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-rw-r--r--src/Protocol/Protocol18x.cpp232
1 files changed, 202 insertions, 30 deletions
diff --git a/src/Protocol/Protocol18x.cpp b/src/Protocol/Protocol18x.cpp
index 17faca27e..4708d67c9 100644
--- a/src/Protocol/Protocol18x.cpp
+++ b/src/Protocol/Protocol18x.cpp
@@ -51,7 +51,7 @@ Implements the 1.8.x protocol classes:
/** The slot number that the client uses to indicate "outside the window". */
-static const Int16 SLOT_NUM_OUTSIDE = -1;
+static const Int16 SLOT_NUM_OUTSIDE = -999;
@@ -234,18 +234,72 @@ void cProtocol180::SendBlockChanges(int a_ChunkX, int a_ChunkZ, const sSetBlockV
void cProtocol180::SendChat(const AString & a_Message)
{
+ this->SendChatType(a_Message, ctChatBox);
+}
+
+
+
+
+
+void cProtocol180::SendChat(const cCompositeChat & a_Message)
+{
+ this->SendChatType(a_Message, ctChatBox);
+}
+
+
+
+
+
+void cProtocol180::SendChatSystem(const AString & a_Message)
+{
+ this->SendChatType(a_Message, ctSystem);
+}
+
+
+
+
+
+void cProtocol180::SendChatSystem(const cCompositeChat & a_Message)
+{
+ this->SendChatType(a_Message, ctSystem);
+}
+
+
+
+
+
+void cProtocol180::SendChatAboveActionBar(const AString & a_Message)
+{
+ this->SendChatType(a_Message, ctAboveActionBar);
+}
+
+
+
+
+
+void cProtocol180::SendChatAboveActionBar(const cCompositeChat & a_Message)
+{
+ this->SendChatType(a_Message, ctAboveActionBar);
+}
+
+
+
+
+
+void cProtocol180::SendChatType(const AString & a_Message, eChatType type)
+{
ASSERT(m_State == 3); // In game mode?
cPacketizer Pkt(*this, 0x02); // Chat Message packet
Pkt.WriteString(Printf("{\"text\":\"%s\"}", EscapeString(a_Message).c_str()));
- Pkt.WriteBEInt8(0);
+ Pkt.WriteBEInt8(type);
}
-void cProtocol180::SendChat(const cCompositeChat & a_Message)
+void cProtocol180::SendChatType(const cCompositeChat & a_Message, eChatType type)
{
ASSERT(m_State == 3); // In game mode?
@@ -255,7 +309,7 @@ void cProtocol180::SendChat(const cCompositeChat & a_Message)
// Send the message to the client:
cPacketizer Pkt(*this, 0x02);
Pkt.WriteString(a_Message.CreateJsonString(ShouldUseChatPrefixes));
- Pkt.WriteBEInt8(0);
+ Pkt.WriteBEInt8(type);
}
@@ -542,6 +596,18 @@ void cProtocol180::SendHealth(void)
+void cProtocol180::SendHideTitle(void)
+{
+ ASSERT(m_State == 3); // In game mode?
+
+ cPacketizer Pkt(*this, 0x45); // Title packet
+ Pkt.WriteVarInt32(3); // Hide title
+}
+
+
+
+
+
void cProtocol180::SendInventorySlot(char a_WindowID, short a_SlotNum, const cItem & a_Item)
{
ASSERT(m_State == 3); // In game mode?
@@ -681,7 +747,7 @@ void cProtocol180::SendMapDecorators(int a_ID, const cMapDecoratorList & a_Decor
cPacketizer Pkt(*this, 0x34);
Pkt.WriteVarInt32(a_ID);
Pkt.WriteBEUInt8(m_Scale);
- Pkt.WriteVarInt32(a_Decorators.size());
+ Pkt.WriteVarInt32(static_cast<UInt32>(a_Decorators.size()));
for (cMapDecoratorList::const_iterator it = a_Decorators.begin(); it != a_Decorators.end(); ++it)
{
@@ -1065,6 +1131,18 @@ void cProtocol180::SendRemoveEntityEffect(const cEntity & a_Entity, int a_Effect
+void cProtocol180::SendResetTitle(void)
+{
+ ASSERT(m_State == 3); // In game mode?
