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Diffstat (limited to 'src/Protocol/Protocol_1_11.cpp')
-rw-r--r--src/Protocol/Protocol_1_11.cpp76
1 files changed, 38 insertions, 38 deletions
diff --git a/src/Protocol/Protocol_1_11.cpp b/src/Protocol/Protocol_1_11.cpp
index f5df4e646..ebbcbade2 100644
--- a/src/Protocol/Protocol_1_11.cpp
+++ b/src/Protocol/Protocol_1_11.cpp
@@ -411,7 +411,7 @@ void cProtocol_1_11_0::WriteBlockEntity(cPacketizer & a_Pkt, const cBlockEntity
{
case E_BLOCK_BEACON:
{
- auto & BeaconEntity = reinterpret_cast<const cBeaconEntity &>(a_BlockEntity);
+ auto & BeaconEntity = static_cast<const cBeaconEntity &>(a_BlockEntity);
Writer.AddInt("x", BeaconEntity.GetPosX());
Writer.AddInt("y", BeaconEntity.GetPosY());
Writer.AddInt("z", BeaconEntity.GetPosZ());
@@ -424,7 +424,7 @@ void cProtocol_1_11_0::WriteBlockEntity(cPacketizer & a_Pkt, const cBlockEntity
case E_BLOCK_BED:
{
- auto & BedEntity = reinterpret_cast<const cBedEntity &>(a_BlockEntity);
+ auto & BedEntity = static_cast<const cBedEntity &>(a_BlockEntity);
Writer.AddInt("x", BedEntity.GetPosX());
Writer.AddInt("y", BedEntity.GetPosY());
Writer.AddInt("z", BedEntity.GetPosZ());
@@ -435,7 +435,7 @@ void cProtocol_1_11_0::WriteBlockEntity(cPacketizer & a_Pkt, const cBlockEntity
case E_BLOCK_COMMAND_BLOCK:
{
- auto & CommandBlockEntity = reinterpret_cast<const cCommandBlockEntity &>(a_BlockEntity);
+ auto & CommandBlockEntity = static_cast<const cCommandBlockEntity &>(a_BlockEntity);
Writer.AddByte("TrackOutput", 1); // Neither I nor the MC wiki has any idea about this
Writer.AddInt("SuccessCount", CommandBlockEntity.GetResult());
Writer.AddInt("x", CommandBlockEntity.GetPosX());
@@ -456,7 +456,7 @@ void cProtocol_1_11_0::WriteBlockEntity(cPacketizer & a_Pkt, const cBlockEntity
case E_BLOCK_HEAD:
{
- auto & MobHeadEntity = reinterpret_cast<const cMobHeadEntity &>(a_BlockEntity);
+ auto & MobHeadEntity = static_cast<const cMobHeadEntity &>(a_BlockEntity);
Writer.AddInt("x", MobHeadEntity.GetPosX());
Writer.AddInt("y", MobHeadEntity.GetPosY());
Writer.AddInt("z", MobHeadEntity.GetPosZ());
@@ -482,7 +482,7 @@ void cProtocol_1_11_0::WriteBlockEntity(cPacketizer & a_Pkt, const cBlockEntity
case E_BLOCK_FLOWER_POT:
{
- auto & FlowerPotEntity = reinterpret_cast<const cFlowerPotEntity &>(a_BlockEntity);
+ auto & FlowerPotEntity = static_cast<const cFlowerPotEntity &>(a_BlockEntity);
Writer.AddInt("x", FlowerPotEntity.GetPosX());
Writer.AddInt("y", FlowerPotEntity.GetPosY());
Writer.AddInt("z", FlowerPotEntity.GetPosZ());
@@ -494,7 +494,7 @@ void cProtocol_1_11_0::WriteBlockEntity(cPacketizer & a_Pkt, const cBlockEntity
case E_BLOCK_MOB_SPAWNER:
{
- auto & MobSpawnerEntity = reinterpret_cast<const cMobSpawnerEntity &>(a_BlockEntity);
+ auto & MobSpawnerEntity = static_cast<const cMobSpawnerEntity &>(a_BlockEntity);
Writer.AddInt("x", MobSpawnerEntity.GetPosX());
Writer.AddInt("y", MobSpawnerEntity.GetPosY());
Writer.AddInt("z", MobSpawnerEntity.GetPosZ());
@@ -636,7 +636,7 @@ void cProtocol_1_11_0::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity &
{
case cEntity::etPlayer:
{
- auto & Player = reinterpret_cast<const cPlayer &>(a_Entity);
+ auto & Player = static_cast<const cPlayer &>(a_Entity);
// TODO Set player custom name to their name.
