diff options
Diffstat (limited to 'src/Protocol/Protocol17x.cpp')
-rw-r--r-- | src/Protocol/Protocol17x.cpp | 64 |
1 files changed, 57 insertions, 7 deletions
diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp index bfb38904c..fff5311f6 100644 --- a/src/Protocol/Protocol17x.cpp +++ b/src/Protocol/Protocol17x.cpp @@ -236,6 +236,19 @@ void cProtocol172::SendEditSign(int a_BlockX, int a_BlockY, int a_BlockZ) +void cProtocol172::SendEntityEffect(const cEntity & a_Entity, int a_EffectID, int a_Amplifier, short a_Duration) +{ + cPacketizer Pkt(*this, 0x1D); // Entity Effect packet + Pkt.WriteInt(a_Entity.GetUniqueID()); + Pkt.WriteByte(a_EffectID); + Pkt.WriteByte(a_Amplifier); + Pkt.WriteShort(a_Duration); +} + + + + + void cProtocol172::SendEntityEquipment(const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) { cPacketizer Pkt(*this, 0x04); // Entity Equipment packet @@ -478,7 +491,15 @@ void cProtocol172::SendPlayerAbilities(void) { Flags |= 0x01; } - // TODO: Other flags (god mode, flying, can fly + if (m_Client->GetPlayer()->IsFlying()) + { + Flags |= 0x02; + } + if (m_Client->GetPlayer()->CanFly()) + { + Flags |= 0x04; + } + // TODO: Other flags (god mode) Pkt.WriteByte(Flags); // TODO: Pkt.WriteFloat(m_Client->GetPlayer()->GetMaxFlyingSpeed()); Pkt.WriteFloat(0.05f); @@ -541,7 +562,11 @@ void cProtocol172::SendPlayerMoveLook(void) { cPacketizer Pkt(*this, 0x08); // Player Position And Look packet Pkt.WriteDouble(m_Client->GetPlayer()->GetPosX()); - Pkt.WriteDouble(m_Client->GetPlayer()->GetPosY()); + + // Protocol docs say this is PosY, but #323 says this is eye-pos + // Moreover, the "+ 0.001" is there because otherwise the player falls through the block they were standing on. + Pkt.WriteDouble(m_Client->GetPlayer()->GetStance() + 0.001); + Pkt.WriteDouble(m_Client->GetPlayer()->GetPosZ()); Pkt.WriteFloat((float)m_Client->GetPlayer()->GetYaw()); Pkt.WriteFloat((float)m_Client->GetPlayer()->GetPitch()); @@ -585,6 +610,17 @@ void cProtocol172::SendPlayerSpawn(const cPlayer & a_Player) +void cProtocol172::SendRemoveEntityEffect(const cEntity & a_Entity, int a_EffectID) +{ + cPacketizer Pkt(*this, 0x1E); + Pkt.WriteInt(a_Entity.GetUniqueID()); + Pkt.WriteByte(a_EffectID); +} + + + + + void cProtocol172::SendRespawn(void) { cPacketizer Pkt(*this, 0x07); // Respawn packet @@ -921,7 +957,6 @@ void cProtocol172::SendWindowProperty(const cWindow & a_Window, short a_Property void cProtocol172::AddReceivedData(const char * a_Data, int a_Size) { - LOGD("Received %d bytes of data", a_Size); if (!m_ReceivedData.Write(a_Data, a_Size)) { // Too much data in the incoming queue, report to caller: @@ -958,9 +993,6 @@ void cProtocol172::AddReceivedData(const char * a_Data, int a_Size) return; } - // DEBUG: - LOGD("Packet 0x%x, len %d (0x%x), start at %d", PacketType, PacketLen, PacketLen, PacketStart); - HandlePacket(bb, PacketType); if (bb.GetReadableSpace() != 1) @@ -1258,7 +1290,25 @@ void cProtocol172::HandlePacketPlayerAbilities(cByteBuffer & a_ByteBuffer) HANDLE_READ(a_ByteBuffer, ReadByte, Byte, Flags); HANDLE_READ(a_ByteBuffer, ReadBEFloat, float, FlyingSpeed); HANDLE_READ(a_ByteBuffer, ReadBEFloat, float, WalkingSpeed); - // TODO: m_Client->HandlePlayerAbilities(); + + bool IsFlying, CanFly; + if ((Flags & 2) != 0) + { + IsFlying = true; + } + else + { + IsFlying = false; + } + if ((Flags & 4) != 0) + { + CanFly = true; + } + else + { + CanFly = false; + } + m_Client->HandlePlayerAbilities(CanFly, IsFlying, FlyingSpeed, WalkingSpeed); } |