytag))
{
- if ((NBT.GetType(displaytag) == TAG_String) && (NBT.GetName(displaytag) == "Name")) // Custon name tag
+ if ((NBT.GetType(displaytag) == TAG_String) && (NBT.GetName(displaytag) == "Name")) // Custon name tag
{
a_Item.m_CustomName = NBT.GetString(displaytag);
}
- else if ((NBT.GetType(displaytag) == TAG_List) && (NBT.GetName(displaytag) == "Lore")) // Lore tag
+ else if ((NBT.GetType(displaytag) == TAG_List) && (NBT.GetName(displaytag) == "Lore")) // Lore tag
{
AString Lore;
- for (int loretag = NBT.GetFirstChild(displaytag); loretag >= 0; loretag = NBT.GetNextSibling(loretag)) // Loop through array of strings
+ for (int loretag = NBT.GetFirstChild(displaytag); loretag >= 0; loretag = NBT.GetNextSibling(loretag)) // Loop through array of strings
{
- AppendPrintf(Lore, "%s`", NBT.GetString(loretag).c_str()); // Append the lore with a newline, used internally by MCS to display a new line in the client; don't forget to c_str ;)
+ AppendPrintf(Lore, "%s`", NBT.GetString(loretag).c_str()); // Append the lore with a grave accent/backtick, used internally by MCS to display a new line in the client; don't forget to c_str ;)
}
a_Item.m_Lore = Lore;
@@ -2277,6 +2346,13 @@ void cProtocol172::ParseItemMetadata(cItem & a_Item, const AString & a_Metadata)
}
break;
}
+ case TAG_Int:
+ {
+ if (TagName == "RepairCost")
+ {
+ a_Item.m_RepairCost = NBT.GetInt(tag);
+ }
+ }
default: LOGD("Unimplemented NBT data when parsing!"); break;
}
}
@@ -2293,7 +2369,7 @@ void cProtocol172::StartEncryption(const Byte * a_Key)
m_IsEncrypted = true;
// Prepare the m_AuthServerID:
- cSHA1Checksum Checksum;
+ cSha1Checksum Checksum;
cServer * Server = cRoot::Get()->GetServer();
const AString & ServerID = Server->GetServerID();
Checksum.Update((const Byte *)ServerID.c_str(), ServerID.length());
@@ -2301,7 +2377,7 @@ void cProtocol172::StartEncryption(const Byte * a_Key)
Checksum.Update((const Byte *)Server->GetPublicKeyDER().data(), Server->GetPublicKeyDER().size());
Byte Digest[20];
Checksum.Finalize(Digest);
- cSHA1Checksum::DigestToJava(Digest, m_AuthServerID);
+ cSha1Checksum::DigestToJava(Digest, m_AuthServerID);
}
@@ -2387,7 +2463,7 @@ void cProtocol172::AddChatPartStyle(Json::Value & a_Value, const AString & a_Par
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////
// cProtocol172::cPacketizer:
cProtocol172::cPacketizer::~cPacketizer()
@@ -2395,7 +2471,7 @@ cProtocol172::cPacketizer::~cPacketizer()
AString DataToSend;
// Send the packet length
- UInt32 PacketLen = m_Out.GetUsedSpace();
+ UInt32 PacketLen = (UInt32)m_Out.GetUsedSpace();
m_Protocol.m_OutPacketLenBuffer.WriteVarInt(PacketLen);
m_Protocol.m_OutPacketLenBuffer.ReadAll(DataToSend);
m_Protocol.SendData(DataToSend.data(), DataToSend.size());
@@ -2450,10 +2526,14 @@ void cProtocol172::cPacketizer::WriteItem(const cItem & a_Item)
// Send the enchantments and custom names:
cFastNBTWriter Writer;
+ if (a_Item.m_RepairCost != 0)
+ {
+ Writer.AddInt("RepairCost", a_Item.m_RepairCost);
+ }
if (!a_Item.m_Enchantments.IsEmpty())
{
const char * TagName = (a_Item.m_ItemType == E_ITEM_BOOK) ? "StoredEnchantments" : "ench";
- EnchantmentSerializer::WriteToNBTCompound(a_Item.m_Enchantments,Writer, TagName);
+ EnchantmentSerializer::WriteToNBTCompound(a_Item.m_Enchantments, Writer, TagName);
}
if (!a_Item.IsBothNameAndLoreEmpty())
{
@@ -2488,7 +2568,7 @@ void cProtocol172::cPacketizer::WriteItem(const cItem & a_Item)