// Then it's possible to move the custom name of mobs to the entities
@@ -662,7 +662,7 @@ void cProtocol_1_11_0::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity &
{
a_Pkt.WriteBEUInt8(ITEM_ITEM);
a_Pkt.WriteBEUInt8(METADATA_TYPE_ITEM);
- WriteItem(a_Pkt, reinterpret_cast<const cPickup &>(a_Entity).GetItem());
+ WriteItem(a_Pkt, static_cast<const cPickup &>(a_Entity).GetItem());
break;
}
case cEntity::etMinecart:
@@ -671,7 +671,7 @@ void cProtocol_1_11_0::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity &
a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT);
// The following expression makes Minecarts shake more with less health or higher damage taken
- auto & Minecart = reinterpret_cast<const cMinecart &>(a_Entity);
+ auto & Minecart = static_cast<const cMinecart &>(a_Entity);
auto maxHealth = a_Entity.GetMaxHealth();
auto curHealth = a_Entity.GetHealth();
a_Pkt.WriteVarInt32(static_cast<UInt32>((maxHealth - curHealth) * Minecart.LastDamage() * 4));
@@ -686,7 +686,7 @@ void cProtocol_1_11_0::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity &
if (Minecart.GetPayload() == cMinecart::mpNone)
{
- auto & RideableMinecart = reinterpret_cast<const cRideableMinecart &>(Minecart);
+ auto & RideableMinecart = static_cast<const cRideableMinecart &>(Minecart);
const cItem & MinecartContent = RideableMinecart.GetContent();
if (!MinecartContent.IsEmpty())
{
@@ -709,28 +709,28 @@ void cProtocol_1_11_0::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity &
{
a_Pkt.WriteBEUInt8(MINECART_FURNACE_POWERED);
a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL);
- a_Pkt.WriteBool(reinterpret_cast<const cMinecartWithFurnace &>(Minecart).IsFueled());
+ a_Pkt.WriteBool(static_cast<const cMinecartWithFurnace &>(Minecart).IsFueled());
}
break;
} // case etMinecart
case cEntity::etProjectile:
{
- auto & Projectile = reinterpret_cast<const cProjectileEntity &>(a_Entity);
+ auto & Projectile = static_cast<const cProjectileEntity &>(a_Entity);
switch (Projectile.GetProjectileKind())
{
case cProjectileEntity::pkArrow:
{
a_Pkt.WriteBEUInt8(ARROW_CRITICAL);
a_Pkt.WriteBEUInt8(METADATA_TYPE_BYTE);
- a_Pkt.WriteBEInt8(reinterpret_cast<const cArrowEntity &>(Projectile).IsCritical() ? 1 : 0);
+ a_Pkt.WriteBEInt8(static_cast<const cArrowEntity &>(Projectile).IsCritical() ? 1 : 0);
break;
}
case cProjectileEntity::pkFirework:
{
a_Pkt.WriteBEUInt8(FIREWORK_INFO); // Firework item used for this firework
a_Pkt.WriteBEUInt8(METADATA_TYPE_ITEM);
- WriteItem(a_Pkt, reinterpret_cast<const cFireworkEntity &>(Projectile).GetItem());
+ WriteItem(a_Pkt, static_cast<const cFireworkEntity &>(Projectile).GetItem());
// FIREWORK_BOOSTED_ENTITY_ID, in 1.11.1 only
break;
@@ -739,7 +739,7 @@ void cProtocol_1_11_0::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity &
{
a_Pkt.WriteBEUInt8(POTION_THROWN); // Potion item which was thrown
a_Pkt.WriteBEUInt8(METADATA_TYPE_ITEM);
- WriteItem(a_Pkt, reinterpret_cast<const cSplashPotionEntity &>(Projectile).GetItem());
+ WriteItem(a_Pkt, static_cast<const cSplashPotionEntity &>(Projectile).GetItem());
}
default:
{
@@ -751,13 +751,13 @@ void cProtocol_1_11_0::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity &
case cEntity::etMonster:
{
- WriteMobMetadata(a_Pkt, reinterpret_cast<const cMonster &>(a_Entity));
+ WriteMobMetadata(a_Pkt, static_cast<const cMonster &>(a_Entity));
break;
}
case cEntity::etBoat:
{
- auto & Boat = reinterpret_cast<const cBoat &>(a_Entity);
+ auto & Boat = static_cast<const cBoat &>(a_Entity);
a_Pkt.WriteBEInt8(BOAT_LAST_HIT_TIME);