+
+ cPacketizer Pkt(*this, 0x45); // Title packet
+ Pkt.WriteVarInt32(4); // Reset title
+}
+
+
+
+
+
void cProtocol180::SendRespawn(eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks)
{
if ((m_LastSentDimension == a_Dimension) && !a_ShouldIgnoreDimensionChecks)
@@ -1167,6 +1245,52 @@ void cProtocol180::SendDisplayObjective(const AString & a_Objective, cScoreboard
+void cProtocol180::SendSetSubTitle(const cCompositeChat & a_SubTitle)
+{
+ SendSetRawSubTitle(a_SubTitle.CreateJsonString(false));
+}
+
+
+
+
+
+void cProtocol180::SendSetRawSubTitle(const AString & a_SubTitle)
+{
+ ASSERT(m_State == 3); // In game mode?
+
+ cPacketizer Pkt(*this, 0x45); // Title packet
+ Pkt.WriteVarInt32(1); // Set subtitle
+
+ Pkt.WriteString(a_SubTitle);
+}
+
+
+
+
+
+void cProtocol180::SendSetTitle(const cCompositeChat & a_Title)
+{
+ SendSetRawTitle(a_Title.CreateJsonString(false));
+}
+
+
+
+
+
+void cProtocol180::SendSetRawTitle(const AString & a_Title)
+{
+ ASSERT(m_State == 3); // In game mode?
+
+ cPacketizer Pkt(*this, 0x45); // Title packet
+ Pkt.WriteVarInt32(0); // Set title
+
+ Pkt.WriteString(a_Title);
+}
+
+
+
+
+
void cProtocol180::SendSoundEffect(const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch)
{
ASSERT(m_State == 3); // In game mode?
@@ -1374,6 +1498,22 @@ void cProtocol180::SendThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ)
+void cProtocol180::SendTitleTimes(int a_FadeInTicks, int a_DisplayTicks, int a_FadeOutTicks)
+{
+ ASSERT(m_State == 3); // In game mode?
+
+ cPacketizer Pkt(*this, 0x45); // Title packet
+ Pkt.WriteVarInt32(2); // Set title display times
+
+ Pkt.WriteBEInt32(a_FadeInTicks);
+ Pkt.WriteBEInt32(a_DisplayTicks);
+ Pkt.WriteBEInt32(a_FadeOutTicks);
+}
+
+
+
+
+
void cProtocol180::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle)
{
ASSERT(m_State == 3); // In game mode?
@@ -1575,7 +1715,7 @@ bool cProtocol180::CompressPacket(const AString & a_Packet, AString & a_Compress
// Compress the data:
char CompressedData[MAX_COMPRESSED_PACKET_LEN];
- uLongf CompressedSize = compressBound(a_Packet.size());
+ uLongf CompressedSize = compressBound(static_cast<uLongf>(a_Packet.size()));
if (CompressedSize >= MAX_COMPRESSED_PACKET_LEN)
{
ASSERT(!"Too high packet size.");
@@ -1584,7 +1724,7 @@ bool cProtocol180::CompressPacket(const AString & a_Packet, AString & a_Compress
int Status = compress2(
reinterpret_cast<Bytef *>(CompressedData), &CompressedSize,
- reinterpret_cast<const Bytef *>(a_Packet.data()), a_Packet.size(), Z_DEFAULT_COMPRESSION
+ reinterpret_cast<const Bytef *>(a_Packet.data()), static_cast<uLongf>(a_Packet.size()), Z_DEFAULT_COMPRESSION
);
if (Status != Z_OK)
{
@@ -1597,7 +1737,7 @@ bool cProtocol180::CompressPacket(const AString & a_Packet, AString & a_Compress
Buffer.ReadAll(LengthData);
Buffer.CommitRead();
- Buffer.WriteVarInt32(CompressedSize + LengthData.size());
+ Buffer.WriteVarInt32(static_cast<UInt32>(CompressedSize + LengthData.size()));
Buffer.WriteVarInt32(static_cast<UInt32>(a_Packet.size()));
Buffer.ReadAll(LengthData);
Buffer.CommitRead();
@@ -1770,7 +1910,7 @@ void cProtocol180::AddReceivedData(const char * a_Data, size_t a_Size)
AString UncompressedData;
if (m_State == 3)
{
- UInt32 NumBytesRead = m_ReceivedData.GetReadableSpace();
+ UInt32 NumBytesRead = static_cast<UInt32>(m_ReceivedData.GetReadableSpace());
m_ReceivedData.ReadVarInt(CompressedSize);
if (CompressedSize > PacketLen)
{
@@ -1781,17 +1921,16 @@ void cProtocol180::AddReceivedData(const char * a_Data, size_t a_Size)
{
// Decompress the data:
AString CompressedData;
- if (!m_ReceivedData.ReadString(CompressedData, CompressedSize))
+ if (!m_ReceivedData.ReadString(CompressedData, CompressedSize) || (InflateString(CompressedData.data(), CompressedSize, UncompressedData) != Z_OK))
{
m_Client->Kick("Compression failure");
return;
}
- InflateString(CompressedData.data(), CompressedSize, UncompressedData);
- PacketLen = UncompressedData.size();
+ PacketLen = static_cast<UInt32>(UncompressedData.size());
}
else
{
- NumBytesRead -= m_ReceivedData.GetReadableSpace(); // How many bytes has the CompressedSize taken up?