Writer.Finish();
AString Compressed;
CompressStringGZIP(Writer.GetResult().data(), Writer.GetResult().size(), Compressed);
- WriteShort(Compressed.size());
+ WriteShort((short)Compressed.size());
WriteBuf(Compressed.data(), Compressed.size());
}
@@ -2505,7 +2585,7 @@ void cProtocol172::cPacketizer::WriteBlockEntity(const cBlockEntity & a_BlockEnt
{
cCommandBlockEntity & CommandBlockEntity = (cCommandBlockEntity &)a_BlockEntity;
- Writer.AddByte("TrackOutput", 1); // Neither I nor the MC wiki has any idea about this
+ Writer.AddByte("TrackOutput", 1); // Neither I nor the MC wiki has any idea about this
Writer.AddInt("SuccessCount", CommandBlockEntity.GetResult());
Writer.AddInt("x", CommandBlockEntity.GetPosX());
Writer.AddInt("y", CommandBlockEntity.GetPosY());
@@ -2515,7 +2595,7 @@ void cProtocol172::cPacketizer::WriteBlockEntity(const cBlockEntity & a_BlockEnt
// For a command block, this would be the 'name' prepended to anything it outputs into global chat
// MCS doesn't have this, so just leave it @ '@'. (geddit?)
Writer.AddString("CustomName", "@");
- Writer.AddString("id", "Control"); // "Tile Entity ID" - MC wiki; vanilla server always seems to send this though
+ Writer.AddString("id", "Control"); // "Tile Entity ID" - MC wiki; vanilla server always seems to send this though
if (!CommandBlockEntity.GetLastOutput().empty())
{
@@ -2536,7 +2616,7 @@ void cProtocol172::cPacketizer::WriteBlockEntity(const cBlockEntity & a_BlockEnt
Writer.AddByte("SkullType", MobHeadEntity.GetType() & 0xFF);
Writer.AddByte("Rot", MobHeadEntity.GetRotation() & 0xFF);
Writer.AddString("ExtraType", MobHeadEntity.GetOwner().c_str());
- Writer.AddString("id", "Skull"); // "Tile Entity ID" - MC wiki; vanilla server always seems to send this though
+ Writer.AddString("id", "Skull"); // "Tile Entity ID" - MC wiki; vanilla server always seems to send this though
break;
}
case E_BLOCK_FLOWER_POT:
@@ -2548,7 +2628,7 @@ void cProtocol172::cPacketizer::WriteBlockEntity(const cBlockEntity & a_BlockEnt
Writer.AddInt("z", FlowerPotEntity.GetPosZ());
Writer.AddInt("Item", (Int32) FlowerPotEntity.GetItem().m_ItemType);
Writer.AddInt("Data", (Int32) FlowerPotEntity.GetItem().m_ItemDamage);
- Writer.AddString("id", "FlowerPot"); // "Tile Entity ID" - MC wiki; vanilla server always seems to send this though
+ Writer.AddString("id", "FlowerPot"); // "Tile Entity ID" - MC wiki; vanilla server always seems to send this though
break;
}
default: break;
@@ -2558,7 +2638,7 @@ void cProtocol172::cPacketizer::WriteBlockEntity(const cBlockEntity & a_BlockEnt
AString Compressed;
CompressStringGZIP(Writer.GetResult().data(), Writer.GetResult().size(), Compressed);
- WriteShort(Compressed.size());
+ WriteShort((short)Compressed.size());
WriteBuf(Compressed.data(), Compressed.size());
}
@@ -2627,15 +2707,16 @@ void cProtocol172::cPacketizer::WriteEntityMetadata(const cEntity & a_Entity)
// The following expression makes Minecarts shake more with less health or higher damage taken
// It gets half the maximum health, and takes it away from the current health minus the half health:
- /* Health: 5 | 3 - (5 - 3) = 1 (shake power)
- Health: 3 | 3 - (3 - 3) = 3
- Health: 1 | 3 - (1 - 3) = 5
+ /*
+ Health: 5 | 3 - (5 - 3) = 1 (shake power)
+ Health: 3 | 3 - (3 - 3) = 3
+ Health: 1 | 3 - (1 - 3) = 5
*/
WriteInt((((a_Entity.GetMaxHealth() / 2) - (a_Entity.GetHealth() - (a_Entity.GetMaxHealth() / 2))) * ((const cMinecart &)a_Entity).LastDamage()) * 4);
