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-rw-r--r--src/Protocol/Protocol_1_11.cpp47
1 files changed, 46 insertions, 1 deletions
diff --git a/src/Protocol/Protocol_1_11.cpp b/src/Protocol/Protocol_1_11.cpp
index 9aea81cc3..1346d64cf 100644
--- a/src/Protocol/Protocol_1_11.cpp
+++ b/src/Protocol/Protocol_1_11.cpp
@@ -388,7 +388,7 @@ void cProtocol_1_11_0::SendSpawnMob(const cMonster & a_Mob)
// TODO: Bad way to write a UUID, and it's not a true UUID, but this is functional for now.
Pkt.WriteBEUInt64(0);
Pkt.WriteBEUInt64(a_Mob.GetUniqueID());
- Pkt.WriteVarInt32(static_cast<UInt32>(a_Mob.GetMobType()));
+ Pkt.WriteVarInt32(GetProtocolMobType(a_Mob.GetMobType()));
Vector3d LastSentPos = a_Mob.GetLastSentPos();
Pkt.WriteBEDouble(LastSentPos.x);
Pkt.WriteBEDouble(LastSentPos.y);
@@ -539,6 +539,51 @@ void cProtocol_1_11_0::SendTitleTimes(int a_FadeInTicks, int a_DisplayTicks, int
+UInt32 cProtocol_1_11_0::GetProtocolMobType(eMonsterType a_MobType)
+{
+ switch (a_MobType)
+ {
+ // Map invalid type to Giant for easy debugging (if this ever spawns, something has gone very wrong)
+ case mtInvalidType: return 52;
+ case mtBat: return 65;
+ case mtBlaze: return 61;
+ case mtCaveSpider: return 59;
+ case mtChicken: return 93;
+ case mtCow: return 92;
+ case mtCreeper: return 50;
+ case mtEnderDragon: return 63;
+ case mtEnderman: return 58;
+ case mtGhast: return 56;
+ case mtGiant: return 53;
+ case mtGuardian: return 68;
+ case mtHorse: return 100;
+ case mtIronGolem: return 99;
+ case mtMagmaCube: return 62;
+ case mtMooshroom: return 96;
+ case mtOcelot: return 98;
+ case mtPig: return 90;
+ case mtRabbit: return 101;
+ case mtSheep: return 91;
+ case mtSilverfish: return 60;
+ case mtSkeleton: return 51;
+ case mtSlime: return 55;
+ case mtSnowGolem: return 97;
+ case mtSpider: return 52;
+ case mtSquid: return 94;
+ case mtVillager: return 120;
+ case mtWitch: return 66;
+ case mtWither: return 64;
+ case mtWolf: return 95;
+ case mtZombie: return 54;
+ case mtZombiePigman: return 57;
+ }
+ UNREACHABLE("Unsupported mob type");
+}
+
+
+
+
+
void cProtocol_1_11_0::HandlePacketBlockPlace(cByteBuffer & a_ByteBuffer)
{
int BlockX, BlockY, BlockZ;