a_Pkt.WriteBEInt8(METADATA_TYPE_VARINT);
@@ -788,7 +788,7 @@ void cProtocol_1_11_0::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity &
case cEntity::etItemFrame:
{
- auto & Frame = reinterpret_cast<const cItemFrame &>(a_Entity);
+ auto & Frame = static_cast<const cItemFrame &>(a_Entity);
a_Pkt.WriteBEUInt8(ITEM_FRAME_ITEM);
a_Pkt.WriteBEUInt8(METADATA_TYPE_ITEM);
WriteItem(a_Pkt, Frame.GetItem());
@@ -834,7 +834,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_
{
case mtBat:
{
- auto & Bat = reinterpret_cast<const cBat &>(a_Mob);
+ auto & Bat = static_cast<const cBat &>(a_Mob);
a_Pkt.WriteBEUInt8(BAT_HANGING);
a_Pkt.WriteBEUInt8(METADATA_TYPE_BYTE);
a_Pkt.WriteBEInt8(Bat.IsHanging() ? 1 : 0);
@@ -843,7 +843,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_
case mtChicken:
{
- auto & Chicken = reinterpret_cast<const cChicken &>(a_Mob);
+ auto & Chicken = static_cast<const cChicken &>(a_Mob);
a_Pkt.WriteBEUInt8(AGEABLE_BABY);
a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL);
@@ -853,7 +853,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_
case mtCow:
{
- auto & Cow = reinterpret_cast<const cCow &>(a_Mob);
+ auto & Cow = static_cast<const cCow &>(a_Mob);
a_Pkt.WriteBEUInt8(AGEABLE_BABY);
a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL);
@@ -863,7 +863,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_
case mtCreeper:
{
- auto & Creeper = reinterpret_cast<const cCreeper &>(a_Mob);
+ auto & Creeper = static_cast<const cCreeper &>(a_Mob);
a_Pkt.WriteBEUInt8(CREEPER_STATE); // (idle or "blowing")
a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT);
a_Pkt.WriteVarInt32(Creeper.IsBlowing() ? 1 : static_cast<UInt32>(-1));
@@ -880,7 +880,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_
case mtEnderman:
{
- auto & Enderman = reinterpret_cast<const cEnderman &>(a_Mob);
+ auto & Enderman = static_cast<const cEnderman &>(a_Mob);
a_Pkt.WriteBEUInt8(ENDERMAN_CARRIED_BLOCK);
a_Pkt.WriteBEUInt8(METADATA_TYPE_BLOCKID);
UInt32 Carried = 0;
@@ -896,7 +896,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_
case mtGhast:
{
- auto & Ghast = reinterpret_cast<const cGhast &>(a_Mob);
+ auto & Ghast = static_cast<const cGhast &>(a_Mob);
a_Pkt.WriteBEUInt8(GHAST_ATTACKING);
a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL);
a_Pkt.WriteBool(Ghast.IsCharging());
@@ -908,7 +908,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_
// XXX This behaves incorrectly with different varients; horses have different entity IDs now
// Abstract horse
- auto & Horse = reinterpret_cast<const cHorse &>(a_Mob);
+ auto & Horse = static_cast<const cHorse &>(a_Mob);
Int8 Flags = 0;
if (Horse.IsTame())
{
@@ -963,7 +963,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_
case mtMagmaCube:
{
- auto & MagmaCube = reinterpret_cast<const cMagmaCube &>(a_Mob);
+ auto & MagmaCube = static_cast<const cMagmaCube &>(a_Mob);
a_Pkt.WriteBEUInt8(SLIME_SIZE);
a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT);
a_Pkt.WriteVarInt32(static_cast<UInt32>(MagmaCube.GetSize()));
@@ -972,7 +972,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_
case mtOcelot:
{
- auto & Ocelot = reinterpret_cast<const cOcelot &>(a_Mob);
+ auto & Ocelot = static_cast<const cOcelot &>(a_Mob);
a_Pkt.WriteBEUInt8(AGEABLE_BABY);
a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL);
@@ -1000,7 +1000,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_
case mtPig:
{
- auto & Pig = reinterpret_cast<const cPig &>(a_Mob);
+ auto & Pig = static_cast<const cPig &>(a_Mob);
a_Pkt.WriteBEUInt8(AGEABLE_BABY);
a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL);