WriteByte(0x52);
- WriteInt(1); // Shaking direction, doesn't seem to affect anything
+ WriteInt(1); // Shaking direction, doesn't seem to affect anything
WriteByte(0x73);
- WriteFloat((float)(((const cMinecart &)a_Entity).LastDamage() + 10)); // Damage taken / shake effect multiplyer
+ WriteFloat((float)(((const cMinecart &)a_Entity).LastDamage() + 10)); // Damage taken / shake effect multiplyer
if (((cMinecart &)a_Entity).GetPayload() == cMinecart::mpNone)
{
@@ -2823,9 +2904,9 @@ void cProtocol172::cPacketizer::WriteMobMetadata(const cMonster & a_Mob)
case cMonster::mtWither:
{
- WriteByte(0x54); // Int at index 20
- WriteInt(((const cWither &)a_Mob).GetNumInvulnerableTicks());
- WriteByte(0x66); // Float at index 6
+ WriteByte(0x54); // Int at index 20
+ WriteInt(((const cWither &)a_Mob).GetWitherInvulnerableTicks());
+ WriteByte(0x66); // Float at index 6
WriteFloat((float)(a_Mob.GetHealth()));
break;
}
@@ -2905,7 +2986,7 @@ void cProtocol172::cPacketizer::WriteEntityProperties(const cEntity & a_Entity)
return;
}
- //const cMonster & Mob = (const cMonster &)a_Entity;
+ // const cMonster & Mob = (const cMonster &)a_Entity;
// TODO: Send properties and modifiers based on the mob type
@@ -2916,7 +2997,7 @@ void cProtocol172::cPacketizer::WriteEntityProperties(const cEntity & a_Entity)
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////////
// cProtocol176:
cProtocol176::cProtocol176(cClientHandle * a_Client, const AString &a_ServerAddress, UInt16 a_ServerPort, UInt32 a_State) :
@@ -2935,7 +3016,18 @@ void cProtocol176::SendPlayerSpawn(const cPlayer & a_Player)
Pkt.WriteVarInt(a_Player.GetUniqueID());
Pkt.WriteString(a_Player.GetClientHandle()->GetUUID());
Pkt.WriteString(a_Player.GetName());
- Pkt.WriteVarInt(0); // We have no data to send here
+
+ const Json::Value & Properties = m_Client->GetProperties();
+ const Json::Value::const_iterator End = Properties.end();
+ Pkt.WriteVarInt(Properties.size());
+
+ for (Json::Value::iterator itr = Properties.begin(); itr != End; ++itr)
+ {
+ Pkt.WriteString(((Json::Value)*itr).get("name", "").toStyledString());
+ Pkt.WriteString(((Json::Value)*itr).get("value", "").toStyledString());
+ Pkt.WriteString(((Json::Value)*itr).get("signature", "").toStyledString());
+ }
+
Pkt.WriteFPInt(a_Player.GetPosX());
Pkt.WriteFPInt(a_Player.GetPosY());
Pkt.WriteFPInt(a_Player.GetPosZ());
@@ -2955,15 +3047,15 @@ void cProtocol176::SendPlayerSpawn(const cPlayer & a_Player)
void cProtocol176::HandlePacketStatusRequest(cByteBuffer & a_ByteBuffer)
{
// Send the response:
- AString Response = "{\"version\":{\"name\":\"1.7.6\",\"protocol\":5},\"players\":{";
- AppendPrintf(Response, "\"max\":%u,\"online\":%u,\"sample\":[]},",
+ AString Response = "{\"version\": {\"name\": \"1.7.6\", \"protocol\":5}, \"players\": {";
+ AppendPrintf(Response, "\"max\": %u, \"online\": %u, \"sample\": []},",
cRoot::Get()->GetServer()->GetMaxPlayers(),
cRoot::Get()->GetServer()->GetNumPlayers()
);
- AppendPrintf(Response, "\"description\":{\"text\":\"%s\"},",
+ AppendPrintf(Response, "\"description\": {\"text\": \"%s\"},",
cRoot::Get()->GetServer()->GetDescription().c_str()
);
- AppendPrintf(Response, "\"favicon\":\"data:image/png;base64,%s\"",
+ AppendPrintf(Response, "\"favicon\": \"data:image/png;base64,%s\"",
cRoot::Get()->GetServer()->GetFaviconData().c_str()
);
Response.append("}");