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-rw-r--r--src/Protocol/Protocol17x.cpp60
1 files changed, 55 insertions, 5 deletions
diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp
index 162194bc6..e878cf725 100644
--- a/src/Protocol/Protocol17x.cpp
+++ b/src/Protocol/Protocol17x.cpp
@@ -1655,7 +1655,7 @@ void cProtocol172::ParseItemMetadata(cItem & a_Item, const AString & a_Metadata)
return;
}
- // Load enchantments from the NBT:
+ // Load enchantments and custom display names from the NBT data:
for (int tag = NBT.GetFirstChild(NBT.GetRoot()); tag >= 0; tag = NBT.GetNextSibling(tag))
{
if (
@@ -1668,6 +1668,27 @@ void cProtocol172::ParseItemMetadata(cItem & a_Item, const AString & a_Metadata)
{
a_Item.m_Enchantments.ParseFromNBT(NBT, tag);
}
+ else if ((NBT.GetType(tag) == TAG_Compound) && (NBT.GetName(tag) == "display")) // Custom name and lore tag
+ {
+ for (int displaytag = NBT.GetFirstChild(tag); displaytag >= 0; displaytag = NBT.GetNextSibling(displaytag))
+ {
+ if ((NBT.GetType(displaytag) == TAG_String) && (NBT.GetName(displaytag) == "Name")) // Custon name tag
+ {
+ a_Item.m_CustomName = NBT.GetString(displaytag);
+ }
+ else if ((NBT.GetType(displaytag) == TAG_List) && (NBT.GetName(displaytag) == "Lore")) // Lore tag
+ {
+ AString Lore;
+
+ for (int loretag = NBT.GetFirstChild(displaytag); loretag >= 0; loretag = NBT.GetNextSibling(loretag)) // Loop through array of strings
+ {
+ AppendPrintf(Lore, "%s\n", NBT.GetString(loretag).c_str()); // Append the lore with a newline, used internally by MCS to display a new line in the client; don't forget to c_str ;)
+ }
+
+ a_Item.m_Lore = Lore;
+ }
+ }
+ }
}
}
@@ -1719,16 +1740,45 @@ void cProtocol172::cPacketizer::WriteItem(const cItem & a_Item)
WriteByte (a_Item.m_ItemCount);
WriteShort(a_Item.m_ItemDamage);
- if (a_Item.m_Enchantments.IsEmpty())
+ if (a_Item.m_Enchantments.IsEmpty() && a_Item.IsBothNameAndLoreEmpty())
{
WriteShort(-1);
return;
}
- // Send the enchantments:
+ // Send the enchantments and custom names:
cFastNBTWriter Writer;
- const char * TagName = (a_Item.m_ItemType == E_ITEM_BOOK) ? "StoredEnchantments" : "ench";
- a_Item.m_Enchantments.WriteToNBTCompound(Writer, TagName);
+ if (!a_Item.m_Enchantments.IsEmpty())
+ {
+ const char * TagName = (a_Item.m_ItemType == E_ITEM_BOOK) ? "StoredEnchantments" : "ench";
+ a_Item.m_Enchantments.WriteToNBTCompound(Writer, TagName);
+ }
+ if (!a_Item.IsBothNameAndLoreEmpty())
+ {
+ Writer.BeginCompound("display");
+ if (!a_Item.IsCustomNameEmpty())
+ {
+ Writer.AddString("Name", a_Item.m_CustomName.c_str());
+ }
+ if (!a_Item.IsLoreEmpty())
+ {
+ Writer.BeginList("Lore", TAG_String);
+
+ AStringVector Decls = StringSplit(a_Item.m_Lore, "\n");
+ for (AStringVector::const_iterator itr = Decls.begin(), end = Decls.end(); itr != end; ++itr)
+ {
+ if (itr->empty())
+ {
+ // The decl is empty (two \ns), ignore
+ continue;
+ }
+ Writer.AddString("", itr->c_str());
+ }
+
+ Writer.EndList();
+ }
+ Writer.EndCompound();
+ }
Writer.Finish();
AString Compressed;
CompressStringGZIP(Writer.GetResult().data(), Writer.GetResult().size(), Compressed);