@@ -1016,7 +1016,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_
case mtRabbit:
{
- auto & Rabbit = reinterpret_cast<const cRabbit &>(a_Mob);
+ auto & Rabbit = static_cast<const cRabbit &>(a_Mob);
a_Pkt.WriteBEUInt8(AGEABLE_BABY);
a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL);
a_Pkt.WriteBool(Rabbit.IsBaby());
@@ -1029,7 +1029,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_
case mtSheep:
{
- auto & Sheep = reinterpret_cast<const cSheep &>(a_Mob);
+ auto & Sheep = static_cast<const cSheep &>(a_Mob);
a_Pkt.WriteBEUInt8(AGEABLE_BABY);
a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL);
@@ -1051,7 +1051,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_
{
// XXX Skeletons are separate entities; all skeletons are currently treated as regular ones
- // auto & Skeleton = reinterpret_cast<const cSkeleton &>(a_Mob);
+ // auto & Skeleton = static_cast<const cSkeleton &>(a_Mob);
// a_Pkt.WriteBEUInt8(SKELETON_TYPE);
// a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT);
// a_Pkt.WriteVarInt32(Skeleton.IsWither() ? 1 : 0);
@@ -1060,7 +1060,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_
case mtSlime:
{
- auto & Slime = reinterpret_cast<const cSlime &>(a_Mob);
+ auto & Slime = static_cast<const cSlime &>(a_Mob);
a_Pkt.WriteBEUInt8(SLIME_SIZE);
a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT);
a_Pkt.WriteVarInt32(static_cast<UInt32>(Slime.GetSize()));
@@ -1069,7 +1069,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_
case mtVillager:
{
- auto & Villager = reinterpret_cast<const cVillager &>(a_Mob);
+ auto & Villager = static_cast<const cVillager &>(a_Mob);
a_Pkt.WriteBEUInt8(AGEABLE_BABY);
a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL);
a_Pkt.WriteBool(Villager.IsBaby());
@@ -1082,7 +1082,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_
case mtWitch:
{
- auto & Witch = reinterpret_cast<const cWitch &>(a_Mob);
+ auto & Witch = static_cast<const cWitch &>(a_Mob);
a_Pkt.WriteBEUInt8(WITCH_AGGRESIVE);
a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL);
a_Pkt.WriteBool(Witch.IsAngry());
@@ -1091,7 +1091,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_
case mtWither:
{
- auto & Wither = reinterpret_cast<const cWither &>(a_Mob);
+ auto & Wither = static_cast<const cWither &>(a_Mob);
a_Pkt.WriteBEUInt8(WITHER_INVULNERABLE_TIMER);
a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT);
a_Pkt.WriteVarInt32(Wither.GetWitherInvulnerableTicks());
@@ -1102,7 +1102,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_
case mtWolf:
{
- auto & Wolf = reinterpret_cast<const cWolf &>(a_Mob);
+ auto & Wolf = static_cast<const cWolf &>(a_Mob);
a_Pkt.WriteBEUInt8(AGEABLE_BABY);
a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL);
a_Pkt.WriteBool(Wolf.IsBaby());
@@ -1141,7 +1141,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_
case mtZombie:
{
// XXX Zombies were also split into new sublcasses; this doesn't handle that.
- auto & Zombie = reinterpret_cast<const cZombie &>(a_Mob);
+ auto & Zombie = static_cast<const cZombie &>(a_Mob);
a_Pkt.WriteBEUInt8(ZOMBIE_IS_BABY);
a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL);
a_Pkt.WriteBool(Zombie.IsBaby());
@@ -1159,7 +1159,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_
case mtZombiePigman:
{
- auto & ZombiePigman = reinterpret_cast<const cZombiePigman &>(a_Mob);
+ auto & ZombiePigman = static_cast<const cZombiePigman &>(a_Mob);
a_Pkt.WriteBEUInt8(AGEABLE_BABY);
a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL);
a_Pkt.WriteBool(ZombiePigman.IsBaby());