+ NumBytesRead -= static_cast<UInt32>(m_ReceivedData.GetReadableSpace()); // How many bytes has the CompressedSize taken up?
ASSERT(PacketLen > NumBytesRead);
PacketLen -= NumBytesRead;
}
@@ -2265,7 +2404,7 @@ void cProtocol180::HandlePacketCreativeInventoryAction(cByteBuffer & a_ByteBuffe
{
return;
}
- m_Client->HandleCreativeInventory(SlotNum, Item, (SlotNum == SLOT_NUM_OUTSIDE) ? caLeftClickOutside : caLeftClick);
+ m_Client->HandleCreativeInventory(SlotNum, Item, (SlotNum == -1) ? caLeftClickOutside : caLeftClick);
}
@@ -2553,7 +2692,7 @@ void cProtocol180::HandlePacketWindowClick(cByteBuffer & a_ByteBuffer)
case 0x0206: Action = caNumber7; break;
case 0x0207: Action = caNumber8; break;
case 0x0208: Action = caNumber9; break;
- case 0x0300: Action = caMiddleClick; break;
+ case 0x0302: Action = caMiddleClick; break;
case 0x0400: Action = (SlotNum == SLOT_NUM_OUTSIDE) ? caLeftClickOutsideHoldNothing : caDropKey; break;
case 0x0401: Action = (SlotNum == SLOT_NUM_OUTSIDE) ? caRightClickOutsideHoldNothing : caCtrlDropKey; break;
case 0x0500: Action = (SlotNum == SLOT_NUM_OUTSIDE) ? caLeftPaintBegin : caUnknown; break;
@@ -3202,7 +3341,7 @@ void cProtocol180::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob)
a_Pkt.WriteBEUInt8(Bat.IsHanging() ? 1 : 0);
break;
} // case mtBat
-
+
case mtCreeper:
{
auto & Creeper = reinterpret_cast<const cCreeper &>(a_Mob);
@@ -3212,7 +3351,7 @@ void cProtocol180::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob)
a_Pkt.WriteBEUInt8(Creeper.IsCharged() ? 1 : 0);
break;
} // case mtCreeper
-
+
case mtEnderman:
{
auto & Enderman = reinterpret_cast<const cEnderman &>(a_Mob);
@@ -3224,7 +3363,7 @@ void cProtocol180::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob)
a_Pkt.WriteBEUInt8(Enderman.IsScreaming() ? 1 : 0);
break;
} // case mtEnderman
-
+
case mtGhast:
{
auto & Ghast = reinterpret_cast<const cGhast &>(a_Mob);
@@ -3232,7 +3371,7 @@ void cProtocol180::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob)
a_Pkt.WriteBEUInt8(Ghast.IsCharging());
break;
} // case mtGhast
-
+
case mtHorse:
{
auto & Horse = reinterpret_cast<const cHorse &>(a_Mob);
@@ -3249,10 +3388,6 @@ void cProtocol180::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob)
{
Flags |= 0x08;
}
- if (Horse.IsBaby())
- {
- Flags |= 0x10;
- }
if (Horse.IsEating())
{
Flags |= 0x20;
@@ -3276,6 +3411,9 @@ void cProtocol180::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob)
a_Pkt.WriteBEInt32(Appearance);
a_Pkt.WriteBEUInt8(0x56); // Int at index 22
a_Pkt.WriteBEInt32(Horse.GetHorseArmour());
+
+ a_Pkt.WriteBEUInt8(0x0c);
+ a_Pkt.WriteBEInt8(Horse.GetAge());
break;
} // case mtHorse
@@ -3287,17 +3425,38 @@ void cProtocol180::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob)
break;
} // case mtMagmaCube
+ case mtOcelot:
+ {
+ auto & Ocelot = reinterpret_cast<const cOcelot &>(a_Mob);
+ a_Pkt.WriteBEUInt8(0x0c);
+ a_Pkt.WriteBEInt8(Ocelot.GetAge());
+ break;
+ } // case mtOcelot
+
case mtPig:
{
auto & Pig = reinterpret_cast<const cPig &>(a_Mob);
+ a_Pkt.WriteBEUInt8(0x0c);
+ a_Pkt.WriteBEInt8(Pig.GetAge());
a_Pkt.WriteBEUInt8(0x10);
a_Pkt.WriteBEUInt8(Pig.IsSaddled() ? 1 : 0);
break;
} // case mtPig
-
+
+ case mtRabbit:
+ {
+ auto & Rabbit = reinterpret_cast<const cRabbit &>(a_Mob);
+ a_Pkt.WriteBEUInt8(0x0c);
+ a_Pkt.WriteBEInt8(Rabbit.GetAge());
+ break;
+ } // case mtRabbit
+
case mtSheep:
{
auto & Sheep = reinterpret_cast<const cSheep &>(a_Mob);
+ a_Pkt.WriteBEUInt8(0x0c);
+ a_Pkt.WriteBEInt8(Sheep.GetAge());
+
a_Pkt.WriteBEUInt8(0x10);
Byte SheepMetadata = 0;
SheepMetadata = Sheep.GetFurColor();
@@ -3308,7 +3467,7 @@ void cProtocol180::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob)
a_Pkt.WriteBEUInt8(SheepMetadata);
break;
} // case mtSheep
-
+
case mtSkeleton:
{
auto & Skeleton = reinterpret_cast<const cSkeleton &>(a_Mob);
@@ -3316,7 +3475,7 @@ void cProtocol180::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob)
a_Pkt.WriteBEUInt8(Skeleton.IsWither() ? 1 : 0);
break;
} // case mtSkeleton
-
+
case mtSlime:
{
auto & Slime = reinterpret_cast<const cSlime &>(a_Mob);
@@ -3330,9 +3489,11 @@ void cProtocol180::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob)
auto & Villager = reinterpret_cast<const cVillager &>(a_Mob);
a_Pkt.WriteBEUInt8(0x50);
a_Pkt.WriteBEInt32(Villager.GetVilType());
+ a_Pkt.WriteBEUInt8(0x0c);
+ a_Pkt.WriteBEInt8(Villager.GetAge());
break;
} // case mtVillager
-
+
case mtWitch:
{
auto & Witch = reinterpret_cast<const cWitch &>(a_Mob);
@@ -3350,7 +3511,7 @@ void cProtocol180::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob)
a_Pkt.WriteBEFloat(static_cast<float>(a_Mob.GetHealth()));
break;
} // case mtWither
-
+
case mtWolf:
{
auto & Wolf = reinterpret_cast<const cWolf &>(a_Mob);
@@ -3376,20 +3537,31 @@ void cProtocol180::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob)
a_Pkt.WriteBEUInt8(Wolf.IsBegging() ? 1 : 0);
a_Pkt.WriteBEUInt8(0x14);
a_Pkt.WriteBEUInt8(Wolf.GetCollarColor());
+
+ a_Pkt.WriteBEUInt8(0x0c);
+ a_Pkt.WriteBEInt8(Wolf.GetAge());
break;
} // case mtWolf
-
+
case mtZombie:
{
auto & Zombie = reinterpret_cast<const cZombie &>(a_Mob);
a_Pkt.WriteBEUInt8(0x0c);
- a_Pkt.WriteBEUInt8(Zombie.IsBaby() ? 1 : 0);
+ a_Pkt.WriteBEInt8(Zombie.IsBaby() ? 1 : -1);
a_Pkt.WriteBEUInt8(0x0d);
a_Pkt.WriteBEUInt8(Zombie.IsVillagerZombie() ? 1 : 0);
a_Pkt.WriteBEUInt8(0x0e);
a_Pkt.WriteBEUInt8(Zombie.IsConverting() ? 1 : 0);
break;
} // case mtZombie
+
+ case mtZombiePigman:
+ {
+ auto & ZombiePigman = reinterpret_cast<const cZombiePigman &>(a_Mob);
+ a_Pkt.WriteBEUInt8(0x0c);
+ a_Pkt.WriteBEInt8(ZombiePigman.IsBaby() ? 1 : -1);
+ break;
+ } // case mtZombiePigman
} // switch (a_Mob.GetType())
}